I'm still waiting for the sequel to Wolfenstein Enemy Territory, easily the best objective based MP I've ever seen. TF2 was a good time as well, initially anyway, until the hats and 50 weapon variations ruined the balance.
We wore out DM style MP early on in Quake, which is why we switched to CTF and LMCTF in order to make it interesting. It is really completely impossible for me to understand how 20 years later anyone could still find anything remotely engaging about DM in any MP game.
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