Castile next.
NAP with Hungary was made that will last for 30 years.
Castile next.
NAP with Hungary was made that will last for 30 years.
Here are screens
England is up.
https://www.mediafire.com/?hvk17rkuo1d9a8m
Hungary.
Teutons up!
I have something to say to the Moors.
STOP THINKING ABOUT INVADING ITALY. STOP YOUR ASS RIGHT THERE, RIGHT NOW. OR YOU'LL FACE THE HOLY CRUSADE.
Innsbruck sacked.
Spoiler Alert, click show to read:
Norway's up: https://www.mediafire.com/?zhn42rst6zmdbw2
Too many germans defending Hamburg, we were forced to take Magdenburg instead.
Moors!
https://docs.google.com/file/d/0BwjO...tjUGNHc1k/edit
Next Persians @Dr Mac
I just dont know why u saying that you have only 1 region in Italy most of the Italy is belong to the Holy Emporer and to the Sicily what intention u have there?
P.S. why u save is 1.51 version?
I doubt a Crusade would be wasted on the Moors when Invicta is still running strong.
Because Tavix has steam version of the game which recently got patched
http://www.twcenter.net/forums/showt...1#post13999218
Hey guys, could somebody upload the Persia save in a different format.
or @ebs if he can :)
Thanks
What exactly is the problem?
Here I uploaded twice http://www.mediafire.com/download/t3.../RC_Pers_8.rar
It kept on downloading in a php format :S
Cheers vipman
If it happens again try using another browser, or right clicking on the link and click open in new tab or save target/link as... or if the file had 4MB and not 1kb try renaming .php to .sav/.rar
The OP needs to be updated to best reflect the time I am around. On a weekday it is 10pm-1am. Weekends may vary though.
Seljuk up @sonnet
Last edited by Dr Mac; 08-06-2014 at 00:53.
We took back our city, Yerevan. Unfortunately the damages to our city are quite considerable.
We'll try to make the Kwarezmian pay for such an outrage.
Spoiler Alert, click show to read:
@Dr Mac you time window stays the same. I explained you already twice at least, that this is a fast HS.
Players are not supposed to spend too much time on their turns. 1 hours or less should be sufficient.
Reducing time as explained many time (including the preparation thread:https://forums.totalwar.org/vb/showt...ns-per-week%29), will bring everyone on the same playing field, as everyone is supposed to take quick and fast decisions, and rather than relying on reloading/scounting/simulating/calculations they'll have to rely on their instinct and intuitions making the HS more fun and giving more improtance to real strategist's capabilities.
Asking more hours goes against all that.
Also i can't change your time window, since that would cause the HS to move from a 3 days to a 4 days schedule.
Also you just got one day extra yesterday,and even the turn before you got 2 hours extra as ebs posted his save 2 hours earlier. So quite often you'll get more hours than in the schedule.
I'm your opponent and have less time than you do. So you're not at disadvantage in any shape or form against me or others. This is all you should concern with. And all in all everyone should be happy to spend less time on their turns (since scouting/reloading and etc etc...are quite boring stuff).
Last edited by sonnet; 08-06-2014 at 10:21.
@Dr Mac you time window stays the same.
Fast HS or not, I am not waking up at 3am in the morning on a weekday to play a HS turn, nor am I particularly willing to let somebody sub 50% of my turns. That is all I am saying xD I have prioritised this HS to get it done as fast as possible though :)
@Dr Mac
When you re invited in this hotseat you werent told that you have to play between those hours? By not respecting them the hotseat could ve huge delay and no1 wants that. We need to respect the schedule.
A few notes.
Some one should read the rules asap since his fort spam is a bit to much.
A picture just to note that my diplomatic offer is right. (the picture is taken out of turn order)
@Dr Mac
I told you at the begin that your time window will be 00;00-06:00.
By midnight (worst case scenario, but often you'll get that earlier) your save will be ready. So you don't have to wake up at 03:00,
New save, use this one. The password for Egypt has been changed in it.
Admin decision: due to not complying with the rule about fort numbers, the K-Shah cannot move any armies stationed in the offending province next turn. This includes the armies in Baghdad. Furthermore, on the following turn all the forts must be abandoned and one more turn must pass (so all of them disappear) before a new one can be built.
Proposition for a new rule: merchants are not allowed to push other merchants off of resources due to fog of war. This is to prevent FoW and turn order abuse.
I believe that is all.
Last edited by Myth; 08-06-2014 at 19:12.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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Question. Do I have to enable Longer Assimilation every time I try running the game?
It's pretty messy to keep changing back and forth between different saves, so i'd really like to know.
we do not use longer assimilation in this HS.
You only need to check :
-disable real recruitment
-savage ai
Only those 2 options @Auran which are the same used in every hs on twcenter
Even if longer assimilation was used it should not be necessary to check it because it affects only the campaign_script which is read only once like the descr_strat when starting the campaign and then it remains in the savegame. The same with permanent watchtowers.
I agree with the rule.
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