I guess nothing right? As ATPG said, it's simply a program. There's no effect to anything. It's just a coded program and these are not people we're playing with.
I guess as you sit there at your computer screen, there really is no effect to anything. You're just tapping buttons on your keyboard with a graphical overlay on your screen. The actual activity you're participating in would be the same if you turned the computer's power off and did the same thing in your chair. It's a program, a game, and nothing means anything.
Of course, I don't know if people would find the game entertaining if they put this fact in the forefront of their mind every time they loaded the game up.
So - some people try to immerse themselves in the fictional geopolitical world that exists within the game...and try to have a little fun with it.
Basically, all we're establishing here with these repeated posts pertaining to this is that there is no reason for discussion on the .org regarding battle tactics, diplomacy, factions, units, construction, endgame, ...anything. We're basically saying - it's a program and the only thing that really matters is how fast you can call a jihad and blitz peasant AI armies with 8 star generals on turn 2.
It's a shame too because before this obsession with this around here - there were some interesting posts circulating. Now, one has to go to TWCenter to find posts like that. Seriously - we're thinning the discussions out here.
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