when you release this mod?eager to play
Another faction today...
Some of high end units need 2 years to train, it is the case with the best knights both mounted and dismounted. And this is the case with all factions, not only with French.
FRENCH
French should be the ultimate heavy cavalry faction. Historically, they used a lot of different troop types like mercenary Genoese crossbowmen with pavises or swiss mercenary pikemen, but the troop choices i gave them should press player and AI alike to depend on superior mounted knights.
The main French advantage is the fact their mounted knightly units are bigger in size (50 instead 40 like other catholic faction cavalry bodyguards). The same is with Mounted Sergeants. They have foot knights to their disposal too, but the size of the unit is usually only 50 men strong, to simulate the fact they are really dismounted cavalry.
Again, a lot of those concepts appeared in medMod.
Early:
Feudal Knights (50 men cavalry)
Mounted Sergeants (50 men cavalry)
Feudal Foot Knights (50 men infantry, feudal MAA)- Early, High
Feudal Sergeants - Early, High
Crossbowmen
High:
Chivalric knights (50)
Dismounted Chivalric Knights (50, chivalric MAA)
Late:
Companies de Ordonnance
Gendarmes (Chivalric knights, 40 men, one year to train )
Voulgiers (large block of defensive Polearm infantry)
Dismounted French knights (something resembling Chivalric foot knights but with short polearm and better stats, 50 men)
Rev
Last edited by Revenant; 01-08-2009 at 23:53.
ITALIANS
Italians are divided into two factions, Genoese and Venetians. Historically, Italian city states used superior militias AND standard heavy knightly cavalry in 11. and 12. centuries, and famous condottieri mercenary armies after that.
Wesw gave them superior spearmen in all periods and created all their unit roster around it. I took it as a basis, but changed it somehow, for more historical approach. It was because Condottieri armies were composed mainly from heavy cavalry mercenaries.
Early:
Italian militia (superior feudal sgts) early, high
Italian Sailors (crossbowmen with better cc stats)
Scutiferi (superior medium cavalry aka better feudal sgts)
Popolo Infantry (excellent armoured spearmen, BG unit, 60 strong)Early, high
High:
Italian MAA (chivalric MAA, BG unit)
Mounted crossbows
Italian nobles (Feudal knights)
Pavise Crossbows
Late:
Mercenary spearmen (chivalric sgts.)merc (maybe i will use heavy pikemen instead)
Pavise Arbalest
Provisionati (heavy infantry with halberd, BG unit)
Condottieri (heavy cavalry, like Lancers)merc
Organ gun
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Buildable mercenaries are another WeSW concept I like very much. In original Med Mod, faction which could build them usually had some specific provinces with mercenaries resource. There you could build Inn and with another building(s) you could train buildable mercs.
Here, buildable mercenaries work just like other factional units, they have the same AOR like them and do not need inn. But you need to pay bigger upkeep than is usual.
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To this day, WesW has not answered my emails:(
If anyone knows how to contact him, I would much appreciate it.
Rev
Last edited by Revenant; 01-21-2009 at 01:14.
Feel free to use and abuse of any resources found on my mods for your project
Really good news,loking forward to play the mod
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