Open up the RomeShell and use the command [ move_character "First Last" x,y ] where x and y are the coordinates of the tile you want to send the stack to. You can find that with the command [ show_cursorstat ], which will return the coordinates of the tile your cursor is currently on. Omit the brackets when typing in these commands. When dealing with a captain, the first name is "Captain". Characters with three names may need to have the middle and last names combined like this: "Middlelast" (make sure the last name is not capitalized - I'm pretty sure the shell is case-sensitive), or they may need to have the last name omitted (if it's a title of some kind, I think...not quite sure how to tell sometimes). You might need to try it a few times with those.
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."
Ok thanks Constantius III, I will try it for the first time.
Cheers.
Last edited by Reno Melitensis; 07-24-2008 at 22:44.
"The Roman Empire was not murdered and nor did it die a natural death; it accidentally committed suicide."
I'm going to try to do this via the script, by spawning a fleet at the beginning of the Mak turn.
If it works I'll post back here with the script I used..
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
ok this didn't work, but it might be due to my poor scripting abilities
what I did was add the following at the end of the EB/Data/scripts/EBBS_SCRIPT.TXT file before the last line which says 'end_script'
Then I loaded my game, activated the script and hit end turn, hoping to see the fleet pop up when the AI turn cycle was ended. Of course it didn't..Code:;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Giving the poor Makedonians their fleet back; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; spawn_army faction macedon character Bolon, admiral, command 2, influence 0, management 0, subterfuge 0, age 20, x 150, y 123 unit generic ship penteconterai, hellenistic_infantry_pantodapoi_illyrian, 13, 0, 1 end
Can anyone see any obvious errors in that script or my method which would stop this from working?
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
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