Alright, since it was brought up in the factions topic, I think it's worth extending the discussion here.
So, we've already got a few units confirmed. A howitzer, grenadiers, and a couple of ships. Not a whole lot to work with. This topic is for speculation about the units factions will possess, their abilities and your hopes involving those units.
As I stated in the other topic, I think the basic European unit structure will be something like this:
(Please note that the below in no way reflects anything historic at all. This is a prediction of what CA will put into the game based on past experience, not what I think a faction should have based on history)
Militia units
Line infantry
Light infantry
Elite light infantry
Grenadiers
Some sort of elite grenadier
Guard units
For cavalry:
Militia cavalry
Hussars
Lancers
Dragoons
Cuirassiers
And for ships
Galleys
Sloops
Frigates
Ships of the Line (Of various classes)
Of course, my HOPE is that factions will have various specific units. Pavlovsk grenadiers for the Russians, Highlanders for the Brits, Cacodores for the Spanish/Portuguese. Essentially something similar to Napoleonic: Total War's lineup.
And, of course, I imagine that the non-European factions will be something like this:
Militia unit (probably melee only)
Archer unit
Line infantry
Light infantry
Elite unit (maybe melee only)
The Asian Indians will probably get some kind of heavy cavalry and rockets, while the American Indians get elite light cavalry and some kind of super skirmishers. And maybe head (scalp?) hurlers.
I'm also hoping that the various factions will have tangible differences between even their basic units. Again, like in NTW. For example, the British basic line infantry were better at shooting than any other line infantry, but were a bit weaker in melee. The Russians, while terrible shots, had the strongest melee units in the game, and a nice morale bonus to represent that classic Russian stubbornness (I did some testing and, in a melee battle, Russian Lieb Guards can route French Old Guard :P). The Spanish had low morale, but a high chance of recovering from a route (I saw a quote somewhere, I believe from a French general, which was something along the lines of 'every time we beat the Spanish on the field, the survivors would run off into the hills. The next day we'd find them assembling for a fight in front of us, ready to repeat the process.') The French, being annoyingly unbalanced in my opinion, seem to be a bit above average in all categories.
Of course, ETW will apparently be set rather before NTW's time period. So perhaps we can hope to see some more powerful Spanish units, from Spain's glory period (even if it was a little tarnished at this point). I do find myself hoping that they don't use the musket sounds from MTW2, though. It just wasn't very satisfying, I think, and they never really got a good volley effect.
The same with naval units. The British should have a nice advantage in terms of the price of their ships, although at the cost of quality, while the French should build excellent ships, at a high cost.
But enough of my thoughts, what about yours?
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