No, I knew it wasn't a bug. I thought that Polybian and Marian MICs were the same, like Camillan/Polybian.No, that's no bug in your mod, it's the way the Polybian -> Marian reform script works.
Even in a completely vanilla EB 1.2 you will find 2 MIC's in each province within the Polybian AoR after the (EB) Marian reforms, the old Polybian one and a newly spawned Marian one.
All settlements outside that area get a Marian MIC level 1 spawned when captured.
A player just destroys the obsolete MIC's in the italian cities but the AI unfortunately isn't able to do so.
So why is it so expensive to repair them? And does it do that every turn?
~Jirisys ()
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