NOW you tell me, when I've left my main stack up North to do nothing and spent my gold on buildings. Accursed Mongolian! :D
NOW you tell me, when I've left my main stack up North to do nothing and spent my gold on buildings. Accursed Mongolian! :D
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I'd rather make gold by sacking your lands! :D
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I know what you mean Phonics, you have to go for someone as the Mongols, believe me.
Norway has some surprising victories at sea, sinking two Danish longboats (pity neither had troops in it).
https://forums.totalwar.org/vb/local...id=205&id=9481
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Sorry phonics, but I've been allies to the HRE and organised with the Order for longer than I have been allies with you.
I hope you understand, nothing personal.
TO.
http://www.sendspace.com/file/ly3six
Can't say I didn't see this coming :P
For Rome! Got Rome!!For the Admiral!
![]()
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Hey, I'll vote for you, not that it's worth much :P
For Rome! Got Rome!!For the Admiral!
![]()
Last edited by Myth; 09-07-2011 at 23:46.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
HRE
not corpses yet! thanks for the city and two castles by the way...
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Two castles? Which castle did you take apart from Jazdow? Unless you have trebuchets you can't take the other in one turn.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Sly's castle, some unpronounceable place
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Ok then if I still have my other castle you're not going any further :)
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Took a low population, worthless settlement from Denmark. Go me!
Denmark
https://forums.totalwar.org/vb/local...id=205&id=9502
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
I shall leave it to the historians to judge me.
Cannot sally from Hassleholm. Or move that navy near Visby. (Norway).
http://www.sendspace.com/file/l60ro3
TO.
So, you turn traitor? I though you did not betray allies, or did you lie to me to gain one turn worth of an advantage? It is obvious you planned this backstab for some time, as you are now able to lay siege to five of my provinces. But you are spread thin, your forces are full of pathetic archers and spear militia and you have underestimated my strength. Denmark has bitten off more than it can chew. It will choke on the steel fist of the Holy Order of the Knights Teutonic!
And you Visorslash I will never ally with again
I will take every opportunity and chance I get to survive and push you back, and If I do you will be wiped off the map.
Mongols up.
Last edited by Myth; 09-13-2011 at 08:18.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Finally!
Now if only it had happened sooner...
For Rome! Got Rome!!For the Admiral!
![]()
It couldn't have happened while you were still there.
My problem now is I'm running out of:
1) people to betray
2) people to persuade to betray each other
Myth, I sent you a pm about your post but please refrain from personal attacks or the appearance of such. We're all friends here regardless of how badly we treat each other in-game, right?
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Hey I was not attacking (perhaps I should have put a smiley face) but I'm never trusting Visorslash again :)
Humph :) I've had chances to sail for his lucrative island and Scandinavian provinces while stalemating you with the production of my two castles. One never ceases to learn however.
Last edited by Myth; 09-13-2011 at 08:20.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Join the queue.Hey I was not attacking (perhaps I should have put a smiley face) but I'm never trusting Visorslash again :)
3 versus 1? I gain little from it, you two gain a lot, you'd rather ally with HRE then me, we are going to declare triple allied victory? I don't think so.
I have been allied with the HRE since turn 1 and slysnake has proved his worth as an ally. A tripple allied victory is not out of the question if no one wants to attack the others. But you've made your move both as a player and as Denmark in this game, and that is that.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Ehrhardt von Kastilien and his army got beat up by Mongols, cried like girlymen and ran off to Poznan where they will be stuck and immovable next turn
In other news Danes and Mongols are awesome because they both wear hats with horns on them
Germanian families, up next
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
The Rittebruider have winged helms that trump your horned hats!
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
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