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Thread: Surprisingly Good and Bad Units 1.2 Edition

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  1. #1

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Well, the first time i used these guys (the prodomoi cavalry), in VH/VH, i remember i charged them against a heavy peltastai unit... Worst thing i could ever do. In no time, my cavalry had been routed. So yeah, they rule.

    I still use them sometimes, but they are ideal only for repeated rear attacks (charge, flee, charge, and repeat the same cycle over and over), or for killing routing enemies fast. I kinda dislike the extremely low attack that cavalry got in EB. Except for a few cavalry units.

  2. #2

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Prodromoi are indeed weak. In my Mak campaign I thought they would deliver a good punch and charged them into a battle. In a short time they've started to drop in numbers and I had to retreat them.

    I think they are quite similar to Roman bodyguards in their performance. They are good for rear charges, chasing routing troops or routing wavering units. However they'd be decimated in prolonged melee against most infantry and most cavalry (except may be the lightest and unarmored).

    Their advantage is the price and very wide AOR for any Hellenistic faction.

  3. #3
    Cavalry Fanatic Member Tolg's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Marcus Ulpius View Post
    However they'd be decimated in prolonged melee against most infantry and most cavalry (except may be the lightest and unarmored).
    You should never use cavalry in prolong melee. Even cataphracts will suffer far too many losses. Always have them charge and retreat, everything else is wasting their abilities.


    The first round of the tournament has started. Who's going to prevail?

    Gladius or Sarissa, Scutum or Aspis?

  4. #4
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by BurningEGO View Post
    Well, the first time i used these guys (the prodomoi cavalry), in VH/VH, i remember i charged them against a heavy peltastai unit... Worst thing i could ever do. In no time, my cavalry had been routed. So yeah, they rule.
    If you play on VH battle difficulty, it's your own fault. This game is recommended and balanced for "Medium" battle difficulty.
    Prodromoi are not ideal in melee but they are excellent for other tasks.




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

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