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Thread: can units/armies be names

  1. #1
    Member Member scsscsfanfan's Avatar
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    Default can units/armies be names

    Dose ETW has the feature to name a unit or an army of your own choice? like "1st Imperial Guards".
    That would be cool.

  2. #2
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: can units/armies be names

    It really would, but I doubt it will be possible.
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  3. #3
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: can units/armies be names

    It would be quite nice. Maybe if a unit performed extremely well you could give it a unique name, since generally it was only those types of unit that got a special name. Most people generally just gave them numbers or, as Russia is the only specific example I know of that did this, named them after the towns that they were garrisoned in or drawn from (Moscow Grenadier regiment from Moscow, etc.)

    Or maybe they could just be auto-assigned. That wouldn't be as neat, but it would still be cool :P
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  4. #4

    Default Re: can units/armies be names

    In video preview 4/5 Road to Independence you can see that there's a box that says my unit name when viewing a unit. I assume this means we will be able to name our units. I'm sorry I don't have a screenshot of it, but it's there I swear.

  5. #5
    Member Megas Methuselah's Avatar
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    Thumbs up Re: can units/armies be names

    Can I trust the words of a stranger who's been a junior member for the past two years?

    Imma go check out that vid.



    EDIT: [20 mins later] Got a screenie! Sorry for the poor quality, but I took it off YouTube...



    If you squint and bring your eyes a millimeter away from the monitor, you can clearly see the textbox beneat the unit's typename which reads, "my unit name" or something like that. I think Haxorsist is correct!



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    Another edit: Is it just me, or is the player playing as the Powhatans? I don't think so, otherwise it wouldn't say "At War," but I dunno...
    Last edited by Megas Methuselah; 01-03-2009 at 08:11. Reason: :-D

  6. #6

    Default Re: can units/armies be names

    Hell Yea.

    Quote Originally Posted by Methuselah View Post
    Another edit: Is it just me, or is the player playing as the Powhatans? I don't think so, otherwise it wouldn't say "At War," but I dunno...
    Nah, that's probably from the 1st chapter when you defend Jamestown, so they would be the colonists. Also would explain why thats the limit they can see north wise.
    Last edited by Fondor_Yards; 01-03-2009 at 08:30.
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  7. #7

    Default Re: can units/armies be names

    That is going to be really cool ^_^ as for units I can always name them Legion 1 2 3 4......but I can not wait to name the ships


    (Yes this is my first post since uhhhhhh I think 06, I never needed to log in just loved reading it all ^_^
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  8. #8
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: can units/armies be names

    Naming units?! Proof?! Thanks Haxorsist, thanks Methuselah!

    This thread is now an official Sir Beane approved (TM) party zone. Break out the rum ration and ships biscuits!

    Also, sorry to one up you Methuselah, but I got a better quality screen.

    Last edited by Sir Beane; 01-03-2009 at 13:39.


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  9. #9

    Default Re: can units/armies be names

    Yay! I simply can't wait to get beaten by a 13-year-old with a strategic skill far exceeding his level of eloquence using a unit of musketeers called "OMGt3h K1LLZ0RZ!!!111"

    Sarcasm aside, I love this.

  10. #10
    Member Member Sol Invictus's Avatar
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    Default Re: can units/armies be names

    Since we can change City names it would make sense to be able to name our units. This will be really nice if it is doable.
    "The fruit of too much liberty is slavery", Cicero

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    Mercury Member Thermal's Avatar
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    Default Re: can units/armies be names

    i knew that a while back, as soon as i saw the unit box i stopped the video and looked at the features on it


    a few things worry me though

    180 upkeep! for an indian unit! way to much lol
    550 intial cost, again expensive for a medicre archer unit
    0 range??? that doesnt make sense....
    135 men, larger unit sizes perhaps
    Last edited by Thermal; 01-03-2009 at 18:41.

  12. #12
    Member Member ConnMon's Avatar
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    Default Re: can units/armies be names

    Quote Originally Posted by Azlahn View Post
    Yay! I simply can't wait to get beaten by a 13-year-old with a strategic skill far exceeding his level of eloquence using a unit of musketeers called "OMGt3h K1LLZ0RZ!!!111"

    Sarcasm aside, I love this.

    My thoughts exactly. Although it would be fun to conquer the world with a unit of riflemen called "LOLWTFBBQ!!11!!one!1"

  13. #13

    Default Re: can units/armies be names

    wow way to ruin the thought now I have to worry about that :P. As for naming cities that is cool but again for people going to change the name of London -_-, or Berlin.

    0 range? I see the experience bar on the side maybe it is experience in range till next level?
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  14. #14
    Member Megas Methuselah's Avatar
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    Thumbs up Re: can units/armies be names

    Don't get all worried over re-naming cities, though. We've been able to do that since Barbarian Invasion. Sure, there were probably a few idiots who renamed Paris along the lines of "All this lands are belonged to us!!!1" or something. For my part, I renamed Rome to "The Holy City of Rome."

    Despite this, it was a feature probably not taken advantage of. Same will apply with the units, methinks. I can't wait to call them "1st cohort of the 13th Legion" or something, and rename the General's unit "13th Legion." This'll be so kool...



    Btw, Sir Beane, do you always have to be so competitive?! I mean, c'mon man!
    Last edited by Megas Methuselah; 01-03-2009 at 21:13.

  15. #15

    Default Re: can units/armies be names

    As for stupid unit names, hopefully online you either can't rename them, or only you can see them.

    It's stats are worrisome,*0 range?* but hopefully they have been changed since then.

    You've been able to remain cities since Rome 1.6 iirc, or at least M2TW.
    I shouldn't have to live in a world where all the good points are horrible ones.

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  16. #16
    Member Megas Methuselah's Avatar
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    Thumbs up Re: can units/armies be names

    I stand corrected, I think. RTW 1.6, although EB somehow found a way to rename cities and that mod is on RTW 1.5. I'm confused, but it matters not. The fact remains that units can be named, and CA has temporarily satisfied the mob. Good for them!

  17. #17
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: can units/armies be names

    Quote Originally Posted by Methuselah View Post

    Btw, Sir Beane, do you always have to be so competitive?! I mean, c'mon man!

    But I must win the love of the forum! My honor depends on it. Now if only there were prizes....

    Actually though I just uploaded the better version because you can see the fancy unit stats better, such as reload skill and so on.

    I think it will be great to see some nice renamed units in multiplayer. It would be fun to people's creativity when it comes to honoring and rewarding good units.

    Renaming cities won't be so bad so long as the opposing player doesn't rename all my captured cities to 'Pooptown' or something similar.

    Then again that has the potential to be hilarious... in a silly sort of way.
    Last edited by Sir Beane; 01-03-2009 at 22:23.


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  18. #18
    Member Member Sol Invictus's Avatar
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    Default Re: can units/armies be names

    Am I the only one who really doesn't like Sir Beane? Just kidding Beane.
    "The fruit of too much liberty is slavery", Cicero

  19. #19
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: can units/armies be names

    Quote Originally Posted by Sol Invictus View Post
    Am I the only one who really doesn't like Sir Beane? Just kidding Beane.
    Anyone who doesn't like me is swiftly dealt with. *Menacing laughter*

    On a side note, we really need a 'walk the plank' emoticon. You know, for when we need to execute digital enemies in proper nautical fashion.
    Last edited by Sir Beane; 01-03-2009 at 22:29.


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  20. #20
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: can units/armies be names

    Holy... nice find!

    This is something that I've wanted ever since we could rename cities. It might be fun to build up a full stack of units and rename every unit specifically in them, really personalize your armies and send them out to fight.

    If nothing else it will give you something really interesting to do when you've got your affairs set but don't want to hit "end turn" just yet.

  21. #21
    Member Megas Methuselah's Avatar
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    Exclamation Re: can units/armies be names

    Yeah, this is awesome. ETW will be great!

  22. #22
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: can units/armies be names

    So, we can rename cities and units but what about factions??

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    Member Member ConnMon's Avatar
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    Default Re: can units/armies be names

    Quote Originally Posted by Ibn-Khaldun View Post
    So, we can rename cities and units but what about factions??
    I doubt it. Since the game is so hinged on historical accuracy, I doubt CA would want you to change random faction names as you played them. Also, it could make for some wierd multiplayer campaing faction names

    I guarentee that at least one time you would have a message pop up saying "Faction Eliminated: Your Mom." or something else. Kind of like Sir Beane's Pooptown scenario.

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: can units/armies be names

    Quote Originally Posted by ConnMon View Post
    I doubt it. Since the game is so hinged on historical accuracy, I doubt CA would want you to change random faction names as you played them. Also, it could make for some wierd multiplayer campaing faction names

    I guarentee that at least one time you would have a message pop up saying "Faction Eliminated: Your Mom." or something else. Kind of like Sir Beane's Pooptown scenario.
    You can rename factions in M2TW when you play HotSeat so I imagine that perhaps this is possible in multiplayer campaign in ETW too.

  25. #25

    Default Re: can units/armies be names

    Wait you could rename cities in BI? wow Missed that and I got BI the day it came out too :(
    Quis custodiet ipsos custodes?
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    WE WANT A...............DEMO!
    This message is brought to you by the Demo Legions. If you have the Demo remember this, We will find you!

  26. #26
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: can units/armies be names

    Not only in BI but in RTW too.

  27. #27
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: can units/armies be names

    It does look as though units can be named. This makes sense if for no other reason than the units included in the Special Forces Edition. But will they be changeable?

    It is a nice feature if it is, but not exactly sliced bread.


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  28. #28
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: can units/armies be names

    With the ability to name units and research technology and upgrades for existing units this is going to be the best game yet for roleplay!

    Having a unit of elite line infantry that have been with you from the start, taken part in all your glorious charges and last ditch defenses, being able to upgrade them and give them better tech to keep them relevant, then giving them a fancy name to go with their tremendous experience and value... just fantastic.

    The only thing that can make this better is if units can gather traits like generals. Having a paticularly vicious and elite unit gain traits that reflect how much the enemy fear their reputation would be nothing short of wonderful.


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  29. #29
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: can units/armies be names

    Quote Originally Posted by Sir Beane View Post
    With the ability to name units and research technology and upgrades for existing units this is going to be the best game yet for roleplay!

    Having a unit of elite line infantry that have been with you from the start, taken part in all your glorious charges and last ditch defenses, being able to upgrade them and give them better tech to keep them relevant, then giving them a fancy name to go with their tremendous experience and value... just fantastic.

    The only thing that can make this better is if units can gather traits like generals. Having a paticularly vicious and elite unit gain traits that reflect how much the enemy fear their reputation would be nothing short of wonderful.
    If Generals can have traits, I can not see why units could not. But it is something that would need to be moded in to be sure.

    One thing though, be careful what you wish for, you might get it…and we know how wonderful the traits system has worked in the past!


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
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  30. #30

    Default Re: can units/armies be names

    Traits for units would be interesting. The Coldstream Guards have a reputation for being a hard fighting enemy when lowers the morale of opponents and means their reinforcements are of a highly quality than a unit that is infamous for cowardise etc.

    Push it to the point when a unit is so badly thought of, you have to disband it rather than try and retrain

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