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  1. #1

    Default Re: Roman Allied Legions

    I haven't been able to look through each page, but I wanted to know if anyone else, when recruiting allied legion units (i.e. not the Roman Camillian ones) if they just get "Legio" after the name and nothing else after it.
    Last edited by a completely inoffensive name; 01-04-2009 at 14:00.


  2. #2

    Default Re: Roman Allied Legions

    Quote Originally Posted by a completely inoffensive name View Post
    I haven't been able to look through each page, but I wanted to know if anyone else, when recruiting allied legion units (i.e. not the Roman Camillian ones) if they just get "Legio" after the name and nothing else after it.
    Ya I get the same thing as well.. Ironically, when I installed the mod, about a couple of days ago, it actually not only said Legio, but also had a number and the city where they were recruited.

    In the end, it felt a bit weird, as no matter what, if I recruited 2 units, the first unit would be Legio I "City Name", the 2nd unit "Legio II "City Name" .. But I did a complete reinstall of the mod, to go with the mini-mod pack, and all its other mods it has recommended to download, which in fact all of them are great, so excellent job.

    Not sure whether I prefer just the "Legio" or if that's a bug, I'd be curious to find out as well.

    thanks!

    MP

  3. #3
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Roman Allied Legions

    Quote Originally Posted by a completely inoffensive name View Post
    I haven't been able to look through each page, but I wanted to know if anyone else, when recruiting allied legion units (i.e. not the Roman Camillian ones) if they just get "Legio" after the name and nothing else after it.
    Delete the map.rwm, let the engine create a new one, then copy paste the newly generated rwm to SP edu backup Folder, you should get the legion number and city after doing so
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  4. #4

    Default Re: Roman Allied Legions

    Quote Originally Posted by ||Lz3|| View Post
    Delete the map.rwm, let the engine create a new one, then copy paste the newly generated rwm to SP edu backup Folder, you should get the legion number and city after doing so
    EDIT: Well, fixed it, but I had an extra step there, I also had to delete not only the map.rwm in the base folder, but also the map.rwm in the SP edu backup folder.. Loaded the game, popped up a little error that it couldn't copy the map.rwm or something.. However, it still proceeded to load up the game, then started a new single player game, and the Legio and Cities were there. Then exited it, and copy and pasted the map.rwm it generated in the base folder into the SP edu backup folder.. And then loaded up my saved game, and it still had "legio" only on my existing units, however, every new unit created after would get the "legio" and "city" name attached so its fixed.

    Now I do have a curious question whether this is intended or not.. Let's say as an example, I create one Hastati Saminite in Capua, end turn, the unit would appear as "Legio I Campainia" , then I go ahead and create another Hastati Saminite, and end turn that would appear as Legio II Campainia" basically the question I have, is this intended? is it suppose to get to the next number after creating another unit in that same settlement? and it would also do this in rome as well, when I create a Hastati it would say Legio I, then I create a Principes, it would say Legio II..

    thanks,

    MP
    Last edited by mp84; 01-05-2009 at 04:40.

  5. #5

    Default Re: Roman Allied Legions

    Hi,

    i think someone has to update this good minimod, because the "export_descr_buildings.txt" from this mod has no entry of the new client ruler script.

    So, if you build a type 4 gov (in my current rome game) you cant build a client ruler with the txt from the mod.

    Can someone handle this?

    sorry for my englisch.

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