Having not played the original shogun and not knowing anything about this peroid in Japan i am wondering what Clan people will play first when they get the game.
Having not played the original shogun and not knowing anything about this peroid in Japan i am wondering what Clan people will play first when they get the game.
"How come i cant make friends like that"
"You need to get out more"
"Im in another galaxy, how much more out can i get"
Shimazu was the first for me in the original STW. I'll go for Chosokabe now: small faction, poor Island, center of everything and nothing, challenges.
Ja mata
TosaInu
Probably Mori first; in the original it was a good first faction since it had two borders, allowing exploration of the development trees while simplifying defense. Once I've got a handle on the faction/economic/development aspects I'll try Chokosabe
Stay Calm, Be Alert, Think Clearly, Act Decisively
CoH
Whichever one has the randomly included Female Naginata Heroes.
Shimazu because I like swords.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Been thinking Chosokabe, now leaning towardas Uesugi as well. Battle Monks and Trade bonus sound nice, but I really liked the Chosokabe starting position and special abilities.
So my first campaign is gonna be one of those two, I think.
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule.
—chant from a children's game heard in Great Aravalon, the Fourth Age
Either Shimazu or Chokosabe, haven't decided yet. I like factions who have their back to the wall, so to speak. Both Chokosabe and Shimazu have good starting positions, assuming they can unite their respective islands together first.
I was thinking Chokosabe cos of the good starting position. and the bow advantage, but having played them in the demo im thinking something diff. I think Date or some1 a bit out of the way.
"How come i cant make friends like that"
"You need to get out more"
"Im in another galaxy, how much more out can i get"
I'm going to play Mori for the same reason United Provinces was my favorite faction in Empire: Trade/Navy centric nation forced to fight on land as well. And my plan would be to first capture enough land around me and take control of trade nodes, then take full naval supremacy and capture islands/peninsulas/strategic locations all over the coast.
Though my plan sounds a bit ambitious for very first campaign, it's something I want to try.
Last edited by Zarky; 02-25-2011 at 12:30.
Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.
Shimazu!!!
*cuts heads off*
Common Unreflected Drinking Only Smartens
Shimazu - katana bonus.
"Après moi le déluge"
I havent played either game and I dont have Enough RAm for Shogun 2 but I played Samurai Warriors 2 so Either The Oda or Hattori
I will play Shimazu first. They were my first campaign in STW, so, sort of for nostalgia. They also have an easy starting position so that might help me get my feet wet with this first game. I also like the clan color. Useugi will be second!
Silence is beautiful
I'll probably first play as Takeda but I'm a bit surprised no one chose Hattori.
Also Known As: RTKPaul
"I dont want you to die for your country, no poor son of a bitch ever won a war by dying for his country, he won it by making the other poor son of a bitch die for his country"- George S. Patton
Uesugi, because my first campaign will likely be very defensive.
Baby Quit Your Cryin' Put Your Clown Britches On!!!
Shimazu - the first clan I played when the original came out. Nice to have your back covered while you work out what's going on, although with the addition of naval units.......
"St Juniper once said, 'By his loins shall ye know him and by the length of his rod shall he be measured.' The length of my rod is a mystery to all but the Queen, and a thousand Turkish whores, but the
fruits of my loins are here for all to see. I have two sons, Henry and.... another one.
Step forward, Harry, Prince of Wales."
( King Richard in Blackadder)
Hojo the first clan I played in Shogun 1
I think Date or Shimazu, because, as others have noted, they have less neighbours - and therefore potential enemies. Once I figure out what I'm doing, then off to the rest. The new naval warfare will be an interesting experiment, though I prefer land combat.
"All things are born from darkness, and all things return to darkness". Nausicaa of the Valley of Wind
I'll probably go the nostalgia route and play Mori as I did in my first STW campaign, though Shimazu is kind of tempting.
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Hopefully after few fixes, Miyoshi or some other "minor" clan.
Ja Mata Tosainu Sama.
Takeda. Takeda Shingen is my all time favourite, so it's definitely the proud Takeda.
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
I'll probably grab a clan that is at one or another end of Japan, and slowly work my way out. I like to have my back covered. Of course, if naval invasions are working, this will probably be a moot tactic.
What worries me a bit in this game is how the naval invasions will play out. Will a completely neutral faction from other end of the map drop faction leader, all heirs and a massive army to your shores without a single turns notice, or will there be massive stacks in single ship that you can easily sink thus ending/crippling clans.
Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.
It's way too early to gauge anything of that nature, unfortunately. Even with the amazing work of a number of modders unlocking the demo, it's still a much smaller scale than anything we'll see in the retail edition.
From what I've seen the CAI makes decisions that makes sense. It gathers its strengths and marches on you in a show of concentrated force. If you're defending a bridge, it'll seek alternatives instead of rushing into a very hard, difficult battle. It's also done odd things: like absolutely crushing my armies in the field, but then not finishing the job and refusing to take my last province. Still: worlds more challenging than ETW's AI ever was. So we'll have to see.
When I buy the game and after try them all. :)
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