First off, quite a few of us played the MP beta, but I'm glad someone has something good to say about Single Player.

There is no construction system! Everything is done from the HQ. Only things that can be added are turrets from a few commanders.

All I can comment on is MP stuff, and limited at that (beta was 1v1 or 3v3) lag was non existant, but it uses Games for Windows Live, the same as XBOX et al, so finding a match takes some time.

The balance is a major issue, and from what i've read (i stopped in the last week or so) the release day patch just caused MORE damage.

The Ork Kommando Nob has a wargear option for mines to lay down, before release, two of these mines would blow up your hq. And since he could also have energy free infiltration, he could do it cloaked.

I dont know if the unit roster was full in the Beta, but you would think so...its just so...small. SM have 1 tier 3 unit? Tyranids have 2, Eldar have 2. Its just not as fun or as varied as DoW 1.

Even if they get balance in check eventually, its just not big enough. In multiplayer, you can only get 5 units out max, if you are lucky. and thats with the OLD req. system. They over-nerf and over-buff things.

Since when was a tactical squad 3 marines? Thats not even legal tabletop!

Plus the sheer number of things you miss out on by not pre ordering all 30 versions (colours, weapons skins, armour skins etc) and the rather hard prospect of unlocking the in game armour upgrades for each race (i played quite a few games [at least 30 ranked games, i was top scorer in about 15], I got to rank 2 in 2 races.

Too many things that just eat away at me. It doesnt get gaming time, when L4D and ETW are here. Soon SF IV as well. I would not pay the $100 for it.