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  1. #1

    Default Re: Twitter discussion

    The current tradition dominating "professional" game design is to launch a new game while it is still in obviously an unfinished, barely playable state.

    Y'all are doing yeoman's work on this here mod. But, to get your "professional" creds started, I think you should release it to the public now.

  2. #2

    Default Re: Twitter discussion

    Pheasant feathers? Yes, madness indeed.

  3. #3
    Member Member RAWROMNOM's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Grimmy View Post
    The current tradition dominating "professional" game design is to launch a new game while it is still in obviously an unfinished, barely playable state.

    Y'all are doing yeoman's work on this here mod. But, to get your "professional" creds started, I think you should release it to the public now.
    We can release it with something along these lines:


    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." -Tucholsky

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  4. #4

    Default Re: Twitter discussion

    Integrated CanOmer's scorpion siege engine in game. ~Tux
    A sneak peak at the celtic chariot changes, notice anything different: https://imagizer.imageshack.us/v2/14...0/703/jl59.jpg … ~Tux
    ?? Is the rider standing on both horses?
    Strat map Diplomat character for the Saka finished - nazgool
    3D or 2D art skills? The EBII team would like to hear from you: https://forums.totalwar.org/vb/forum...-Barbarorum-II … And thanks to everyone for the continued support!
    Don't by shy people!
    Arevaci diplomat character finished - nazgool
    Reworking the Seleukid temples. Going for a more diverse line-up and swapping complexes. "Lady coloured as the stars of heaven!" - abou

  5. #5
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Ailfertes View Post
    ?? Is the rider standing on both horses!
    On the chariot's yoke and pole ;)
    Last edited by Arjos; 01-31-2014 at 07:17. Reason: technical terms correction...

  6. #6

    Default Re: Twitter discussion

    Crazy Celts. That is just awesome.

  7. #7
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Ailfertes View Post
    Crazy Celts. That is just awesome.
    At the risk of starting (another) debate, the Iron Age Britons and Irish were not Celts.

    ....now, that's angered certain persons and political parties.



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  8. #8
    Member Member RAWROMNOM's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Brennus View Post
    ....now, that's angered certain persons and political parties.
    Isn't that our purpose?
    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." -Tucholsky

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  9. #9

    Default Re: Twitter discussion

    Quote Originally Posted by Brennus View Post
    At the risk of starting (another) debate, the Iron Age Britons and Irish were not Celts.

    ....now, that's angered certain persons and political parties.
    In my defense, it said celtic chariots

  10. #10

    Default Re: Twitter discussion

    Quote Originally Posted by Brennus View Post
    At the risk of starting (another) debate, the Iron Age Britons and Irish were not Celts.

    ....now, that's angered certain persons and political parties.
    ..but not me

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  11. #11
    Minister of Useless Tidbits Member joshmahurin's Avatar
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    Default Re: Twitter discussion

    Quote Originally Posted by Grimmy View Post
    The current tradition dominating "professional" game design is to launch a new game while it is still in obviously an unfinished, barely playable state.

    Y'all are doing yeoman's work on this here mod. But, to get your "professional" creds started, I think you should release it to the public now.
    I would prefer they didn't follow in the footsteps of modern developers, since this is a huge reason for complaints with modern games.



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