Quote Originally Posted by caravel View Post
You need to understand from the start that ships are a special type of agent and don't really have much in common with army stacks.

Ships function almost exactly like agents, have a specific mission and specific targets, with the same valour stat (called "command" for ships). Ships differ in their ability to be grouped and in their Range, Attack, Defence and Speed stats.
Does it mean that they are unmoddable? So modding amounts to introducing new units, new factions and new provinces, does it not?