Ok, game has some pretty good strong points. Combat is more balanced- a 3 mage party doesn't walk in and win fights. Talents all seem somewhat useful. Textures are nicer. Armors look much nicer. Voice acting is all pretty good. Not having much of a problem on the pc camera, although I do miss being able to pan top-down.
However, a lot of the fights in general aren't well designed- I don't need four waves of assassins dropping out of nowhere on me in a back alley just because its night. Party mechanics don't feel nearly as good as Origins. Pretty much echoing Monk's comments there. My biggest irk so far is reused levels- there's been like two different cavern levels that I've run like 20 times fighting different enemies. Thankfully the Deep Roads offered something new. HOWEVER.... whoever designed the Rock Wraith fight deserves to be canned. Horrible, terrible, awful fight.
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