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  1. #1
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Concerning Treasury

    If we were to include a treasury building we would make its worth based on the relative wealth of the faction, not some set value. However, we have plans for money-sinks, which may or may not include a treasury building.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  2. #2
    Guest Aemilius Paulus's Avatar
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    Default Re: Concerning Treasury

    Quote Originally Posted by Foot View Post
    However, we have plans for money-sinks, which may or may not include a treasury building.

    Foot
    What do you mean by a money-sink? I know it's something that will keep you from going absolutely bankrupt, but could you please elaborate on what it is in relation to EB II (such as what is it and how will it work)?

  3. #3

    Default Re: Concerning Treasury

    Actually, I think Foot means something that will use up a lot of money (as if you were pouring it down a sink).

  4. #4
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: Concerning Treasury

    Maybe it will be easier to do it via trait rather than via building. I mean, EB already has special traits like "Conqueror of Persepolis" etc. so you only need to add a script that would give the general who just conquered such a "capital/treasury" city the money boost and money penalty to the origainal owning faction. The trigger should be adapted to ensure that the whole event takes place only once.

    Example: 1.- Antiocheia is the treasury city of Arche Seleukeia.
    2.- Antiocheia is captured by the Ptolemies - Ptolemies get the reward, AS get the penalty
    3.- Antiocheia is captured by AS - nothing happens (the treasury is already transferred to Alexndreia)

    I am now not in the position to study the EDCT and EBBS files in detail, but generally it seems to me as comparatively easily doable (as a minimod to EB 1.1 - I still do not own M2TW). Buildings might prove little bit more trickier...

  5. #5
    Guest Aemilius Paulus's Avatar
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    Default Re: Concerning Treasury

    Can anyone please elaborate on the "Conqueror of Persepolis" trait? I have never conquered Persepolis and I do not know what this trait does.

  6. #6
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Concerning Treasury

    If you conquer Persepolis, it gives the conquering general a trait with a nice little description about Persepolis. That is all.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


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