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Thread: Gameroom discussion: Overpowered roles and game balance

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  1. #1

    Default Re: Gameroom discussion: Overpowered roles and game balance

    All of those are fine, IMO. Even the Joker. The problem with the Lawyer seems to have been that no one had ever heard of such a thing (AFAIK) prior to that day. Now that it's understood that a super-lynchblocker is a possibility...

    For game of 30/40 or more, such things can be permitted. In small games, it probably makes more sense to simply limit the # of uses on a skill.

    Remember A Country For Old Men? There was a lynchblock there, and it worked very nicely. It was a very exciting, hard-fought game, and in the end Mafia beat the odds and won, despite all the roles. Perhaps what we should take from that is that Mafia should have skills of their own, when the townies themselves are loaded up.

    A setup like the one used by Johhog, where RNG decides the town roles, and the Mafia are proportionately scaled up is another neat solution.

    And metagaming aside, if a power role suspects you enough of being scum to target you, well, bully for him! That's what it's about!

    and I would strike such a game from the record books except to mention that the game happened.
    Pretty harsh. Even for mini or experimental games?
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  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Gameroom discussion: Overpowered roles and game balance

    Quote Originally Posted by Montmorency View Post
    Pretty harsh. Even for mini or experimental games?
    If a game host answers untruthfully, that's different than not answering. That's misleading the game players intentionally or not intentionally, and breaks the game for them.

    They've got to be able to rely on the game host to give accurate rule information. If there's no detective by rule, and a detective shows up, the game host is a blankety blank.
    #Winstontoostrong
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  3. #3

    Default Re: Gameroom discussion: Overpowered roles and game balance

    Quote Originally Posted by Askthepizzaguy View Post
    If a game host answers untruthfully, that's different than not answering. That's misleading the game players intentionally or not intentionally, and breaks the game for them.

    They've got to be able to rely on the game host to give accurate rule information. If there's no detective by rule, and a detective shows up, the game host is a blankety blank.
    Nailed it on the head. The game host has to give accurate rule information or things can break down quick.

  4. #4
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Gameroom discussion: Overpowered roles and game balance



    A new member trying to escape the formalities of being greeted by the DIVINE GREETER OF NEW MEMBERS himself?



    *** grabs apocalypse ed, holds him in front of him and stares with red glowing eyes for a few brief moments, breathing heavily while smoke leaves his nose and wide open mouth***

    Welcome @apocalypse ed

    *** puts apocalypse ed down again ***

    Enjoy your stay at the .Org
    Last edited by Andres; 04-10-2012 at 11:33.
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

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  5. #5
    Senior Member Senior Member Jarema's Avatar
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    Default Re: Gameroom discussion: Overpowered roles and game balance

    yeah! join some games!

  6. #6
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Gameroom discussion: Overpowered roles and game balance

    Quote Originally Posted by Andres View Post
    [I]*** grabs apocalypse ed, holds him in front of him and stares with red glowing eyes for a few brief moments, breathing heavily while smoke leaves his nose and wide open mouth***
    Oh dear lord, and/or Andres,

    Andres' avatar has taken over Andres' mind! The Admin has gone literally insane with power!
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  7. #7

    Default Re: Gameroom discussion: Overpowered roles and game balance

    Force Breath! v

  8. #8
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Gameroom discussion: Overpowered roles and game balance

    Yeah, well if you think I'm getting rid of it in the next Star Wars game, don't hold your.... umm....


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