Results 1 to 30 of 2926

Thread: Sweet Realistic Medieval Combat (Mount and Blade)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Could be your God Member Abokasee's Avatar
    Join Date
    Apr 2005
    Location
    N/A
    Posts
    1,487

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Somebody Else View Post
    City/castle taking the SE way. Train up a massive army of top-notch archers/x-bows (a mix is handy).

    Besiege city with said army, tell them all to stand ground. Assuming tactics skill is high enough, and with a liberal dose of sharpshooting yourself, plenty more enemies should die than friendlies. Retreat. Repeat until there are very few left. Run in with men at your back and democraticly issue merry mayhem to the survivors.

    (High medic skills help too)

    Save the knights for field battles... (fond memories of taking down 700+ Vaegirs with a hundred or so Swadian knights at my back. In one go.)

    Heavy infantry - I'm sure they have their uses, decorational perhaps. If they can't ride, they're not all that much more effective in melee than a bunch of archers - and plus they don't shoot. Unless they're Nords. When they rock.

    SE
    Heavy infantry have no real use in a siege, just there for defending your archers really, which of course isn't going to be important since anyone attempting to sally out will be shot, and top-notch archers are usually very well equiped
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  2. #2
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Abokasee View Post
    top-notch archers are usually very well equiped
    VERY WELL equipped I'm more than certain in few cases I charged a couple of defenseless arches and out of no where they put their bows away and start swinging at me with insanely long poles and spears. Sometimes not even my own soldiers carry long reaching weapons like that.

  3. #3
    Spirit King Senior Member seireikhaan's Avatar
    Join Date
    Feb 2007
    Location
    Iowa, USA.
    Posts
    7,065
    Blog Entries
    1

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Hmm. just started finding the samurai equipment, got the armor, helmet, short and long swords. However, there's apparently supposed to be some boots, I suppose? Does anyone else know where the boots are?
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  4. #4
    Could be your God Member Abokasee's Avatar
    Join Date
    Apr 2005
    Location
    N/A
    Posts
    1,487

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    If your playing Band Of Warriors, there should be Boots

    Mailman653

    The game is suposed to be based on early medieval times, however in the late medieval period most peasants were equipped with a ranged weapon and a polearm!
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  5. #5

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    The boots have gone in .960 they used to be in veluca.

    Tihr is easy to solve - use edit mode and remove the blocker that forces you to go round the first wall.
    Mod leader of Warhammer; Total War


  6. #6
    Just another Member rajpoot's Avatar
    Join Date
    Oct 2007
    Location
    Neverland
    Posts
    2,810

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    By the way, what difficulty level do people here play the game on? What realism % ?

    I max everything, my charecter's attack, the attack on him, the attack on my units. However, I do play with qutting without saving.


    The horizon is nothing save the limit of our sight.

  7. #7
    Senior Member Senior Member naut's Avatar
    Join Date
    Dec 2005
    Posts
    9,103

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Depends on my mood. If I want to relax, then lowest difficulty. If I want more of a challenge I'll up it.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

  8. #8
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Abokasee View Post
    The game is suposed to be based on early medieval times, however in the late medieval period most peasants were equipped with a ranged weapon and a polearm!
    I should just build up an army of these polearm archers next time

  9. #9
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    http://forums.taleworlds.net/index.p...347#msg1122347
    A few days old, but its an interview with the dev team about 1.0 and the future of M&B.

  10. #10
    Member Member Oleander Ardens's Avatar
    Join Date
    Apr 2004
    Location
    Europe
    Posts
    1,007

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I too love to stand my ground with a group of ranged units, Crossbows and Bows alike. You can often divert a lot of enemys and make their work easier.
    "Silent enim leges inter arma - For among arms, the laws fall mute"
    Cicero, Pro Milone

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO