Page 6 of 17 FirstFirst ... 234567891016 ... LastLast
Results 151 to 180 of 506

Thread: End of the Third Age

  1. #151
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    That's kind of the way I see it. Plus, after the retreat the enemy has the chance to take them at the point they retreated from as the owning player can't move them out of danger.

    But then NB might have thought Denethor was out of bounds per the rule and not attacked him for that reason.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  2. #152
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: End of the Third Age

    Quote Originally Posted by Zim View Post
    But then NB might have thought Denethor was out of bounds per the rule and not attacked him for that reason.
    Denethor was in Osgiliath right?

    In which case he gets no immunity even if the rule is in place, so if NB thought that he would have been mistaken:

    - An army which is beaten in battle may not be attacked on the following turn (because it is immobilized either by the game mechanic or by the rule above) by any faction unless it has retreated to a fort or settlement.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  3. #153
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    Nah, last turn I used Denethor to attack the army sieging West Osgiliath against a superior Orcish army. I lost the abttle and was not able to relieve the siege, and Denthor had retreated a bit southwest of the city. Osgiliath fell and I only took it this turn because the army within appeared as reinforcements to the one I attacked.

    I don't think Denethor was attacked and defeated in the meantime on Mordor's turn as his bodyguard unit was about full size and he was in the spot I remembered (if he had been then he shouldn't have been able to mvoe this turn) but I'd need verification from NB to be sure.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  4. #154
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: End of the Third Age

    Quote Originally Posted by Zim View Post
    Nah, last turn I used Denethor to attack the army sieging West Osgiliath against a superior Orcish army. I lost the abttle and was not able to relieve the siege, and Denthor had retreated a bit southwest of the city. Osgiliath fell and I only took it this turn because the army within appeared as reinforcements to the one I attacked.

    I don't think Denethor was attacked and defeated in the meantime on Mordor's turn as his bodyguard unit was about full size and he was in the spot I remembered (if he had been then he shouldn't have been able to mvoe this turn) but I'd need verification from NB to be sure.
    Ah, I see. And you did state (incorrectly ) in your post at the end of your last turn that he was immune.

    I guess it just hinges on whether NB would have attacked him on his turn if he had the chance or not. You might need to go back to Mordor's turn for the replay.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  5. #155
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    So if there was a mistake I caused it.

    We'll see what NB thinks when he gets back. I think as far as replaying turns It'd be better to just leave Denethor where he is a further turn rather than go through all the turns. Mordor can still kill him and it will take less time to sort out than replays.

    Quote Originally Posted by phonicsmonkey View Post
    Ah, I see. And you did state (incorrectly ) in your post at the end of your last turn that he was immune.

    I guess it just hinges on whether NB would have attacked him on his turn if he had the chance or not. You might need to go back to Mordor's turn for the replay.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  6. #156
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: End of the Third Age

    Ya, I wanted to attack Denethor who was just outside the city but couldn't because of that rule. I could easily see him and he was all on his own with a full stack of orcs next to him. I don't want to make people replay their turns so I don't need to go back and attack him on mine. I think what would be best is if he is left where he is right now for this turn as that is what Zim had said in his previous post. In the future we can change it so peoples own defeated armies are not subject to this rule.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  7. #157
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: End of the Third Age

    Quote Originally Posted by Zim View Post
    So if there was a mistake I caused it.

    We'll see what NB thinks when he gets back. I think as far as replaying turns It'd be better to just leave Denethor where he is a further turn rather than go through all the turns. Mordor can still kill him and it will take less time to sort out than replays.
    Makes sense.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  8. #158
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    I'll replay in the morning.

    While we have a chance there were a couple other things I've been wondering about. The former happened on the previous turns, the latter then and on mine.

    When you siege a settlement in TATW it appears to use the mod trick of creating an impassable zone around the settlement that prevents anyone that isn't attacking from moving through the space (represented on map by the little tents around the besieged settlement. I counted on this to protect my main army when I sieged East Osgiliath. However, clicking on the army sieging the settlement allows you to go through it. Or more, accurately, you pass into the otherwise impassable tile next to the city and then stop.

    The second thing, which I thought of as additional protection, was the freezing of a unit upon hitting a tile next to an enemy/neutral settlement. Apparently an army frozen in such a manner can still move a tile if they have an adjacent enemy to click on. I assume this is in game to be able to attack settlements (you freeze entering the tile next to a settlement but can still click on and attack it. The game program doesn't know the difference between the settlement and adkacent armies for moving purposes). NB did this after passing through the siege tents, and I did it with Denethor to hit his army on the bridge.

    Imagine my surprise when my doubly protected army was defeated by an enemy that bypassed the settlement that had to be taken before you can enter the bridge west of it.

    These are tricks that I think the AI is incapable of. I'm not sure if a rule is needed for this (there are probably a hundred different little unintended "exploits" that can't all be ruled on) but at least would like to warn players of this particular looparound for getting around/through chokepoints.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  9. #159
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: End of the Third Age

    I'm not exactly sure what you mean, I know all I did was right click on your army. I have noticed a lot of strange things that happen with osgiliath in this mod. Having a bridge between two adjacent settlements seem to create some very odd occurrences, at least in my experience playing SP.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  10. #160
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    When you siege a settlement insome mods it creates an impassable one tile layer covering the little pixelated tents around the city, so that you cannot go onto any tile adjacent to the city unless you click on the city itself or on something past the city and get stopped next to it. Checking an old save this appears not to be the case in TATW so I was mistaken.

    Usually you also cannot attack an army on the other side of a settlement that's not your unless you take the long way around or click on the opposing army, get stopped by passing the town, then click on the army again (at least, I think that works). The bridge between the Osgiliaths seems to be some wierd sort of bug or exception since you can somehow move diagonally past the settlement to immediately attack someone in between, but only if an army is on the bridge. I checked it and with no army to target between the cities you get stuck and cannot bypass one to get onto the bridge (not in a single turn at least).

    I was counting on the fact you would not be able to past rebel East Osgiliath to attack my army on the bridge. Finding that rebel settlement could somehow be bypassed was quite shocking. I'm not complaining (I did it back to you the turn after, with less successful results) but it's a wierd enough bug (or whatever we want to call it) tha I wanted the other players to be aware of it just in case it causes issues with other choke points. Aorry that my last post was a bit of a jumble. I was rushing off to work when I made it, and got some of the mechanics wrong.

    This save should be fixed.

    https://forums.totalwar.org/vb/local...id=205&id=9638
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  11. #161
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: End of the Third Age

    no problem, I just wanted to be sure I didn't do something I shouldn't. I guess I wasn't suprised by that because I have played this mod enough in SP to know that that bridge is very odd.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  12. #162
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: End of the Third Age

    Sorry but which faction is due to play now? I see only links to the saves but not who is up :)
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  13. #163
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    Rohan, which I understand is still in need of a sub.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  14. #164
    Member Member slysnake's Avatar
    Join Date
    Jun 2010
    Location
    Gillingham, Kent, England, UK.
    Posts
    607

    Default Re: End of the Third Age

    Has he actually quit? RexLegend may be able to take his place...

  15. #165
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    I guess he said in a TWC thread that he was quitting hotseats for a while. I'll pm him and see if I can get ahold of him but given his last activity date I'm not optimistic.

    Last Activity: 10-03-11 15:18
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  16. #166
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    No response. Any allies willing to sub? I'd like to wait a couple turns before deciding whether to turn the faction AI or not.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  17. #167
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: End of the Third Age

    I'll sub tonight.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  18. #168
    Member Member RexLegend's Avatar
    Join Date
    Dec 2010
    Location
    Estonia & Livonia
    Posts
    125

    Default Re: End of the Third Age

    Birdie on the tree told me ya that there's something causin' problem? I'm interested about this, but I need to take a look on save to make decision. Is it ok? :)
    So many great nobles, things, administrations, so many high chieftains, so many brave nations, so many proud princes, and power so splendid; In a moment, a twinkling, all utterly ended. - Jacobus de Benedictus

  19. #169
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: End of the Third Age

    Zim should I play Rohan's turn or do we give it to RexLegend?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  20. #170
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: End of the Third Age

    If he's interested he's welcome to take a look.

    I see a new password was set for the faction. Would you be able to send it to him or is it something you use for your own factions in other games?
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  21. #171
    Member Member RexLegend's Avatar
    Join Date
    Dec 2010
    Location
    Estonia & Livonia
    Posts
    125

    Default Re: End of the Third Age

    Bump.

    Well, if turn has crucial importance, then I think Myth could play it. Either password needs resetting or sent to me via PM, so I could take a look.
    So many great nobles, things, administrations, so many high chieftains, so many brave nations, so many proud princes, and power so splendid; In a moment, a twinkling, all utterly ended. - Jacobus de Benedictus

  22. #172
    Norse Uikikr Member Mithridate's Avatar
    Join Date
    Oct 2011
    Location
    Northern Sweden
    Posts
    674

    Default Re: End of the Third Age

    If possible Id like to join up as well. Is there a spot?

    I have to say, I LOVE the dales :)

  23. #173
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: End of the Third Age

    rohan is available, and it is there turn right now.

    PS, welcome to the game!!
    I caught it this time :)
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  24. #174
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: End of the Third Age

    In the absence of Zim I'll say I think Rex was first in best dressed to take over Rohan. However he needs the pw cleared so he can look at the save and I don't have TATW installed so I can't help...I will keep an eye out for Zim and alert him to this. Maybe in the meantime Myth should sub to keep the game moving.
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  25. #175
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: End of the Third Age

    oh woops, sorry, I didn't realize rex had accepted the offer.
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  26. #176
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: End of the Third Age

    Sure.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  27. #177
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: End of the Third Age

    Quote Originally Posted by Nightbringer View Post
    oh woops, sorry, I didn't realize rex had accepted the offer.
    that's the impression I got but I think he wanted to look at the save before committing to it
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  28. #178
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: End of the Third Age

    If you have the admin PW I can clear the save for our new player. I swear not to abuse it for anything else, and when Zim comes he can change it.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  29. #179
    Throne Room Caliph Senior Member phonicsmonkey's Avatar
    Join Date
    Apr 2007
    Location
    Cometh the hour, Cometh the Caliph
    Posts
    4,859

    Default Re: End of the Third Age

    Quote Originally Posted by Myth View Post
    If you have the admin PW I can clear the save for our new player. I swear not to abuse it for anything else, and when Zim comes he can change it.
    Actually you can't change it after the game has started and he might use it elsewhere so I would rather wait for him if that's ok
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  30. #180
    Strategist and Storyteller Senior Member Myth's Avatar
    Join Date
    Apr 2010
    Posts
    3,921

    Default Re: End of the Third Age

    Well if you can't change it there's no way I'd want to know it :)
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

Page 6 of 17 FirstFirst ... 234567891016 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO