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  1. #1
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: The Gaming News Thread

    This is what happens when your mentally-unstable kid runs away from home because you wouldn't let him play with his XBAWKS.

    http://network.nationalpost.com/np/b...ppearance.aspx

    Spoiler Alert, click show to read: 
    ORO-MEDONTE, ONT. -- After an exhaustive search that lasted more than three weeks, Ontario Provincial Police on Wednesday recovered a body they believe to be that of missing teenager Brandon Crisp in a wooded area near Barrie.

    Barrie Police Sergeant Dave Goodbrand delivered the news to a crush of reporters on a narrow road not far from the cornfield where hunters reportedly came across the body.

    “We are definitely moved by this. This is obviously a very tragic day,” Sgt. Goodbrand said.

    On Thanksgiving Day, Brandon, 15, had packed a backpack with some clothing and a toothbrush and angrily rode his bicycle away from the family home in Barrie, about 10 kilometres south of here, after his parents took away his X-Box.

  2. #2

    Default Re: The Gaming News Thread

    Ohhh lol, I know I should be sad but imagine the stupidity that must have been felt after the parents are like.... Dont worry he'll come back.
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  3. #3
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The Gaming News Thread

    Quote Originally Posted by Kekvit Irae View Post
    This is what happens when your mentally-unstable kid runs away from home because you wouldn't let him play with his XBAWKS.

    http://network.nationalpost.com/np/b...ppearance.aspx

    Spoiler Alert, click show to read: 
    ORO-MEDONTE, ONT. -- After an exhaustive search that lasted more than three weeks, Ontario Provincial Police on Wednesday recovered a body they believe to be that of missing teenager Brandon Crisp in a wooded area near Barrie.

    Barrie Police Sergeant Dave Goodbrand delivered the news to a crush of reporters on a narrow road not far from the cornfield where hunters reportedly came across the body.

    “We are definitely moved by this. This is obviously a very tragic day,” Sgt. Goodbrand said.

    On Thanksgiving Day, Brandon, 15, had packed a backpack with some clothing and a toothbrush and angrily rode his bicycle away from the family home in Barrie, about 10 kilometres south of here, after his parents took away his X-Box.
    Uff da. That's rough.

    I admit I'm a little torn, however. On the one hand, any 15-year-old that flips out like that over losing his/her console privileges needs to get a grip.

    On the other hand, he almost surely had to have been having problems before this, which begs the question: Why/how did his family not realize he was in trouble? I realize that sometimes the warning signs can be hard to spot, especially in teenagers, but I still can't help but wonder.
    Last edited by Martok; 11-06-2008 at 08:24.
    "MTW is not a game, it's a way of life." -- drone

  4. #4
    Undercover Lurker Member Mailman653's Avatar
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  5. #5
    Master Procrastinator Member TevashSzat's Avatar
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    Fallout 3 ships 4.7 million in first week

    Spoiler Alert, click show to read: 
    Bethesda proclaims that postapocalyptic role-playing game for 360, PS3, PC topped $300 million in sales at launch.

    Last week's launch of Bethesda Softworks' after-the-bomb role-playing game Fallout 3 was, appropriately enough, explosive. The publisher took a victory lap today by announcing some early statistics for the game. Bethesda said that it shipped roughly 4.7 million copies of Fallout 3 around the world last week. Sales of that massive stockpile surpassed the $300 million mark.

    Both of those figures stack up reasonably well with last year's release of Halo 3. Microsoft's heavily hyped first-person shooter posted sales of $300 million in its first week on analyst-estimated shipments of 4.2 million. It's worth noting that Halo 3 was an Xbox 360 exclusive, whereas Fallout 3 is available on the 360, PlayStation 3, and PC, and the installed user bases of those platforms have increased significantly in the intervening year.

    Fallout 3 was released on October 28 in North America and October 31 in Europe. It may receive another sales boost in the near future, given that Bethesda has planned a Japanese launch for the game on December 4.


    Okay, that is just crazy......I guess this means that Fallout 4 will come out sooner or later if there isn't an expansion or something like that
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  6. #6
    Undercover Lurker Member Mailman653's Avatar
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  7. #7
    Robot Unicorn Member Kekvit Irae's Avatar
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    Epic Games President Michael Capps says that Gears of War II is not coming to the PC because of piracy and, surprise surprise, used game sales.

    Q: Do you see an enemy in this equation? Is it the retailer, or the purchaser of second-hand games?

    Michael Capps: I'd hate to say my players are my enemies - that doesn't make any sense! But we certainly have a rule at Epic that we don't buy any used games - sure as hell you're not going to be recognised as an Epic artist going in and buying used videogames - because this is how we make our money and how all our friends in the industry make money.

    I think a little bit of it is education so people realise that the reason there's no PC market right now is piracy. I mean, Crytek just put out some numbers saying the ratio was 20:1 on Crysis, for pirated to non-pirated use. So guess what? That's why there's no Gears of War 2 on PC, because there's no market, because copying killed it - and that's gruesome to a company like ours that's been in the PC market for so long.

    We're trying to fix it, there's a new alliance of companies trying to make PC gaming work again. But if people are playing games without buying them, then the games aren't going to keep coming.

  8. #8
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The Gaming News Thread

    Yeesh.


    I think it was just yesterday I read about a scheme to eliminate used games being resold: Someone with another developer (Frontier?) recently proposed a business model in which games could be rented for $50.00, while a "permanent" copy could be purchased for a mere $160.00. (I'll see if I can find the actual article in a bit here.)

    I don't know what that guy's smoking, but I want some.
    "MTW is not a game, it's a way of life." -- drone

  9. #9

    Default Re: The Gaming News Thread

    I think that it will come out eventually on this so "far much much better platform" everybody are shouting , it is only a matter of time. The answers to "when" is Microsoft, the franchise owner and publisher.

  10. #10

    Default Re: The Gaming News Thread

    DNF still alive? One might hope


    So reading through the most recent issue of game informer, I saw that DNF(Duke Nukem Forever) might still be alive. When you complete all the achievements and challenges for Duke 3D you unlock two new screens for DNF
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  11. #11
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Eidos tried to prevent sub-80% reviews for Tomb Raider Underworld from being released until today.

    Eidos UK PR firm Barrington Harvey has confirmed that British sites are being asked not to post Tomb Raider: Underworld reviews with scores lower than 80 percent until Monday.

    The game releases today for 360 and PS3.

    Gamespot UK journalist Guy Cocker revealed the tactic in a Twitter post on Wednesday that said: “call from Eidos–if you’re planning on reviewing Tomb Raider Underworld at less than an 8.0, we need you to hold your review till Monday.”

    Said a Barrington Harvey rep on the phone this afternoon: “That’s right. We’re trying to manage the review scores at the request of Eidos.”

    When asked why, the spokesperson said: “Just that we’re trying to get the Metacritic rating to be high, and the brand manager in the US that’s handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don’t put people off buying the game, basically.”

    British site Eurogamer has already gone live with a 7/10 score, an act the rep said had caused “problems”.

    OXM UK has also posted a 7.0 score.

    The news is unlikely to go down well. Eidos’s efforts at controlling review scores are still fresh in the mind: it was a row over Gamespot’s 6/10 review of Kane & Lynch that cost popular US journalist Jeff Gerstmann his job.

    Tomb Raider: Underworld’s Metacritic average stands at 78 percent.

    What's bizarre is that, when questioned on the matter, they pretty much admitted it straight out. Yes, there's something to be said for honesty, but still....
    Last edited by Martok; 11-25-2008 at 06:17. Reason: whoops, forgot the actual articel
    "MTW is not a game, it's a way of life." -- drone

  12. #12
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    http://www.destructoid.com/g-e-c-k-c...d-112650.phtml

    Release of the Fallout 3 modding tools and first 3 DLCs have been announced:

    There will be three downloadable packs (detailed below) available for both Xbox 360 and PC, release across the first three months of 2009. There's no word on pricing.

    * Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
    * The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
    * Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.

    The official modding tools for Fallout 3 have been revealed as well. Cleverly called G.E.C.K. (Garden of Eden Creation) kit, the tools will allow players to modify the game in almost any way they desire by creating modifying, or editing any data for use in the game.


  13. #13

    Default Re: The Gaming News Thread

    Quote Originally Posted by Martok View Post
    What's bizarre is that, when questioned on the matter, they pretty much admitted it straight out. Yes, there's something to be said for honesty, but still....
    That's right, this is the same Kane & Lynch drama all over again. Surprise, by same publisher.

    I thought about Kane & Lynch "thing", that's just unprofessional. Now this, this is just plain stupid.

    I'm throwing this publisher in to a garbage can, good night.

  14. #14
    Master Procrastinator Member TevashSzat's Avatar
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    Is the video gaming industry recession proof?

    Spoiler Alert, click show to read: 
    It would be tempting for those in the video game business to take some recent news -- for instance, that October sales were through the roof, or that the latest World of Warcraft expansion broke the all-time record for single-day PC game sales -- as proof that their industry may be immune from the deep despair confronting the global economy.

    And indeed, that seems to be exactly what many people in the industry are choosing to believe: that in rough times, people always spend money on entertainment, and that as entertainment goes, video game software and hardware offer much higher value than other options. In other words, the theory goes, the video game industry is recession-proof.

    But people holding to that notion may yet want to consider getting their resumes ready or holding off on buying that Porsche, since all optimism aside, the future may not be so bright. It's true that sales may be up in the short term, and look good for the holidays, but Wall Street doesn't appear to be impressed.

    Still, many in the industry contacted for this article say they think the sector could in fact turn out to be one of the few winners as general economic conditions get darker and darker.

    "Nobody's got a crystal ball, but we remain cautiously optimistic" about the future, said David Dennis, Microsoft's corporate Xbox 360 Group PR manager. "All the signs we see point to continued strength for the industry and for the Xbox."

    For example, Dennis explained, a recent survey conducted by the National Research Center indicated that 46 percent of consumers expect to purchase a video game system of some kind on Black Friday, the day after Thanksgiving. At the same time, he said that NPD Group, a leading retail analyst firm, reported that video games came in at the bottom of a list of what kinds of products they expect to cut back on in the coming months.

    NPD has other data as well showing signs of strength in the business. In its report for October, the firm revealed that for the video game industry as a whole, sales were up 18 percent for the month, to $1.31 billion from $1.12 billion a year earlier. Software was up 35 percent in October, from $514.5 million in 2007 to $696.8 million in 2008, while hardware had a more modest 5 percent rise in the same period, from $470.5 million to $494.8 million.

    And on November 13, its first day on the market, Blizzard Entertainment's Wrath of the Lich King, the second expansion to the mega-hit, World of Warcraft, broke the all-time record for one-day sales for a PC game, moving 2.8 million units of the $40 upgrade and surpassing the record of 2.4 million units set in 2007 by The Burning Crusade, the first WoW expansion.

    The rationale for projected growth, even in the face of a looming and deep recession, is simple.

    "There are a couple of reasons," said Ron Meiners, director of community for the Hollywood Interactive Group. "One is the traditional value of entertainment during tough economic times. Like the great fantastic musicals in the 30s. Movies did great, because they took people's mind off of the troubles they were facing. (And) video games have great value as entertainment. The number of hours of solid entertainment that comes from a video game purchase is much greater than a movie, for example, for very comparable cost."

    At the same time, Meiners added, video games today offer consumers a much higher degree of interactivity and engagement.

    "They're not just passive," he said. "It's a much more involving activity, which helps make them more valuable."

    The industry is also blessed with a steady flow of blockbuster game franchises that seem primed to deliver huge paydays: Fable, Guitar Hero, Rock Band, Grand Theft Auto and many others.

    Trouble on Wall Street
    But the publishers of those games, and even a leading retailer, have seen their stock prices hammered in recent weeks, beyond even what has happened in the general market crash.

    While the Dow's value dropped 28.16 percent from September 2 through November 17, and Nasdaq dropped 36.91 percent in the same time frame, six game industry companies (Electronic Arts, Activision Blizzard, Take Two, THQ, Gamestop and Nintendo) saw their share prices fall an average of 52.53 percent.

    And EA, the world's largest publisher of video games, was not on the better-performing side of that group. Its stock fell 60.1 percent, from $48.97 to $19.30 in that time period.

    EA did not respond to a request for comment for this story, but in its most recent quarterly earnings release, in which it reported a net loss of $310 million--compared with a net loss of $195 million during the same quarter a year earlier--CEO John Riccitiello did his best to sound optimistic.

    "Considering the slowdown at retail we've seen in October, we are cautious in the short term," Riccitiello said. Longer term, we are very bullish on the game sector overall and on EA in particular. The industry is growing double-digits on the strength of three new game consoles and increases in the number of homes with broadband Internet connections."

    For its part, Nintendo, which saw its stock drop 36.77 percent between September 2 and November 17--almost exactly the same drop as the Nasdaq--also is making the point of putting on a brave face even as the phrase "the worse economic crisis since the Great Depression" becomes a cliche.

    "We do believe that the continued popularity of our products, even during these tough economic times," said Denise Kaigler, the vice president of corporate affairs for Nintendo America, "are evidence that consumers are judging us as a good value and a great way to engage in social interaction."

    In October, according to NPD, Nintendo sold 803,000 Wiis, up from 617,000 in September and 453,000 in August, and the company has said it plans to increase supply of the console by 50 percent over last year in order to ensure that consumers have an easier time getting a hold of one.

    This would suggest, of course, that Nintendo isn't being disingenuous when it says that it has a strong value proposition that is likely to attract consumers this holiday season and perhaps beyond.

    Microsoft, too, looks like it has some evidence to back up its reasoning for, as Dennis put it, being "cautiously optimistic."

    In October, Microsoft sold 371,000 Xbox 360s, up from 347,000 in September and 195,000 in August.

    But these sales numbers all come from before the economic crisis really kicked in. Now, job losses are mounting daily, the stock market is plunging--though it has risen considerably since Friday--and the government is faced with a more difficult job of pulling us back from collapse.

    The pricing game
    And for those who think that the video game industry can keep up record sales numbers even in the face of such a bleak atmosphere, some have sobering news.

    "Video gaming is not immune," said Gartner analyst Van Baker. "It's certainly been robust over the last couple of years, and it's gotten much more popular, and a much broader install base of users, but they're certainly not immune, especially if it's a deep recession."

    Baker acknowledged that video game hardware and software is likely to perform better than, say, plasma TVs, but still, he said, in an environment where jobs are scarce and people are losing their homes, "$50 (for a game) is $50."

    And while Baker suggested that Nintendo and Microsoft may be able to continue moving the Wii and the Xbox, respectively due to those consoles' low prices ($249 for the Wii and $199 for the lowest-priced Xbox), he said Sony might have a harder time.

    "Sony is the one that stands to get hurt the most," Baker said, "because they've got the most expensive" console. The lowest-priced PlayStation 3 costs $399.

    The front lines of the video game wars, of course, are at retail, and that is one place to look for clues as to what lies ahead.

    According to Colin Sebastian, an analyst with Lazard Capital Markets, leading retailer Gamestop could represent a sign that, indeed, the video game industry can weather the coming economic storm, despite its stock dropping 49.87 percent between September 2 and November 17.

    In an alert Sebastian sent out last week by email, he recommended buying Gamestop's stock, citing not only strong October sales, but also sales growth of 20.5 percent during the first two weeks of November compared to last year.

    Driving that growth, Sebastian wrote, was quick sales of games like Wrath of the Lich King, Gears of War 2, from Epic Games and the latest edition of Call of Duty, from Activision.

    But Sebastian's optimism about bellweathers like Gamestop aside, there are those who see deep structural flaws in the mainstream video game industry's business model, flaws that could wreak havoc down the line, even if things stay solid in the short term.

    To Corey Bridges, a co-founder of the virtual world platform developer The Multiverse Network, the problems facing the industry have more to do with how its biggest publishers design and distribute their games.

    "I do think that the video game industry is going to do reasonably well in this time of recession because video games are a pretty damned efficient use of time," said Bridges. "That said, the...industry has some other problems that it has been ignoring for awhile and that are creeping up on it."

    Essentially, Bridges explained, he thinks that the dominance of giant publishers like EA and their general reliance on physical, in-the-box, units, can't hold up. Instead, he said, new tools, ubiquitous broadband and hungry independent developers are going to all combine to eat away at the continued supremacy of the $60 big-name title. And that could spell big trouble for the industry.

    Still, he said, that kind of shake-out could take a few more years.

    "I think the global macroeconomic climate will adjust itself before the video game industry hits the upcoming chaos," Bridges said.

    In the short term, then, there is ample evidence that the video game business may well prove to be stronger than most others. No one is going to do better than companies producing cheap liquor, of course, but in the technology world, it may be tough to identify a sector that could better persevere than video games.

    Even Baker, who said it's unlikely the industry will avoid getting hit by the recession, thinks there's room for optimism.

    "We'll have to wait and see how consumers respond," Bake said, "but I don't think it's unreasonable to see some growth (though) it's certainly not going to be double-digit."


    I've found this article to be quite interesting
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  15. #15
    Undercover Lurker Member Mailman653's Avatar
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  16. #16
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The Gaming News Thread

    Dungeon Keeper MMO coming:

    NetDragon Websoft Inc., a leading game developer and operator in the People's Republic of China announced a new licensing agreement with Electronic Arts Inc. on the development of the Group's first 3D massively multi-player online role playing game based on Electronic Arts' "Dungeon Keeper" line of games - including themes, characters and other game content. As part of this agreement, NetDragon will develop the game and obtains the exclusive license to operate and distribute Dungeon Keeper Online throughout the Greater China region, including Hong Kong, Taiwan and Macau.

    "We are delighted to enter into an agreement with EA in the development of our first 3D MMORPG. Our partnership with this internationally renowned game developer is proof of our capabilities in game operations and development as well as a reflection of our market reputation," said Mr. Liu Dejian, Chairman and Executive Director of NetDragon. "Capitalizing our strength to create a strong gaming experience, powerful operating platform and unmatched expertise within China's online game market, we are confident that Dungeon Keeper Online will not only become successful in the Greater China region but also achieve remarkable results overseas."

    Jon Niermann, President of EA Asia Pacific said, "The partnership marks a significant milestone for EA as it will enhance our intellectual property and extend our product reach throughout the Greater China region. It will also further enhance our intellectual property with differentiated, high-quality games, particularly in the field of MMORPGs."

    Hmm. Not sure what I think about this.
    "MTW is not a game, it's a way of life." -- drone

  17. #17
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: The Gaming News Thread

    *facepalm*
    I would rather see DK3 than ANOTHER MMO saturate the market.

  18. #18
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The Gaming News Thread

    That's more or less my thinking as well. I'll concede that a DK MMO could possibly succeed -- there's not many that focus on the "bad guys", after all -- but overall I too would prefer to see another strategy incarnation.
    "MTW is not a game, it's a way of life." -- drone

  19. #19

    Default Re: The Gaming News Thread

    Not going to play just because EA is involved
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  20. #20
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: The Gaming News Thread


  21. #21

    Default Re: The Gaming News Thread

    DAMN YOU EA!!!.... ohh well. Now we know they are monopolistic(monopolistic is probably spelled wrong[guess what.... it wasn't]) hounds
    Last edited by Veho Nex; 12-04-2008 at 04:43.
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

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