As long as the engine is bug free enough, tweaking the unit stats so things don't go dead so fast should be pretty easy.
That's a usual comment, but there are those of us who were hoping to relive the days of STW/MTW multiplayer.

And unit speed is far from the only issue. I spent years modding RTW, only to find out the system of battle mechanics are flawed at its core. It looks like that hasn't changed. They don't need a revolution, they need a devolution.

At least that's my oppinion. I'm afraid the meanstream game industry is no longer compatible with what I look for in a game.