Quote Originally Posted by seleucid empire View Post
If your playing Saba limit number of slingers and archer spearmen
If your playing Ptolemies, limit the number of Pzehetaroroi by the 220's and start using panda phalanx again cause historically they were short on manpower by then

btw your rule number 4 that states:Rebel army must be destroyed or else the town will rebel after 2 years will be very hard because the Ptolemies start off with a lot of rebels and their southern provinces are pretty vast. you mite not reach the rebels in time

oh a rule i always play is when you really want to do a naval invasion make sure there are a lot of ships. after all you cant send a full stack over in a single unit of dodgy boats. If i send a fullstack i usually have 6 units of ships
Good ideas.

1. How about making Ptolemies rely on hiring Misthophoroi Phalangitai (Mercenary Hellenic Medium Phalanx) after 222, instead of recruiting them in towns? Hiring mercenaries was practically a Ptolemaic tradition.

2. I think the fight-in-2-years-or-town-goes-rebel rule is fine. Another way to handle it might be that the town garrison has to go out and attack the rebel army, even if it is vastly outnumbered - and if it loses, then you have to let the town rebel. Look at it this way - if the game engine was working as it should be, any big rebel army wouldn't be just standing around not moving, it would head straight for the nearest town and put it under seige! You can simulate this by attacking a big rebel army with a small garrison force, and getting your butt severely kicked!

3. As for moving big armies by sea, I agree you should either have a lot of ships, or have a few big ships. Maybe look at the ship descriptions to find out how many marines and soldiers each type of ship can carry. For example, a single Pentekonteroi can carry 10 soldiers (excluding marines and rowers). There's 13 ships in a full-strength Pentekonteroi unit (on normal unit size) so that's 130 soldiers from your army that can be transported that way. While a single Pentereis can cary 80 soldiers (excluding marines and rowers). With 13 ships in a full-strength Pentereis unit, that's 1040 men that can be transported that way - about half a stack. You can make it even harder and more realistic for yourself, by saying that transporting one horse takes the same space needed by 4 men! So a single Pentekonteroi could only transport 2 cavalry horses and their riders. With 13 ships in the unit, that makes 26 horses and their riders.