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Thread: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

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  1. #1
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    Okay. Here are some interesting bits of info I got from the movie (more or less in order of appearence)



    • At 0.39 you can see an option to ‘Exempt region from tax’.
    • The diplomacy screen at 0.44 shows protectorates are in the game.
    • At 00.53 you can see a News Icon on the left of the screen.
    • Most of North America looks like uncolonised territory (its colour on the mini map is a standard grey) this suggests it can be colonised.
    • There is also a town in Canada apparently named Moose Factory.
    • At 1.18 We can see the flag of the Papacy, as well as Venice and a flag I am assuming belongs to Florence (off centre red cross on white background)
    • At 1.21 the tooltip (top left of screen) reads:

      Militias

      An ungarrisoned city automatically generates Militia to keep order. Although not effective during an insurrection as billeted light infantry, such as dragoons. Militia are well able to manage day to day public order problems. They cannot leave the city in which they were spawned.

    • At 1.28 Expenditure seems to come in three categories. Army Upkeep and Navy Upkeep are self explanatory, but the third one is Town Watch. You can also see ‘State Religion.’
    • 1.28 Also lists Britain’s victory conditions as ‘Hold the highest Prestige rating at the end of year 1799.
    • 1.32 Shows Austria is a playable faction. We also see a Green and White flag (top and bottom) with some kind of yellow central decoration.
    • 1.37 The construction scroll lists where a building will be built (in the capital, in the countryside or in a town)
    • 1.37 The building Peasant Farms gives the following bonuses:

      *Reduces chance of food shortages
      *+ 100 to region wealth.
      *Produces sheep.
      *0.5% to population growth.

    • 1.43 We can see three flags. Poland Lithuania, Prussia, and a third in the top right behind the Eurogamer text.
    • 1.47 Battle map looks damn good. Also there is a unit with 160 men in it. Cavalry units have 40 men. General has 60.
    • 1.55 That wall looks really bad compared to the detailed textures in Medieval 2.
    • 2.02 You can see a variety of different forts can be built (looks like stockade and wooden fort. The wooden fort is listed with a number 2 and costs 1500. Looks like an upgrade tree for forts).
    • 2.12. The rake has a 'Command on Land' ranking of two stars.


    I hope all that was useful for people, because it took several watches of the video for me to notice it all. Enjoy.
    Last edited by Sir Beane; 10-24-2008 at 20:08.


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  2. #2
    Mercury Member Thermal's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    nice analysis, much better than mine....

  3. #3
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    Just an idea, but since it seems town spawn now from the regions capital, could it be that the overall resources of a region can actually be divided up between two faction who lay claim to towns within the same region? I know they said something like that before, but that kinda makes it interesting to me. I wonder if there would be an actual change in the color on the map if you do control the cities of a region where you do not control the capital.

    Also, do you place a city, or do they have random or predetermined spawning points?

  4. #4
    Member Megas Methuselah's Avatar
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    Thumbs up Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    OMG OMG OMG!!!!


  5. #5
    Mercury Member Thermal's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    nice freedom 4 modders

    oh and im with the pink elephant guy, i was also told he was drunk, all the more reason to agree

  6. #6

    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    YAY° Austria!
    Thanks for that analysis Sir Beane! :D

  7. #7
    Just another Member rajpoot's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    I'm sure that resource sharing among factions controlling parts of the same reagion is present. They've said that when you place your ships on a trade theater, you generate income.....when some else places one there with you, he gets a share. It's got to be the same on land too. And this concept is absolutly amazing.....it finally makes raiding seem kind of useful, go plop your troops in enemy lands and earn money


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  8. #8
    Deadhead Member Owen Glyndwr's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    Wow! who would've thought that the Campaign Map would ever serve a purpose larger than giving you a target to pound into the dust!
    "You must know, then, that there are two methods of fight, the one by law, the other by force: the first method is that of men, the second of beasts; but as the first method is often insufficient, one must have recourse to the second. It is therefore necessary for a prince to know well how to use both the beast and the man.
    -Niccolo Machiavelli


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  9. #9
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    Kudos, Sir Beane!

  10. #10
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: EMPIRE TOTAL WAR - CAMPAIGN OFFICIAL TRAILER!

    Quote Originally Posted by Sir Beane View Post
    [*]There is also a town in Canada apparently named Moose Factory.
    Which is historically accurate, in case anyone was wondering.

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