Quote Originally Posted by Zenicetus View Post
The problem for some of us, isn't that the turning circles are small. It's that there's a concept of turning circles at all! Turning circles are for jet fighter pilots, not square-rigged ships.

Some may prefer the way this is being done, and that's fine. Everyone has a right to an opinion. Others like me, are lamenting the loss of tactical challenge. It's bumper car combat, not the slow, stately motions of ships under sail, constrained by the wind to move only in certain ways.

While I agree that wind should play a major part in naval battles of the period, I think CA did what it had to do to allow more people to play the game. I am an avid sailor and see the wind vector diagram in my head whenever I am at sea, but most people don't have any concept of how sails actually work. There are several people on this forum who are obvious exceptions. We are not average gamers however.

I guess my point is CA made a game that is simple for the mass of gamers. Our modding community will surely fix the arcade game issue with square-rigged ships. I look forward to playing that mod. Until then, I am happy that we have naval combat.

SG