I've just been experimenting as Carthage with the phalanx mini-mod and I love it. Definite in from me. I haven't however tried the city mod, but I'm happy to use it and diversify my EB experience.
I've just been experimenting as Carthage with the phalanx mini-mod and I love it. Definite in from me. I haven't however tried the city mod, but I'm happy to use it and diversify my EB experience.
Do you find something funny with the name Biggus Dickus?
in the EB PBeM
IMO the city mod is a necessity to enjoy the game, unless of course you want cities as big/bigger then Rome or Carthage in the Steppes
It really puts a spin on strategy..."where am I going to build units?" and such.
About the ALX.exe being SGC I had no clue. Thanks for the info on that, but if we start getting CTD's I know who to blame
Also, first post has a new rule: Turn time. I think that 24 hours max is a good turn time to keep the game going, but I could be wrong. Now, you have to remember that if you can't make your turn it's no big deal, we will just have the next player activate the scripts and take his/her turn. But if you are going to miss a few turns please notify
That reminds me. After you activate the scripts, take your turn, and before you hit end turn, make sure that none of your cities are on auto-manage (unless you want it). Everytime you start your turn they will ALL be on automanage. I have tested and notice that the game turns on automange at the start of the turn. So, anything you build or any taxes you set will be fine until the next turn, where you must reset them. This has happened with all PBeMs I have played, not just this minimod.
Lastly if when you end your turn it CTD's do not worry. With AS and Baktria being right after each other and both internal names being romans the game will save and then CTD. Actually, I find that when it does this it is more convenient because you dont have to go to the main menu to quit
EDIT:
Oh yeah, discuss when Force Diplomacy should be used. IMO if both players agree via PM or in the Faction thread it can be used. Force Diplomacy is great because now we can have unlimited oppurtunities...like giving money for a promise of troops in a certain region.
PSS: Before I forget, I think it is possible for us to trade units. The buyer would use FD to gift the money and then would use a script to spawn the units.
Last edited by TruePraetorian; 01-17-2009 at 23:34.
The Gods envy us.
They envy us because we are mortal, because any moment might be our last.
Everything is more beautiful because we are doomed.
You will never be lovlier than you are now.
We will never be here again.
a dumb question, but wouldnt force diplomacy screw things up? for instance im at war with Macedon and when its Macedonian turn its player sends a diplomat and asks for a ceasefire demanding 10k and my side obviously agrees (provided i got that much money) while i wouldnt. or even worse agrees to become a protectorate. i just dont get how will it work and whats the benefit of FD in a game played by Human players? its only needed to bend retarded, suicidal AI, is it not.
Yes, that's exactly what it is used for: To bend stupid suicidal AI. You have to remember that the PBeM minimod tricks the game into thinking it is another faction..which means every other faction is AI. So, say you and I agree that I will trade all of Sicily for 40k and gaurunteed protection from Greece (I'm desperate). Have fun going to the AI with your diplomat and convincing them to try that.
That is why I am going to make a diplomacy thread which will state current known deals (secret ones are obviously secret). This will replace the one in-game.
Now, relize that this game is going to take a little dedication and trust on the other player's part that they don't cheat. If worst comes to worst and a player is cheating or doing something without your permission, then we can load the most recent save before his turn, kick him out, and continue play. We will also ALL have his name designated as a cheater in our signatures
But the cheating part can't be helped. Obviously someone could use toggle_fow and see where all of your units are...it is up to the players to make the game fair and enjoyable.
Last edited by TruePraetorian; 01-17-2009 at 23:56.
The Gods envy us.
They envy us because we are mortal, because any moment might be our last.
Everything is more beautiful because we are doomed.
You will never be lovlier than you are now.
We will never be here again.
Well, I think we just need to trust each other and remember this is just a game for fun.
eh, now I have a couple of questions
first of all, can someone please tell me what stuffs in the city mod and phalanx mod, and how they worked?
did these two mods includ in the mini mod pack, or i need to download them somewhere else?
the max turn time(24 hours) is for the all players or the single one?(i think is for all but just need to confirm it, hehe)
OH, and i agree for the H/M that is the best
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I have a seriously thought :) and i agree for the 24 hours per turn
so we can have time to fight in this forum after we done battles in EB
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-City Mod limits how big certain cities can get to make the "world" more historical. With it cities in the UK won't get as big as Rome which would be silly.
-Phalanx mod balances the phalanx/hoplite units to make them a tad more balanced.
-Yes, both are "included" in the minimod pack, but not directly. There are seperate links on the same page that are made to work with the minimod pack. Otherwise, the minimod pack isn't compatible with the city/phalanx mods.
-24 hour turn time per player MAX, which means you can take your turn in 5 minutes and then upload it.
The Gods envy us.
They envy us because we are mortal, because any moment might be our last.
Everything is more beautiful because we are doomed.
You will never be lovlier than you are now.
We will never be here again.
what version of the citymod do we use? .a?.b? allied recruitment on?
Do we use citymod?
Do we use phalanx mod?
What .exe?
do we use Lz3's minimod pack (3.1)?
If we know the answers we can start
PS: I can't start this week because of test week in school (14 tests in one week)
Last edited by Skullheadhq; 01-18-2009 at 12:05.
"When the candles are out all women are fair."
-Plutarch, Coniugia Praecepta 46
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