Quote Originally Posted by Aulus Caecina Severus View Post
So you can avoid the problem of constantly having to retrain the troops (which may be very distant from the right place to train).

EB2 would make this more playable and fun.
Why precisely should you avoid this problem? Logistics has been a constant problem in warfare. The player wins more battles than the AI does, so this would be a great advantage to the player. In EB1, the AI has a significantly higher recovery rate than the player, and yet I don't see anywhere that people are getting overrun by regenerating enemies.

I think the suggestion would cause only easier blitzing, which we do not want.