Results 1 to 26 of 26

Thread: Large Stone Walls

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guest Aemilius Paulus's Avatar
    Join Date
    Aug 2008
    Location
    Russia/Europe in the summer, Florida rest of the time
    Posts
    3,473

    Default Re: Large Stone Walls

    Quote Originally Posted by Rodrico Stak View Post
    They do have a ballista, but I haven't noticed it being particularly devastating. The most that I have ever seen them kill before they get too close to fire is probably around 10 soldiers.
    The small towers do not have a ballista, if that is what you were talking about. Only the large ones, which are, in my opinion, too large to be historical.

  2. #2
    Strategos/Strator Member Rodrico Stak's Avatar
    Join Date
    Jul 2008
    Location
    Texas, United States
    Posts
    93

    Default Re: Large Stone Walls

    Quote Originally Posted by Aemilius Paulus View Post
    The small towers do not have a ballista, if that is what you were talking about. Only the large ones, which are, in my opinion, too large to be historical.
    No, I think they do. Maybe it can only fire if the tower is manned by archers (as Makedonia a tower fired at me when it was being used by a unit of Toxotai).

    As for the siege towers' sizes, I think you're probably right. There was the Helepolis built by Demetrius Polikertes (sp?) for the siege of Rhodes, but it was not by any means common, I would expect.
    Attalos Pergamou Mysiakes, Strategos of the Arche Seleukia in Will of the Baselius (WoTB)

    Ioannis Kommennos III, Strator of the Basileia Rhōmaiōn in Last of the Romans (LotR)

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Large Stone Walls

    I find defending regular stone walls easier than defending large stone walls. With regular walls, the AI builds ladders. With large stone walls, the AI seems to like to build a half dozen sapping points, which are much harder to defend against.


  4. #4
    Guest Aemilius Paulus's Avatar
    Join Date
    Aug 2008
    Location
    Russia/Europe in the summer, Florida rest of the time
    Posts
    3,473

    Default Re: Large Stone Walls

    Quote Originally Posted by Rodrico Stak View Post
    No, I think they do. Maybe it can only fire if the tower is manned by archers (as Makedonia a tower fired at me when it was being used by a unit of Toxotai).
    Are you sure about that? The Toxotai have nowhere to fire from, and plus they are not in the siege tower when it is moving. Not only this, but I have tried to perform the same trick myself and failed.

  5. #5

    Default Re: Large Stone Walls

    The larger siege towers have absolutely fantastic firepower, and can blow away major units on the walls with incredible effectiveness and speed. I wish I could build them for all any any battle, they are that good. I wish I could use them on the defense, too. ;)

  6. #6
    Senior Member Senior Member Beefy187's Avatar
    Join Date
    Feb 2007
    Location
    Tokyo
    Posts
    6,383
    Blog Entries
    15

    Default Re: Large Stone Walls

    I managed to kill the enemy general with my siege tower fire when I was sieging large stone walls (forgot which city, probably one of Carthaginian)
    Enemy general was at the town square and I was amazed at the fire range of my siege tower (and power too.)


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

  7. #7
    theweak-themighty-the CRAZIII Member craziii's Avatar
    Join Date
    Dec 2006
    Location
    nyc
    Posts
    172

    Default Re: Large Stone Walls

    Quote Originally Posted by Beefy187 View Post
    I managed to kill the enemy general with my siege tower fire when I was sieging large stone walls (forgot which city, probably one of Carthaginian)
    Enemy general was at the town square and I was amazed at the fire range of my siege tower (and power too.)
    that is incredible if true. shooting from the wall all the way to the town center!

  8. #8
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,435

    Default Re: Large Stone Walls

    Good money sink when you've got loads of money and not much else left to build.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  9. #9

    Default Re: Large Stone Walls

    Quote Originally Posted by Aemilius Paulus View Post
    Are you sure about that? The Toxotai have nowhere to fire from, and plus they are not in the siege tower when it is moving. Not only this, but I have tried to perform the same trick myself and failed.
    The smaller siege towers are able to fire arrows, I believe. You just need to select the tower and hit the fire at will button.
    Quid ais, homo levior quam pluma, pessime et neqissime, flagitium hominis, subdole ac minime preti?
    -Plautus, Menaechmi

    Alexandros Syriakos in WOTB

  10. #10
    Guest Aemilius Paulus's Avatar
    Join Date
    Aug 2008
    Location
    Russia/Europe in the summer, Florida rest of the time
    Posts
    3,473

    Default Re: Large Stone Walls

    Quote Originally Posted by Incitatus View Post
    The smaller siege towers are able to fire arrows, I believe. You just need to select the tower and hit the fire at will button.
    But they don't have the blue ammo bar. Isn't that what indicates the ability to fire missiles?

  11. #11

    Default Re: Large Stone Walls

    I also have been terrorized by the large siege towers. I was defending on the walls and this thing absolutely decimated all my troops up there before I could even get them out of the way. It's like a machine gun ballista, it's crazy.


    Perhaps unrelated, one of my more embarrassing losses was while defending large stone walls. The AI was building sap points, so I placed all my units at the place where I thought the holes in the wall would be. The problem arose when the sappers brought down the walls, instantly flattening all of my troops who were standing too close to the falling debris i guess. I had no idea what happened at first, and then i saw the funny looking piles of bodies
    Last edited by Grriffon; 09-21-2008 at 14:01.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO