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Thread: MTW Viking Expansion Revisited - Help With Belated Mod?

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  1. #1

    Talking Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    Ach! I had NO idea that you were waiting for me at home! So very sorry! I have been swamped with phone calls, and one of these happened to be a job offer! Whoopee! It looks like that after 8 months, I am FINALLY Employed! (giggle like a schoolgirl)

    Anyway, more news ...

    i got it working.

    whew.

    There are many directories in which graphics files are stored, I am sure you are aware of this:

    \battle\flags
    \campmap\gameend
    \campmap\parchments\prebat
    \campmap\shields
    \campmap\sheilds\colour
    \textures\campmap\castleflas
    \campmap\pieces\units\christian\shields
    \campmap\pieces\units\muslim\shields
    \campmap\pieces\units\pagan\shields

    I kept copying/moving files until it worked.

    When it came to the Viking factions, the pattern didn't seem to fit on those last 3 entries; I put the Viking shield in the Pagan/Shields folder and CTD, then I put the welsh in christian\shields and ctd, so I finally ended up putting a copy of each and every faction shield in each and every one of those 3 folders.

    But, no more CTD when I play Viking, Welsh or Scots.

    I ~think~ that I also have the battle shields problem fixed, too. At least, the last time I went into the battle scenes (using troops I knew wouldn't cause a crash), my shields were there, big and pretty.

    But stay tuned. I'm sure I'll get stumped again.

    mwhaahahahahahaaaa sweet victory.

    And I most certainly appreciate your help in all of this. Now, the project is not done; stay tuned; I still have the CTD during battles to figure out.

  2. #2
    Needs more flowers Moderator drone's Avatar
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    Default Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    Quote Originally Posted by OldMan View Post
    Ach! I had NO idea that you were waiting for me at home! So very sorry! I have been swamped with phone calls, and one of these happened to be a job offer! Whoopee! It looks like that after 8 months, I am FINALLY Employed! (giggle like a schoolgirl)
    Congrats on the job!

    And no, you didn't keep me waiting. I went home after your last post, didn't think I could help at that point without seeing the directory tree.

    mwhaahahahahahaaaa sweet victory.

    And I most certainly appreciate your help in all of this. Now, the project is not done; stay tuned; I still have the CTD during battles to figure out.
    Great news.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  3. #3

    Angry Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    Well, it looks like I'm going to have to start over. I wanted to avoid this, !!####!! My Unit Production File, I have been using a text editor and Gnome wouldn't load it. I didn't want to loose all my changes so far and start over, so I have literally spent HOURS trying to fix that file for Gnome to load it. The good news is, Gnome loaded it allright, but then MTW wouldnt!!! In the process, I have corrupted my Viking unit file (don't ask me how, copying/pasting and did something wrong!)

    So, I'll be uninstalling/reinstalling MTW and then starting a new unit file, adding the Viking units again, and then doing all my changes all over again.

    Sheesh.

    But I do have a question about Gnome.

    It is only giving me 71 columns; the last 3 columns are all combined. It's doing this on all my unit production files. It's not supposed to be doing that, is it? Is there anything I can do to fix it?

  4. #4
    Needs more flowers Moderator drone's Avatar
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    Default Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    I only get 71 columns in Gnome. The last 3 columns in the text file are actually combined in Gnome, deals with how the unit is available as mercenaries. You can't see all 3 usually unless you select a unit box for that column, then you see YES/NO, an era distinction, and a faction distinction. You might want to check that box for all units to verify that you aren't missing a column for a unit.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  5. #5

    Default Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    Ah-ha! So after the "yes/no", it indicates which factions are eligible to hire such as mercenaries, and early/high/late for doing so! Is that it?

    Also, after doing quite a few modifications in the unit file, the game is now not showing up. That last box; Does that have anything to do with it? Or do I have a problem somewhere else that I need to look?

    (Cripes, I'm getting closer than I have in 3 years of working on this silly thing!)

  6. #6

    Thumbs up Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    Nevermind. I got it. A Couple missing lines from the startpos file and some junk from the Viking Expansion in the UnitProd file. Got the Danes, Scots, Welsh, Mercians, English, Sicilians, italians, Papacy (non-playable), (with as many factions that are bunched up, he's gonna be on excommunicating *** ), Germans, Hungarians, Polish, French, Aragonese, Spanish, Almohad, Turks, Irish, Egyptians, Byzantines, Golden Horde, Novgorod, Russians (which I may take out, haven't decided yet), Swiss and Burgundians -- and I think that's all. Going to ignore the Saxons (assumed they became or were obsorbed by the English) and the Picts (assuming they became or were absorbed by the Scots). Gonna throw in the Northumbrians, though, and then work from there and see if i can't get all 30+ factions vying for control.

  7. #7
    Needs more flowers Moderator drone's Avatar
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    Default Re: MTW Viking Expansion Revisited - Help With Belated Mod?

    If I remember correctly, there is a hard limit of 31 factions (+ rebels), so you will need to fit under that. Are you going to have both Novgorod and the Russians? In vanilla they are essentially the same faction, just named differently based on era.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

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