Thanks for the advice, Tarkus. I decided to try modifying the conditions. After some digging around in the export_descr_character_traits.txt file, I found the following clause:
Code:
Trigger General_PotentialReformator_Marian_Consul
WhenToTest CharacterTurnEnd
Condition FactionType seleucid
and I_NumberOfSettlements seleucid > 40
and Trait ICERating > 7
and Trait Popularis > 0
and Attribute Influence > 2
and Attribute Command > 2
and Trait Consul > 0
and Trait MarianControl < 1
Affects Reformator 1 Chance 100
Affects MarianControl 1 Chance 100
I then just deleted the "and Trait Popularis > 0" line. Should that be enough to modify the requirements for the Marian Reforms, or is there something else I have to do to bring it about? -M
Btw, thanks for all the help. I wouldn't have gotten nearly as far without you guys.
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