In the Faction Announcements a character was announced to have received the trait "Satisfied Humanitarian", whereas he actually got the trait "Uncomfortable Humanitarian".
Finally, there seems to be an issue which I can hardly specify. All I can say is this: every time a settlement of mine was attacked by Taksashila, the AI would effectively only make use of a single siege tower, dropping/ignoring rams and ladders. After the first soldiers drop successfully onto the wall, others would then try to follow and presumably cause the game to extremely stutter and become unplayable. Pausing the game interrupts the stuttering, but it comes back as soon as you unpause. I don't know whether it is because of a single unit, the units blocking each other's way or something else. I attach a picture, but please note that this also happened in a battle when only two units tried to use a siege tower.
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