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Thread: Kingdoms Teutonic Hotseat: The Frozen North (completed, winner Visorslash)

  1. #481

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Myth View Post
    Fortunately for me your stacks are still sub-par compared to my own.
    You keep saying that, but look what good your men are doing my massive amounts of men. :D Massive command stars kick everything into the ground.

    Regarding the rebel Kiev, I could have made a deal with Thanatos to deny you these settlements instead of us fighting while you ate them up quietly.
    Elaborate on this please. But again, I was your ally, why would you make that deal to hinder your ally, and help a neutral?

  2. #482
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Aargh, curse my inferiority in auto-resolve

    HRE
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  3. #483
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    I have a maxed out general that Monkey has to deal with atm. My men ARE better, you are just beating them with superior numbers. Given the chance, I'll cut trough those militia units like so much butter. Unfortunately there is only so much one can do with limited territories.

    Ally yes but you have always been a reluctant one, answering slowly and only really defending your own cause. Stating "peace is great" a while back really got me thinking that you were in it for yourself. A true ally I've had in the face of slysnake who sacrificed armies, income and settlements for our combined cause. You also ended up preparing (over the course of several turns most likely) a massive ambush and backstab on me, so it seems you were not quite as friendly for a longer period of time, not when our war started.

    Having Thanatos contest your rebel provinces would have had him off my back and would have ensured that an untrustworthy player does not get too large. Would that I had known not to trust you back then, I would have made sure this would happen. It is my experience that diplomacy in hotseats can win wars all on it's own. But what's done is done and we will finish this game. I take it from you quitting CoG! that you'll be stepping down from the hotseat scene?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  4. #484

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    I have a maxed out general that Monkey has to deal with atm. My men ARE better, you are just beating them with superior numbers. Given the chance, I'll cut trough those militia units like so much butter. Unfortunately there is only so much one can do with limited territories.
    Well, that's why I play carefully. I don't let you get a chance to take on on my armies. I fight the battles on my terms. That's why I haven't suffered a catastrophic loss in this game.

    Ally yes but you have always been a reluctant one, answering slowly and only really defending your own cause. Stating "peace is great" a while back really got me thinking that you were in it for yourself. A true ally I've had in the face of slysnake who sacrificed armies, income and settlements for our combined cause. You also ended up preparing (over the course of several turns most likely) a massive ambush and backstab on me, so it seems you were not quite as friendly for a longer period of time, not when our war started.
    If I truly was in it for myself, why would I help fight Lithuania? Both myself and Slysnake helped each other with income, though I never had a diplomat with you, nor was in a position to aid like Sly did. My preparation? Two turns. One turn to move my army into positions, the next turn to attack. It wasn't planned. Phonics just approached me, I said okay, and did it. I had two turns, and I did what I could with them.

    Having Thanatos contest your rebel provinces would have had him off my back and would have ensured that an untrustworthy player does not get too large. Would that I had known not to trust you back then, I would have made sure this would happen. It is my experience that diplomacy in hotseats can win wars all on it's own. But what's done is done and we will finish this game. I take it from you quitting CoG! that you'll be stepping down from the hotseat scene?
    I already had most of the rebel provinces under target, so it wouldn't have helped much. Besides, you were looking too powerful most likely. And yes, I will be.

  5. #485
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    You are fighting battles on your terms because I'm throwing stacks at you to keep you Northside. Once you come around my main recruitment centers I'll have the advantage, forts, units and all. Hopefully you don't have Trebuchets already.

    If Lithuania took out the TO they would have had enough castles and gold from the sacking to make decent AR stacks with their AP axemen and extra infantry. You letting them take me out would have been directly detrimental to your position in the mainland. Also Thanatos Eclipse is not a player to be taken lightly under any circumstances. So yes I do think you fought Lithuania because of your own reasons and not because of some great love for the Teutonic Order and their humble general

    So why are you quitting hotseats? Will it be permanent or temporary?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #486

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    If Lithuania took out the TO they would have had enough castles and gold from the sacking to make decent AR stacks with their AP axemen and extra infantry. You letting them take me out would have been directly detrimental to your position in the mainland. Also Thanatos Eclipse is not a player to be taken lightly under any circumstances. So yes I do think you fought Lithuania because of your own reasons and not because of some great love for the Teutonic Order and their humble general
    I actually had no interest in fighting Lithuania for land/better position. But you started losing, so I decided to be a good ally.

    So why are you quitting hotseats? Will it be permanent or temporary?
    Permanent, most likely. At least for the immediate future.

  7. #487
    Member Member slysnake's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Could I have a 48 hour extension please? :)

  8. #488
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    sure, no problem
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  9. #489
    Member Member slysnake's Avatar
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    Lightbulb Re: Kingdoms Teutonic Hotseat: The Frozen North

    Norway is up :)

    FN_Norway_25.sav

  10. #490
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    I'm not the lowest ranking living faction anymore? Wow.

    The perfidious Denmark

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  11. #491
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Zim View Post
    I'm not the lowest ranking living faction anymore? Wow.
    You're doing a good job of holding off the Danes.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  12. #492
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    I've done absolutely nothing but take a couple crappy settlements and set up an abortive raid on a better one.

    The larger war has likely prevented him from responding with the type of force he needed to root me out. With the HRE apparently having trouble that may not last.

    Quote Originally Posted by phonicsmonkey View Post
    You're doing a good job of holding off the Danes.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

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  13. #493

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Zim View Post
    I've done absolutely nothing but take a couple crappy settlements and set up an abortive raid on a better one.

    The larger war has likely prevented him from responding with the type of force he needed to root me out. With the HRE apparently having trouble that may not last.
    You've managed to take Skara I believe, Goteborg and Kalmar, but they're all going to be back under my control. All except Kalmar were crappy. . You're right, I haven't been able to respond with the force I need, which is changing now, thankfully. HRE kinda took a slump with the loss of pretty much all their homeland and their recent military loss.

    Palanga is under siege. Kalmar is under siege (a mistake there allowed me to do extra damage to the army inside, as well as make sure your new general doesn't survive ). Siauluai falls. Conrad Windeck and his army has rebelled (). The Order's navy has sunk, I believe I'm the only nation with ships now .

    TO up!

    http://www.sendspace.com/file/nh0cnt

    You're doing a good job of holding off the Danes.
    To be honest, I've barely attacked him. It's been a stalemate in Scandanavia due to my lack of forces, and I took Abo off him with an attack, so I've only really attacked him in the Abo area.
    Last edited by Visor; 10-23-2011 at 05:31.

  14. #494
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    What kind of mistake? I'm not sure how an army in a settlement can be "damaged" before the settlement is assaulted, unless the new general was beaten and retreated to a tile next to Kalmar.

    Quote Originally Posted by Visorslash View Post
    Palanga is under siege. Kalmar is under siege (a mistake there allowed me to do extra damage to the army inside, as well as make sure your new general doesn't survive ). Siauluai falls. Conrad Windeck and his army has rebelled (). The Order's navy has sunk, I believe I'm the only nation with ships now .

    TO up!

    http://www.sendspace.com/file/nh0cnt



    To be honest, I've barely attacked him. It's been a stalemate in Scandanavia due to my lack of forces, and I took Abo off him with an attack, so I've only really attacked him in the Abo area.
    Last edited by Zim; 10-23-2011 at 15:27.
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  15. #495
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    That general going rebel with half my forces near the central front put the nail in the coffin. The game is lost, but i'll play it out. Mongols up.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  16. #496
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Myth View Post
    That general going rebel with half my forces near the central front put the nail in the coffin.
    No! Hard luck mate, you were on a decent run.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  17. #497

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Myth View Post
    That general going rebel with half my forces near the central front put the nail in the coffin. The game is lost, but i'll play it out. Mongols up.
    That's why low loyalty generals are bad. I generally don't use less ones with less then 4 in my armies, just too risky. I killed off my two one loyalty generals, well got Sly to kill em.

    Unlucky there though. (Not trying to be harsh).

    What kind of mistake? I'm not sure how an army in a settlement can be "damaged" before the settlement is assaulted, unless the new general was beaten and retreated to a tile next to Kalmar.
    Used an almost fully depleted unit to siege Kalmar, as I saw your general trying to escape, then I used what I could, beat that general who then retreated to a tile next to Kalmar, then used the rest of the army to attack the general (with the depleted unit disbanded) and it brings in the army inside the settlement into the fight. Won that easily, and Kalmar is under siege.
    Last edited by Visor; 10-25-2011 at 11:04.

  18. #498
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Sorry Myth, but what happened to Argudhun the Merciless? He was supposed to be immune from attack because he was immobilised on my turn under the rules. But he appears to have disappeared. If he rebelled that's fine but I can't tell from the save because of the fog of war.

    frogbeastegg's TWS2 guide....it's here!

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  19. #499
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    I had to use him, I was fresh out of generals back then, and units left to themselves rebel as well. You'll see up North that there is a stack of 2-3 Order Spearmen who turned rebel on me right in the middle of my clash with Lithuania.

    I couldn't accept an adoption (I was offered a NF general and really wanted him). Apparently there is some sort of hardcoded limit of the generals that can be on the map. If other nations all get too many the others can scarcely replace their losses. I believe that's what happened to Cecil and his Novgorod too.

    Monkey I killed that general. So sorry. I'll replay the turn. When I played I thought he was some reinforcement and that your troops had all retreated in that castle a bit to the North.

    That TO Hochmeister model is looking awesome btw.
    Last edited by Myth; 10-25-2011 at 10:47.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  20. #500
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Myth View Post
    Apparently there is some sort of hardcoded limit of the generals that can be on the map.
    Really? This would explain some weirdness I've experienced in other games. Where did you read this, or are you just guessing?

    Quote Originally Posted by Myth View Post
    Monkey I killed that general. So sorry.
    *shakes fist*

    Quote Originally Posted by Myth View Post
    That TO Hochmeister model is looking awesome btw.
    Yeah, he's badass.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  21. #501

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Mine is an english general (the hochmeister).

    On the general thingy. A turn ago, I was offered an adoption, and I accepted it, but it was unable to be completed. This turn, I had an adoption, accepted, suceeded, and gained two generals from MOTH as well.

  22. #502
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    MOTH is working for me as well, but adoptions have been failing more often than not. You probably got a general because I lost one (due to him turning rebel). BTW the model looks the same for me as well, but this is my second Hochmeister. The first one looked like a vanilla general for me as well, but since this guy inherited the title I suppose the game figured it out and gave him the proper model. You could see him too, but you'd have to have vision over monkey's lands.

    As far as the limit on generals, I did not read this anywhere but I've observe it happen here and in UOTI and even GA. When everyone starts making stacks of adopted generals because they have low recruitment pools it tends to happen. Just my observation though.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  23. #503
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Myth View Post
    I'll replay the turn.
    You're going to send me a new link, right?
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  24. #504
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    I completely forgot about this last night. I can play it tonight, though if you want you can skip my turn (but then I'd probably ask slysnake for us to throw the towel)
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  25. #505
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Quote Originally Posted by Myth View Post
    I completely forgot about this last night. I can play it tonight, though if you want you can skip my turn (but then I'd probably ask slysnake for us to throw the towel)
    Nah, tonight is fine.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  26. #506
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    New save, now with more living Mongol generals!
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  27. #507
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    HRE is up
    Attached Files Attached Files
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  28. #508
    Member Member slysnake's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Norway up :)

    EDIT (correct save): FN_Norway_26.sav
    Last edited by slysnake; 10-27-2011 at 18:48.

  29. #509

    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    Zim?

  30. #510
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Kingdoms Teutonic Hotseat: The Frozen North

    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

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