Was a mod that changed the music content necessary for any of the previous releases? Not hardly. Mostly the music was immersive, and at times, epic. Having to mod the music for R2 points up that many folks were dissatisfied with the in-game music.Having a mod that can change the music is good
But that's really the point, no? CA had 10 yrs. experience since R1 and failed miserably with R2. Yes, many improvements have been made to R2 via patches and mods, making it nothing more than an average game. Not many had major beefs when comparing STW 2 to STW 1, because CA did a beautiful job on the remake.All I'm trying to say is that we should stop comparing rome 1 to rome 2
You cannot exclude siege battles if you are to give a fair appraisal of R2. Siege battles have never been one of CA's strong suits, but at least in previous games the AI had some kind of idea of what to do as the aggressor during a siege battle. And being that sieges are still a huge part of the game, this remains a major flaw that will probably never get fixed. Melee combat is still basically a mosh pit despite the efforts to clean it up, naval battles are still poor (most players just AR them to avoid the BS), agent spam is insidious, horse archers cannot utilize the Parthian Shot, the game still has not been optimized to play on a wider variety of PC rigs, etc, etc, etc.....if we exclude siege battles
If you prefer R2, good on you. I will only purchase R2 if it's released on disc, pre-patched, and dirt cheap. IMHO, after all the tinkering to R2 post-release, a modded version of R1 will still be a better game despite being 10 yrs olderI think rome 2 is far better than rome 1 and the simple answer for that is that it's 10 years newer than rome 1.![]()
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