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Thread: Hannibal at the Gates Campaign Pack

  1. #1
    Assassins Guild Member The Outsider's Avatar
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    Default Hannibal at the Gates Campaign Pack

    Aaaand what did I say about crappy patches followed by rip off dlcs....

  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    A DLC that expands politics in the existing game would be much better, I would actually pay for that.
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  3. #3
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Don't worry guys! Hannibal may be at the gates, but he can't get in because the Siege AI is still broken!
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

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  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by fallen851 View Post
    Don't worry guys! Hannibal may be at the gates, but he can't get in because the Siege AI is still broken!
    I laughed.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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    Assassins Guild Member The Outsider's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Posted on twc by Craig or Will, not sure which it was. And everything aside, I also hate how they are completely ignoring the org. They don't even bother to come around here anymore. This is where it all started back in the day. Am I wrong?



    Hey all,

    Some news from the studio!

    We’re delighted to announce the next major Campaign Pack DLC for Total War: ROME II will be centred around one of Rome’s most fearsome adversaries: Hannibal.#

    Dropping players into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the tinderbox geopolitical situation that brought two ancient world superpowers to all-out war; with sworn rivals Scipio and Hannibal at the very heart of the conflict.#

    Five playable factions will feature a wealth of new units. Main protagonists Rome and Carthage will benefit from a new civil tech tree based around diplomacy, while the challenge in the shadow of these mighty empires for newcomers Syacuse, the Arevaci and the Lusitani will be formidable.

    In addition to this, another significant free content update for ROME II will also drop soon, benefitting all players regardless of whether they own any DLC. Details will be revealed in the next episode of Rally Point, coming soon.

  6. #6
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by The Outsider View Post
    Posted on twc by Craig or Will, not sure which it was. And everything aside, I also hate how they are completely ignoring the org. They don't even bother to come around here anymore. This is where it all started back in the day. Am I wrong?
    I tried hard to get them to come back permanently but it seems like most of their social interaction is gone, completely gone from this forum at least.

    Quote Originally Posted by The Outsider View Post
    In addition to this, another significant free content update for ROME II will also drop soon, benefitting all players regardless of whether they own any DLC. Details will be revealed in the next episode of Rally Point, coming soon.
    Hmmm, they have me cautiously optimistic.
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    Member Member Sp4's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack


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    Infinite Jest Member easytarget's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by fallen851 View Post
    Don't worry guys! Hannibal may be at the gates, but he can't get in because the Siege AI is still broken!
    Actually this particular hannibal brought a lighter, so he's just one torch away from you at this very moment if he is in fact already at your gates.

  9. #9
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    The trailer looks nice though, and so is the screenshot from the game. I love those Carthaginian detailed shields.
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  10. #10

    Default Re: Hannibal at the Gates Campaign Pack

    I was hoping that the next major DLC with a new campaign would be a Barbarian Invasion like the ROME I, with the same map with the core game, transfering the player to the 3rd and 4th centuries AD, fighting to save the empire.

  11. #11

    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by fallen851 View Post
    Don't worry guys! Hannibal may be at the gates, but he can't get in because the Siege AI is still broken!
    Very good!!

  12. #12
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Actually guys I think I just might get this one AND CiG together if I like how it's done. The major obstacle before Hannibal (apart from the logistical nightmare of sustaining his army in northern Italy) was political opposition back in Carthage. In fact, had he received the proper reinforcements he asked for, Rome would have fallen.

    He destroyed several Consular armies and managed to outmaneuver the biggest one, which had set sail to Spain. Upon returning to Carthage and dumping a miniature mountain of equestrian rings, and asking to get more troops, the politicians replied that "he obviously was doing well enough as it is". And Rome was notorious for her ability to churn out full fleshed out armies within the span of months to a a few years. I daresay as brilliant as he was as a strategist and tactician, he lacked Caesar's political cunning.

    Not to mention that Scipio was just a brilliant a commander, who had the full backing of Rome and her armies.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Don't worry guys! Hannibal may be at the gates, but he can't get in because the Siege AI is still broken!
    LMFAO!!
    High Plains Drifter

  14. #14
    Οπλίτη Member CaptainCrunch's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    LOL, CA's totally lost it. I quite literally cannot believe the balls on these people. This game can't even provide players with working fundamentals 6 months after release and they wanna charge for more expansions that add a few trinkets to the game that should've already been there from the start? What happened to this company man?

    I can't even have a battle with the AI that provides me with a reasonable facsimile of warfare from the period. A battle. The fundamental feature the series was built upon. Every engagement results in an all out zergrush from the AI as soon as skirmishing units come within range of each other. No order of battle, no support between units in the same army, no esprit de corps among disciplined units. Phalangites simply breaking ranks and chasing cavalry units all over the battlefield like some mindless berserkers totally oblivious to the fact that they're abandoning their battle line and exposing their backs to the enemy. Phalangites! AI cavalry charges directly into the front of spear units bracing for it! How can this crap still be happening all these years later?!

    I mean, they can't even program the AI to attack in a coordinated fashion. They don't have to code in genius generalship, just the damn basics. March together, attack together, units support other units, protect the flanks, etc. Yes, there should be undisciplined units that are impetuous and attack regardless, but every AI unit?! 2 full stack AI armies assault a settlement and I can take a force of 11 units along with the garrison and march out to meet them and defeat them one at a time or pick off their units one after the other as they come running from the other side of the battlefield as the faster units leave the slower ones far behind. They have no sense of each other on the battlefield. I'm not even gonna get into all the other well known problems this game has, they can't even fix the most fundamental problem.

    We're all such huge geeks for the material that we put up with it for the most part cuz there's nothing else out there like this. But there's absolutely no way in Hell that I spend one single dime on anything else this company ever creates until they prove they're competent developers. I'm tired of being a sucker for this crap no matter how much I like the subject. That's why they never reply to the big threads about serious issues over at the official forum, cuz they can't fix them. They're not competent enough to. They're just trying to string everyone along with patches that improve the optimization a bit and fix a few bugs (no doubt necessary as well) while releasing more expansions every couple of months (CiG 2 months ago right?) to milk as much money out of this soon to be dead horse. There will always be players willing to open their wallets for them, so why should they care about fixing the difficult stuff? What a sad way for this series to go

    The only hope left for this game is that CA abandons the Warscape engine for their next release (if they don't I think it'll be DOA) and releases a full SDK to the community (the only way they'll ever do it).
    Last edited by Myth; 03-15-2014 at 00:27. Reason: language

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    Infinite Jest Member easytarget's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Myth View Post
    Actually guys I think I just might get this one AND CiG together if I like how it's done.
    You know I've given a big thumbs up to CIG. I like it so much more than the main campaign. If they would just tone down the agent spam a little, I'd be hard pressed to say I didn't like it almost as much as ROTS (to use a similar DLC expansion for comparison).

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    Assassins Guild Member The Outsider's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    http://wiki.totalwar.com/w/Factions

    Scroll to the bottom of the page and you will find the three "new" factions. Ok, I know that this will sound like whining randomly but I cant help but notice that this time around they werent even bothered to make faction icons "old" or antique looking..

  17. #17
    Member Member Kamakazi's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Looks interesting.... but id like new factions without having to buy a dlc
    If living is nothing dieing is nothing then nothing is everything and everything is nothing


  18. #18

    Default Re: Hannibal at the Gates Campaign Pack

    Rome's embassy wearing an armor ! No wonder the weak rhetoric : why didn't they copy the best parts of this brillant speech, it would have provide the kids some interesting lines. Not talking about the unsheathed sword in a sacred place.

    Why does every TW trailer have to look like the 300 trailer with the same kind of build up and the same kind of climax and punch line always.

    Alcibiade's angry, going to write some graffiti on Hermes's road signs to express my discontent.
    Last edited by Alcibiade; 03-20-2014 at 09:10.

  19. #19
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Alcibiade View Post
    Rome's embassy wearing an armor ! No wonder the weak rhetoric : why didn't they copy the best parts of this brillant speech, it would have provide the kids some interesting lines. Not talking about the unsheathed sword in a sacred place.

    Why does every TW trailer have to look like the 300 trailer with the same kind of build up and the same kind of climax and punch line always.
    Oh come on, you know why.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

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  20. #20
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by Myth View Post
    Oh come on, you know why.
    That the company hired to make the trailer knows it's business.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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  21. #21
    Member Member dge1's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    I like the looks of this one, and intend on getting it.

  22. #22
    Infinite Jest Member easytarget's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Same here, I like the smaller campaigns better in Rome 2, they just seem to work better all around, I love CIG (agents still need tweaking).

  23. #23

    Default Re: Hannibal at the Gates Campaign Pack

    Quote Originally Posted by easytarget View Post
    Same here, I like the smaller campaigns better in Rome 2, they just seem to work better all around, I love CIG (agents still need tweaking).
    I agree. But then there is this transport boat issue that wasn't in CiG.... They claim they fixed it but I can't take their word for granted anymore. I'll wait for the player's reviews.

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  24. #24
    Infinite Jest Member easytarget's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Yeah, that is a legitimate concern I'll admit. Why CA would "borrow" such a bad idea from Firaxis is a bit of a puzzle, someone I guess got it in thier head this simplified the game. Which is a bit ironic because most of what the players have identified as simplification game design efforts have failed to either simplify (usually they are just confusing like politics, which is so stupidly simple minded everyone ignores it) or make the game fun (this would be something CA should steal from Firaxis, the game design testing phase should figure out whether the game, cause this is a game after all, is even fun to play - I would suggest the back half of R2's grand campaign was never played before released by CA, and if so, it was not with an eye towards checking if it was fun, because it most certainly is not).

    Creating games is tough stuff, I'll never say it's not. Where I hold CA at fault is the fact they don't take advantage of their rabid fan base and get some of them to sign an NDA and beta test. There is ABSOLUTELY no excuse for this. They have been given a gift from the gods, free feedback about your game design. And what do they do with it? Ignore it completely. It shows really poor business management runs the company now. And it highlights the growing gulf between the players and the company. Before warscape there was much more interaction between the two and a vibrant mod community literally dying to help CA. Now, you can't even get CA to bother to show up and say anything in this forum about anything.

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  25. #25
    Infinite Jest Member easytarget's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    FYI, given the topic heading I thought it only fitting to drop back by today and announce this DLC is live.

    Too early to tell about it, but once I've worked through the campaign for a bit I'll circle back here with initial impressions as I'm sure others will as well over the course of the next couple of weeks.

  26. #26

    Default Re: Hannibal at the Gates Campaign Pack

    Yeah, don't rush it, early impressions shouldnt be too early

  27. #27
    Assassins Guild Member The Outsider's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    Well I havent played the Hatg yet, but I have started a new campaign with iceni. I must say that for some reason I think the battles look much better, closer to the shogun 2 level more than ever. It also seems that the performance have increased for me, didnt experience any lag on extreme settings, I used to have lag when I speed up the game, now there is nothing. I cant comment on siege battels yet though since I havent tried it yet. Overall I think that its getting better. I definetely hope so anyway.

  28. #28

    Default Re: Hannibal at the Gates Campaign Pack

    So how is this DLC ? How does it play compared to grand campaign oder CiG ? Is it fun, immersive ?

  29. #29
    Infinite Jest Member easytarget's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    For my money both DLCs are better than the GC.

  30. #30
    Member Member Kamakazi's Avatar
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    Default Re: Hannibal at the Gates Campaign Pack

    is it bad that I only bought the last 2 DLCs for the new factions?
    If living is nothing dieing is nothing then nothing is everything and everything is nothing


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