It's a game, not a historical model, and as such, there should be features just for fun....even if they are not exactly historical. That's fine by me.To let the player make that choice, is perfectly in line with the TW genre and doesn't call for inaccuracy
My only take is that the devs pay attention to detail on this one. Chariots cannot operate on rough, stony ground, nor can they be used on hilly or mountainous terrain. Historically, charioteers were the elite-of-the-elite, and should therefore be very expensive to train and maintain. The very last thing I would want to see are endless stacks of chariots rambling out of Egypt to overrun the known world.........
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