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Thread: Unit Upkeep and Army Running Costs...don't add up.

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    Default Re: Unit Upkeep and Army Running Costs...don't add up.

    Quote Originally Posted by Segmentata View Post
    Thanks for the tips. I will be forever frustrated by the 'roll of the dice' in R:TW naval battles though.
    Naval battles in EB are handled via auto-resolve. Auto-resolve gets more difficult the higher the campaign difficulty level is.

    On Medium campaign difficulty, you can usually win with a 1.5 to 1 numerical advantage in ships over the enemy (assuming equal experience).
    On Hard campaign difficulty, you need at least 2 to 1 numerical advantage in ships over the enemy to win. Or an equal number of ships one tier bigger than those of the enemy (e.g. they have Pentekonteroi, you have Triereis).
    On Very Hard campaign difficulty, you need at least 3 to 1 numerical advantage in ships over the enemy to win. Or an equal number of ships two tiers bigger than those of the enemy (e.g. they have Pentekonteroi, you have Quadrireme).

    This is another reason I play Medium campaign difficulty.
    Last edited by Titus Marcellus Scato; 02-26-2013 at 13:12.

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