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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: EB II map ideas discussion

    Quote Originally Posted by Dumbass View Post
    And Ludens like you said, maybe a PSF would better represent Chalkis; as a strategic base, rather than a population centre. Giving control of Eubioa to thessaly would hardly raise problems and difficulties, seeing as it's really the settlements that matter in RTW, not the empty area around it.
    The territory does determine farming income and trade resources. Making it part of Thessaly is really unrealistic: historically it had little to do with that area, while it probably would have been under strong Athenian influence. I am not sure how forts work in M2:TW, but I recall reading that they dramatically affect income when placed on enemy territory, so I guess it would be realistic to make Euboia part of Attica and then place a Macedonian fortress there.

    Quote Originally Posted by a completely inoffensive name View Post
    I feel that it would be for the benefit of the map to remove the northern eastern cites such as those situated around the Baltic sea. My reasons for coming to this conclusion are:

    1. It will help divide the eastern and western factions such as Sweboz, Getai and Saro and prevent them from fighting each other in this land and will help them spread historically.
    2. Again the impact with the Sweboz spreading in this area creates sometimes a monetary stronghold which then helps them over power the Aduei and Averni.
    3. There is currently to the best of the fans knowledge, no faction planned for that region (lots of speculation but no definitive fact), so to have 4 settlements even with large territories is wasteful of the regions. (The four regions I speak of are: Sapmi, Seliun Gentis, Sembu Gentys, Neurije)

    My suggestion would be to lump that land in with the Terhazza territory and use the four free settlements to better use in other regions that might need it.

    I would appreciate any comments, opinions or facts that favor the opposite argument/point out any flaws in my reasons.
    I think that you cannot make conclusions regarding faction expansion in EB2 based on EB1. The Sweboz get too big too fast, but in EB2 this is most likely going to be different. Also, if they had expanded this far historically, they would probably have had a turf fight in the area. It's not the same as extending the Eremos province to prevent the Carthagian-Egyptian sand wars, since those would have been impossible. The Baltic was sparsely populated, but that would not have prevented the Germans or Sauromatae from fighting there.

    Also, because we don't know whether there will be a faction in the area doesn't mean we must assume there won't. If there will be a Baltic or near Baltic-faction, those provinces suddenly become important. I doubt the team placed those cities there simply to fill the area up. After all, there are other places that need extra cities to.
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  2. #2

    Default Re: EB II map ideas discussion

    Quote Originally Posted by Ludens View Post
    I think that you cannot make conclusions regarding faction expansion in EB2 based on EB1. The Sweboz get too big too fast, but in EB2 this is most likely going to be different.
    That seems like a contradiction right there... how exactly do you know it will be different in EBII?


  3. #3
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB II map ideas discussion

    We have greater control of the campaign AI with which we can curtail expansion if we see the Sweboz getting too big too early.

    And its not a contradiction at all, because he is not basing his prediction of expansion in EBII based on EBI, but rather based on what he knows about the moddability of the MTW2 campaign AI and other associated data files.

    Foot
    Last edited by Foot; 10-03-2008 at 02:08.
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