If a game makes you think at work or in bed, then it's darn good.
At last.
So back to my sluggishness. >:|
If a game makes you think at work or in bed, then it's darn good.
At last.
So back to my sluggishness. >:|
So my 4th attempt had to end because it was too late to put an end to Shoni's or Sagara's existence on Kyushu.
I tried something new in my 5th go:
I piled up an army, skipped despite Osumo province being set as a quest target and went right to the heart of the Ito clan, Hyuga province. I wanted to make sure that I'm not stuck with progress. Osumo province was grabbed with ease. By that time the island was already occupied by the Otomo. They had severely weakened Shoni at the northern part of the island, so giving a push to recently-captured-by-Shoni Higo was no problem.
I took some time to replenish and go economical while all during these warfare years, I had gone Chi way of martial arts so that I could balance out economy/happiness/growth a bit, which yielded fine results.
As my trade partners fell one after another and since making an alliance with Otomo to feel safe was not received favorably by its opponents such as Matsuda and Chosokabe, my income was severed to a point of bankruptcy, but some fiddling with clans and another thrust towards the northern town of Tsukushi turned out to be a success.
It's 1555 again, 5 provinces in hand.
One clan starting with "O" with "feeble" power to the east coast, last hold of the Otomo in the northeastern town, also the last existence of Amako in the northwestern part.
Practice makes better, if not perfect. Now it's time to dominate whole Kyushu while I'm considered at war with Matsuda, who are "strong" owning 6 provinces and not far from "here.
I never thought this island would be such a mess of clans but it actually worked in my favor.
I did not get to the divide yet, so I'd like to know how many provinces you can take before it triggers?
I expect that I'd want to capture almost that amount and then begin optimizing for the divide and anticipating attacks.
For me, the hard mode was ok for the battles, but for the campaign it felt a bit too limited as the economy only really allowed ashigaru units to keep the upkeep high enough.
I guess one part of the game is to try and pick out good provinces to conquer before the divide so they still will produce enough income and also have defensible bottlenecks in the map to allow defending with small number of stacks.
I also guess that it is a good idea to save up koku for the divide, so that you can run with a small income and still do some critical repairs/builds/recruits.
Total war games played so far:
STW, MTW, MTW:VI, RTW, MTW2, ETW, STW2
There is no exact number. I'm not sure if campaign difficulty or estimated clan difficulty affect this, but great victories and high daimyo honor also increase clan reputation.
Best you can do is not get great victories after "Shoguns Ire" message and capture couple provinces.
Homo Sapiens non Urinat in Ventum - the wise man does not piss against the wind.
1557 Summer and I own all of Kyushu. I've slowed down the conquests to improve the homeland for now.
Having met Takeda clan, I have a question for you:
Those guys own almost most of Central Japan with 11 provinces and I have brought a daughter of the daimyo into the family through marriage, hence building a "Very Friendly" relationship.
The Takeda are currently in war with Ashikaga Shogunate and they are "high"ly likely to accept a Military Alliance.
Does making a military alliance with Takeda at this point automatically make me waging war against the Shogunate ?
Who is the bigger threat? The Takeda or the Shogunate? What is the advantage of an alliance with the Takeda at this point in the game? Isn't trade with them enough? Who else is dominant (a threat) and how close are they to you? If you abandon the Takeda, you at least got a wife from them to continue your line.
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No i don't believe so. The Takeda would need to petition you to join in on the war. It's a dilpomatic option, look for it next time you're dealing with an ally/vassal you've setablished post war declaration.
Proximity is the major thing i'd worry about in this instance. The Takeda sound like the emerging powerhouse in this game - so much so that they're already warring for Kyoto. If they have that sort of power would you really want to defy them? If you're sitting pretty on Kyushu far from the epicenter.. maybe so! Though i'm not sure what happens if another clan takes the capital. Do they become shogun and you lose?Originally Posted by Gregoshi
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