yeah It does look free alright. Its just, it looked very small thats all. It briefly showed Italy, France, and other western European regions all together....it looked as if France would only have one settlement by its size lol. But yeah, it does look free..free Euough that you could easily take all of europe over with one Army!
''I Have just Signed my own Death warrent-Michael Collins, upon signing the Anglo Irish Treaty''
I presume you can view the campaign map in 3D? I think the angle changed at one point.
The game looks great, I would just like to see a video of one full battle, that would be rather awesome to say the least.
Looks great, I'm counting days till 6 of February.
BTW, I wonder about city battles and how do you gain control. With troops being able to occupy buildings, sounds kinda Stalingrad Total War... Unless the option will be disabled for cities, which would be difficult to understand, as long it will be possible on the battlefield outside towns...
"Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.
City battles
It does look very good but the idea of garrisoning troops worries me. I mean in theory, making your enemy fight building to building in urban warfare sounds very enticing but in practice i'm unsure it won't just make for very very very long drawn out games. I mean if cannons aim anything like they did in MTW2 (horribly) then it will take them forever to hit the building. I suppose you can rush in troops but I don't want to have to rush into 14-24 buildings.
Over all a impressive video. Let us hope they will stick with the themes of last time and Dev Diary 3 will have something to do with the cities.
Yeah, I see your point. I also want to have a big european map. It is shown in an angle and it can affect how big it feels. Still, the number of cities and regions worries me too. I would like to take pieces of a country and not just one battle and then win the lot. My guess though is that CA has made the game to work in a somewhat different manner than before. We now have naval battles and a bigger world. Maybe we are directed not to fight as much in core erupean countries.
G
Last edited by Gustav II Adolf; 09-27-2008 at 17:42.
The renaissance total war, colonial total war, imperial total war - That´s what we need![]()
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I've watched that trailer several times now, amazing stuff!
A few interesting things I noticed:
1) Pause the video just as the campaign view of Britain pops up. Look carefully at the top left of the screen and you can see a landmass. This is almost certainly Iceland, and it's nice to see confirmation that it's in the game.
2) The duelling animation for those soldiers is everything they said it would be. Quick, fluid and interesting moves, all while a battle rages around them
3) On animation again. The bit where the horses leap over the wall is spectacular. Before this CA have never quite managed to have horses move realistically.
4) A nice first look at both flag bearers AND drummers.
5) The animation for dying men is rather good. Ragdoll physics can be awful if done wrong. These look just right, not to unrealistic and not too uniform or boring.
6) Elephants!![]()
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I LOVE DEMOS
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are there not ment to be 500 regions on empires? if so i would think eupore will be far denser, perhaps they still have some to add yet...
I don't think so. I seem to recall CA saying over at TWC that there's going to be less than 200.
Don't forget that provinces will be less important this time around, since structures (mines, ports, etc.) are no longer tied to cities, and can be captured & controlled separately. Also keep in mind that a region will now have multiple settlements, not just the provincial capital.
"MTW is not a game, it's a way of life." -- drone
It makes me wonder though about capitals. Other then the fact you could usually find the Royal family there Capitals in MTW 2 held very little significance. Once you took Venice for example the Venetians just had a new capital and the only penalty was losing the city and a symbolic victory for us as the player. I'm curious though as this is Empire and your cabinet and govermental body would ideally live in the capital, if capitals will have more impact.
Otherwise it looks good, love the combat scenes, and charges. Why are his guys walking into a bayonet charge though, shouldn't they be, i don't know running?![]()
It looks astounding, but then so did M2TW (which was a huge disappointment for me). I'm very heartened by the comments about terrain, formations, etc that suggest that CA have listened to the comments and complaints from the core players but the proof will be in the pudding (and I'm not tasting first).
E Tenebris Lux
Just one old soldiers opinion.
We need MP games without the oversimplifications required for 'good' AI.
*screams like a little schoolgirl* DID YOU SEE HIM PARRY THAT SWORD!!!!!![]()
'Who Dares WINS!' - SAS
"The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows
Who knows? If it's a enough day we may all end up Generals!"
Omg, no, but I saw that one guy hit the other dude with the flat-end of his musket. ZOMGZ, I dunno how I'll be able to wait until February!!!![]()
Last edited by Megas Methuselah; 10-12-2008 at 11:12.
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