I feel like many of the changes and new features of Rome II are specifically geared towards the Romans, which causes me some unease (I am apparently amongst a minority of players who have no intention of playing as Rome in this game). But it does seem CA is trying to drastically cut down on army micromanagement, which I feel is probably for the best.

I haven't read the long response from Jack Lasted yet, but I hope he addresses whether there are any restrictions on army compositions, like recruitment caps on elite units, for instance. In Medieval 2, you could recruit militia units in much larger numbers than knights. This was due to the way the unit pools of individual settlements worked, but not due to any faction-wide limitations. Shogun 2's recruitment system was significantly less satisfying to me, but then again the scale of the game was extremely small compared to Medieval 2, so perhaps I'm comparing apples to oranges.

I may have missed this info, but have they confirmed if generals/family members also function as governors? If so, will their governing bonuses only be applicable when stationed in a province capital, or in any region's settlement?