The problem for some of us, isn't that the turning circles are small. It's that there's a concept of turning circles at all! Turning circles are for jet fighter pilots, not square-rigged ships.
Some may prefer the way this is being done, and that's fine. Everyone has a right to an opinion. Others like me, are lamenting the loss of tactical challenge. It's bumper car combat, not the slow, stately motions of ships under sail, constrained by the wind to move only in certain ways. We may differ in our views of whether this is fun or not. However, from what I've seen so far, I don't think it's debatable that naval battles are being presented as an arcade game, at a different level of realism compared to the land battles. It will be interesting to see if any of the major game review sites pick up on this.
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