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Thread: Resident Evil - Silent Night [Concluded]

  1. #211
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Oh ok, thanks for clarifying

    So did I find anything last night? Received no PM for that particular action

    Also, can you provide the list I asked for if you have time?
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  2. #212
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Quote Originally Posted by FactionHeir View Post
    Oh ok, thanks for clarifying

    So did I find anything last night? Received no PM for that particular action

    Also, can you provide the list I asked for if you have time?
    List of? I can do it, just need to know what your looking for. PM sent.

  3. #213
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    This one:
    YLC, can you provide a list of people's actions for each phase, in terms of who manned the barricade and who went foraging in the end and who did nothing? A who voted who list would be useful too. This way we can find who have not done anything....

    Oh, and how are WoGs handled in this one?
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  4. #214
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    I kind asked for the former myself, it's the main reason I haven't been able to get all the PM's out that I needed too. I'll see what I can do...

    As to WoG's, there are none. I understand it may be easier to do it that way, but lets just say if I WoG anyone right now, things won't look good.

  5. #215
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    I see the living still think they will get out of this place alive...

    Hahahahahaha...!
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  6. #216
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Quote Originally Posted by YLC View Post
    I kind asked for the former myself, it's the main reason I haven't been able to get all the PM's out that I needed too. I'll see what I can do...

    As to WoG's, there are none. I understand it may be easier to do it that way, but lets just say if I WoG anyone right now, things won't look good.
    Thanks

    And I haven't gotten a PM for my foraging the previous phase yet, but take your time
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  7. #217
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Muwahahahaha!!!!

  8. #218
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    All the little creature foraging for their winter,
    Gathering their sticks and seeds.



    But the snow has already fallen, little furry ones.
    It is to late for that.
    Beasts now roam these woods.



    The She Wolf will be sweet to you all.
    She waits for you all in your little burrow.
    The Beasts are outside.

    They want to hold you too,
    But their kisses as not so sweet as hers.



    Who will hold you little ones?
    Last edited by Yoyoma1910; 10-21-2008 at 16:35.

    My kingdom for a .

  9. #219
    Mercury Member Thermal's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    i would never serve the putrid creature that kills me! i urge my wife to join me in the afterlife, and not succumb to the foul beasts

  10. #220
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    YLC, just a question if you will. It seems as if the Tyrant is controlled by the Agent, so what I'm thinking is that if we were to lynch the agent rather than the Tyrant, would the Tyrant be inactive, i.e. not kill on its own?
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  11. #221
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Quote Originally Posted by FactionHeir View Post
    YLC, just a question if you will. It seems as if the Tyrant is controlled by the Agent, so what I'm thinking is that if we were to lynch the agent rather than the Tyrant, would the Tyrant be inactive, i.e. not kill on its own?

    I can't say to much...put it this way, lynch the agent (you know, by voting...like during the day pahse...like you know, this day phase, etc.), and see.

  12. #222
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Ok...

    unvote: yoyoma, vote: Chaotix

    Die agent.
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  13. #223
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Vote: Yoyoma.

    Sorry about being so inactive folks.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  14. #224
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    khaan, check your PMs. And I think we should lynch Chaotix who I suspect of being the agent.
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  15. #225
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Some more thoughts about agent vs tyrant:

    - Agent always present when Tyrant killed. Suggests agent needed for Tyrant kill.
    - Agent mentioned to be about to exit/flee. Suggests Tyrant may eventually kill on its own, but also that its time critical for us to get the agent (maybe he has an antidote?)
    - Allowing us to vote for Tyrant can be a double edged sword. Maybe we are expected to lynch the Tyrant or maybe we can try to lynch but the outcome may differ?
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  16. #226
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Quote Originally Posted by FactionHeir View Post
    Some more thoughts about agent vs tyrant:

    - Agent always present when Tyrant killed. Suggests agent needed for Tyrant kill.
    - Agent mentioned to be about to exit/flee. Suggests Tyrant may eventually kill on its own, but also that its time critical for us to get the agent (maybe he has an antidote?)
    - Allowing us to vote for Tyrant can be a double edged sword. Maybe we are expected to lynch the Tyrant or maybe we can try to lynch but the outcome may differ?
    I agree with FactionHeir Vote:Chaotix And I guess it's time to reveal my role....I found out just last night that Chaotix was the agent but was told for some reason to keep my mouth shut....but I am the original detective(base ability) and I know that if we lynch Chaotix we will stop the tyrant(I mean what good will voting for a tyrant do???=get you killed that's what

    BTW:Sarathos or pevergreen you must change you vote or tyrant will kill us because I Investigated you both and know your not the agent
    Last edited by White_eyes:D; 10-21-2008 at 23:20.

  17. #227
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    begins eating white eyes, fresh from the sockets of his latest victim.

    Tyrant kills... zombies eat....
    #Winstontoostrong
    #Montytoostronger

  18. #228
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Quote Originally Posted by Askthepizzaguy View Post
    begins eating white eyes, fresh from the sockets of his latest victim.

    Tyrant kills... zombies eat....
    Can he do that or am I still alive???? thought it needed to be night.....
    Last edited by White_eyes:D; 10-21-2008 at 23:23.

  19. #229
    Mercury Member Thermal's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Quote Originally Posted by Askthepizzaguy View Post
    begins eating white eyes, fresh from the sockets of his latest victim.

    Tyrant kills... zombies eat....
    well this one isnt going to join you decaying mushed mauled decripted creatures in your flithy vile cannibalism

  20. #230
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    ----Nothing to See here, move along, these aren't the zombies your looking for...----
    Last edited by ULC; 10-21-2008 at 23:59. Reason: Oops!

  21. #231
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Wait a second, I thought Aries was supposedly the investigator? I doubt that YLC would put two investigators for such a small game. You sound suspicious to me, White Eyes.

    Anyway, here's what I had thought the advantages of going after either the agent or the tyrant would be:

    Lynch the Agent:
    - First of all, we don't know for sure who the Agent is. If we miss, the Tyrant may yet kill another two of us, and then we'll be really screwed.
    - If we do kill the agent, who's to say that the Tyrant won't decide to go on a rampage and kill us all anyway? It certainly wouldn't be unheard of from a Resident Evil standpoint.

    Lynch the Tyrant:
    - We know the Tyrant is Yoyoma. Thus we have a guaranteed kill.
    - If the Tyrant dies, the agent will remain. However, this may not be too bad, as from what we've seen, the agent himself isn't too good at killing people. The agent killed 1 person in 3 nights, while the Tyrant managed to kill 2 in a single night. The Tyrant is definitely more dangerous.
    - On the other hand, if the Tyrant dies, the agent may just be able to create another anyway.

    Overall, I'm in favor of taking down the Tyrant first. If we fumble around and miss the agent on the next lynch, we just lost one person to a lynch. Then we lose another to ATPG's bloodthirst. Then we lose at least another one, if not, two, from the Tyrant. That brings us down to only 4 or 5 people, and one is an agent, and another the Tyrant. But lynching the Tyrant will eliminate 3 of those 4 townie kills and give us more time to find the agent.

    So... Vote: Yoyoma

    And I'll be Manning the Barricade, as I don't feel like zombie bait.
    Keep your friends close, and your enemies closer: The Gameroom

  22. #232
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Spoiler Alert, click show to read: 
    I wouldn't worry about the zombies at this point, and no, WhiteEyes, you're still alive.

    Wishing I could eat someone...
    #Winstontoostrong
    #Montytoostronger

  23. #233
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    The She Beast has no master.
    Sweet little ones,
    Like fragile chocolate bunnies,
    Crumbling in Her embrace.


    Only a giver of hunger,
    Who has made her lips fragrant.


    But the hunger is now Hers,
    And She fulfills as She pleases.


    How She longs to take you all,
    Each one of you into Her arms.
    And caress your fragile bodies,
    As they crumble in Her embrace.
    Last edited by Yoyoma1910; 10-22-2008 at 00:16.

    My kingdom for a .

  24. #234
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Unvote: Yoyoma, Vote: Chaotix

    Trust me, we dont want to lynch the tyrant. I did to see who else would. I say Chaotix then Khaan for the lynch.

    Spoiler Alert, click show to read: 
    vnlla mkr pm rsn
    Last edited by pevergreen; 10-22-2008 at 00:54.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  25. #235
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    No "I am so innocent, please don't lynch me" from you Chaotix?

    In any case, I'm interested in your (supposed) role while we are at it.
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  26. #236
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    There is are eyes upon you all.
    She watches and hunts you quietly.

    Such chatter
    Among the burrow

    Little rabbits scurry
    With their words.

    Lynch this man Chaotix,
    He is surely Her master.

    Freedom from his will,
    Will allow her to pet you all.
    Last edited by Yoyoma1910; 10-22-2008 at 01:09. Reason: I edit everything.

    My kingdom for a .

  27. #237
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    My thinking is he will have some kind of antidote Yoyoma, or at least I'd hope so. In any case, I think you are less dangerous without a master, especially since he does not pass abilities on
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  28. #238
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    My role? Here you go:

    You are the Computer Technician, Larry Hyde, a citizen of Raccoon City. You were caught up in the mass panic that engulfed the city with the outbreak, and now you find yourself amongst a handful of survivors. Your skill with computers and engineering allows you the ability to create useful items out of seemingly useless junk.

    Vital Statistics

    Spoiler Alert, click show to read:
    Capability: 3 - Your skill and ability are average, but you excel in certain areas.
    Item Slots: 4 - Your able to carry just as much as the average person.
    Ability: Your ability to build devices out of spare parts greatly aides in survival. When you forage, you gain +2 to your Capability to reflect that.

    Current Items (0/4)

    How about you?
    Last edited by Chaotix; 10-22-2008 at 01:10.
    Keep your friends close, and your enemies closer: The Gameroom

  29. #239
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Something doesn't quite add up. You have been foraging every night so far going back through the thread but you have found no items even with a forage bonus???

    Also, your role suggests you are good in technical matters and someone fixed the sink and the door for two of the victims.

    This phase ends in 2:40 hours btw (at 3 am BST) so we still have time to discuss....
    Last edited by FactionHeir; 10-22-2008 at 01:20.
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  30. #240
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Resident Evil - Silent Night (In play)

    Oh, sorry, that was just the original pm back from before I got the items. So far, I've gotten the parts to make a Stun Gun with three shots and a single Transistor Radio, which can't be used yet as I don't have two. If you would like me to go forage for another with the now rather large zombie army, by all means let me know.

    In fact, it seems that you were foraging that last night, while everybody else was barely holding back the zombies... might you have had something powerful to protect you?
    Last edited by Chaotix; 10-22-2008 at 01:31.
    Keep your friends close, and your enemies closer: The Gameroom

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