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Thread: enemy tiles

  1. #1

    Default enemy tiles

    Hey, been playing as the saka, actually managed to get out of debt this time and doing ok (lots of lovely massacres).

    I've noticed one of my generals has a bonus for looting enemy tiles. I've heard of doing this before but don't know how.

    Is it worth it? How do you do it? What tiles are best (high fertility/farmhouse?)

    Cheers in advance.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: enemy tiles

    It's not much. You get as much from any tile.

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  3. #3
    The Forgotten one Member Onehandstan's Avatar
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    Smile Re: enemy tiles

    Is that when tghe tile goes all black and red? Because I've found that when it happens you don't get traits like rationing or belts tightened.
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  4. #4
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: enemy tiles

    You loot tiles by staying in the same position in enemy territory. Tiles around your army will start turning black, giving you a bit of cash, while reducing the farming income of the province.
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  5. #5

    Default Re: enemy tiles

    Quote Originally Posted by Onehandstan View Post
    Is that when tghe tile goes all black and red? Because I've found that when it happens you don't get traits like rationing or belts tightened.
    Perhaps it supplys the army, reducing the traight. Although as saka i've found my generals have many vies which reduce supply issues.

  6. #6
    Guest Aemilius Paulus's Avatar
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    Default Re: enemy tiles

    Quote Originally Posted by Ludens View Post
    You loot tiles by staying in the same position in enemy territory. Tiles around your army will start turning black, giving you a bit of cash, while reducing the farming income of the province.
    Really? I did not know it reduced the enemy farming income. I though it was just creating devastation money penalty. Do you know approximately how much cash you get from the looting? I keep hear looting, looting, but never how much.

  7. #7

    Default Re: enemy tiles

    You have to leave the army in the same spot not moving for a turn before it goes into effect too, i think. If you don't have enough troops to assault a city, but want to cut down on their upkeep a tiny bit, you can leave them in enemy territory and let them destroy tiles. they also won't get the rationing traits like this.

    it's a handy trait, but ultimately it shouldn't make or break your campaign.

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