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Thread: Post Your ETW Bugs Here!

  1. #121
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Winning a Revolution by Siege crashes the game.
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  2. #122
    Member Member batemonkey's Avatar
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    Default Re: Post Your ETW Bugs Here!

    A few times ships have thought that i was asking them to move on land when i wasn't

    Agents disapearing when put into transports

    most importantly, some saves games (and auto saves) CTD (i'd got to 1752 or something i was pretty miffed)
    ...whoever commands the ocean, commands the trade of the world, and whoever commands the trades of the world, commands the riches of the world, and whoever is master of that, commands the world itself..


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  3. #123
    Medevil Member Dead Guy's Avatar
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    Default Re: Post Your ETW Bugs Here!

    This seems more rule than exception in the last 2 TW installations, but sieges are STILL sometimes broken for silly reasons. I have on several occasions waited out a siege, won against the sallying AI, whereupon the siege is broken and the city gets it's firelock citizens back again. My army doesn't retreat to my territory it just stands next to the previously besieged city and I have to kill the irregulars again.

    Not really a bug, but the AI seems completely uninterested in eliminating fleets raiding their trade, and to some extent uninterested in removing fleets that block their main trading port. They instead place new raiding fleets on trade routes instead of first removing the enemys raiders.
    Last edited by Dead Guy; 03-09-2009 at 15:22.

  4. #124

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Barkhorn1x View Post
    More bugs = had two CTDs post battle when filling up one unit from a more understrength one.***
    I'm having this same bug playing the Grand Campaign as Great Britain.
    I've reproduced it across two different machines without changing settings, so I'm assuming its a bug in the game.

    1. Start a new campaign.
    2. Move the army from the regional capital to the southern-most docks.
    3. Attempt to Embark the army into the ships, a "select units" screen should come up.
    4. Try to highlight all of the army and click the <> button in the middle.

    Both of my PC's CTD when I press the <> button.

  5. #125
    ex Lord Member Melvish's Avatar
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    Default Re: Post Your ETW Bugs Here!

    It could be a VERY good game if it were not for all those bug!

    Here a some i've spotted:
    -?Missing sound? when opening Naval yard cause bigtime lag, especially with UK.

    -Having a general recruit a unit and then destroying/damaging and building that produce the unit will cause a CTD when you clink on that army on the next turn.

    -Even if advisor is set to off when you start an new campaign the advisor trigger.

    -Sometime the AI will garission/place a cavalries unit into a house.
    -Sometime AI cavalries unit are unclickable (happened in the same battle i had with the cavalry garrisoned into a building).


    ---------------
    More like Glitch than bug but still should be corrected:

    -Montagnais are Innu not Inuit
    -It is "Coureur DES bois" not "Courreur DE bois", common error even here in Canada.



    I'm using the American version.
    I destroy my enemies when I make them my friends. ---Abraham Lincoln

  6. #126

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by johnross2007 View Post
    When loading into campaign map from battle map, one time I had a CTD where it said I had run out of video memory. I am running an 8800GTS 320MB.
    I received this bug last night.
    I'm running Vista with an 8600GT 256MB.
    Occurred after maybe 25-30 turns.
    Had only fought about 5 or 6 battles.

  7. #127
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    It happens after long long time for me, but then again, my video memory is 1gig.

    If the computer attacks you and gets destroyed when you are seiging their city, when you attack the city, it crashes.
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  8. #128

    Default Re: Post Your ETW Bugs Here!

    1) Disappearing armies
    2) Generals that appear with the unit card blank
    3) Bodyguard units that remain after the general has been killed.
    4) White screen lockup after AI turn (sporadic but about once every ten turns)
    5) White screen lockup on diplomatic screen during some region swaps.
    6) Crash to CTD when destroying some Ottoman buildings (eg. coffee house)
    7) After game has been on for more than 30 minutes -- images get distorted. This is not overheating and I have the VSync enabled and Shader 2.

    I wish that this game was playtested before it was released! Last time I buy a CA product before they release patch.

  9. #129

    Default Re: Post Your ETW Bugs Here!

    Great game, been playing solid since it came out. A few things I've noted (in order of seriousness to me)...

    1. Video playback is laggy, and the sound is very choppy, and keeps stuttering like a broken turnstyle record.
    2. The game seems to run fine for a few seconds, then very laggy for no apparent reason.
    3. The game freezes for about 5 seconds upon selecting ports (then again upon selecting the "Navy" tab) on the campaign map. Nothing else on the map seems to make it lag as much.
    4. A couple of my ships were trading, but then the trade stopped, and I couldn't move my ships, and had to disband them.
    5. I took Gibraltar from Spain, and EVERY 2 or 3 turns, they keep sending a request for it back. I can just decline it, but it's stopped me from being able to do other things between turns, as I keep having to babysit the Spanish requests. I have had the same result from a couple of other nations, like when I captured Mysore, the Marathan's now keep asking for it, and once, even Poland-Lithuania asked for it?! Why won't they take the hint?
    6. I don't know if this is a bug, or bad AI, but I've entered a war on the side of an ally, and never actually fought a battle. The ally has since declared peace, but whenever I offer peace, it's always declined.

  10. #130
    Member Member Grapeshot's Avatar
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    Default Re: Post Your ETW Bugs Here!

    No crashes so far, just these little inconveniences:
    • Unit stuck under hill on deployment on ambush and unable to move to target location.
    • Trade port trade route failing to activate (as Sweden)
    • Trading fleet stuck in trade port and trade route failing to activate (as United Provinces)
    • Moving gentleman to captured university gives the same alternatives as for hostile universities
    • Army stuck on the campaign map after defeating ambush - but they got stuck on the Leeward Islands and I guess there's worse places to get stuck


    Annoying but about as could be expected. Good thing they delayed the release because at least it's still playable. That said, I cut my Swedish campaign short at 35 turns. I'll give it another go after the patch - I need my trade working.
    ETW campaigns:

  11. #131
    Member Member Bornslippy's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I've been playing just the one campaign game for several days now - enjoying myself in spite of the game crashing every other turn - CTDs mainly.

    It's not well debugged on state of the art hardware, and there are innumerable lags and slow downs.

    64Bit vista
    I7
    P6 Asus motherboard
    12GB RAM

    GTX 295 Nvidia card

    Not HP.

  12. #132
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Barkhorn1x View Post
    OK - now I understand that one. No big deal in any case. And, yea the Med is spammed with ships.
    Quote Originally Posted by Bornslippy View Post
    I've been playing just the one campaign game for several days now - enjoying myself in spite of the game crashing every other turn - CTDs mainly.

    It's not well debugged on state of the art hardware, and there are innumerable lags and slow downs.

    64Bit vista
    I7
    P6 Asus motherboard
    12GB RAM

    GTX 295 Nvidia card

    Not HP.
    You sure you got your drivers up to date, etc? If it's crashing every turn, it might be just your computer being the problem, not the game.
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  13. #133
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Plusi View Post
    6. I don't know if this is a bug, or bad AI, but I've entered a war on the side of an ally, and never actually fought a battle. The ally has since declared peace, but whenever I offer peace, it's always declined.
    You got to pay for peace or offer them something for it.
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  14. #134
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by TiberiusBeskar View Post
    You sure you got your drivers up to date, etc? If it's crashing every turn, it might be just your computer being the problem, not the game.

    So...let's talk drivers. Mine are pretty old as I never want to fix what isn't broken. What Nvidia drivers are the best for ETW? Anyone know. I am going to upgrade my GPU this month anyway so i will have to update.

    Side issue; Could a CTD such as consolidating multiple units be caused by a driver issue? Seems a bit non-GPU intensive to me.
    "Après moi le déluge"

  15. #135
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Post Your ETW Bugs Here!

    More bugs:

    Playing as Spain, at war with Savoy and besieging Paris which Savoy managed to remove from the grip of France: The garrison sallies, I autocalc (win), and when the turn gets to Genoa (my allies, we had just defeated a Savoyard army protecting Turin together) the games CTDs. Can produce savegame if anyone's interested...
    Managing perceptions goes hand in hand with managing expectations - Masamune

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  16. #136
    Member Member Lord of the Isles's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Barkhorn1x View Post
    So...let's talk drivers. Mine are pretty old as I never want to fix what isn't broken. What Nvidia drivers are the best for ETW? Anyone know. I am going to upgrade my GPU this month anyway so i will have to update.

    Side issue; Could a CTD such as consolidating multiple units be caused by a driver issue? Seems a bit non-GPU intensive to me.

    Note that a new set of Nvidia drivers were released on March 03, just before the game. CA have announced that these drivers cause problems with the game, and should not be used. They are 182.08 (from memory). The ones they used in testing most and that they suggest we use are 182.06
    (also known as 7.15.0011.8206). I have got slightly older ones after someone in another forum recommended them as being recent-but-known-to-be-stable for other games at least: 181.22).

    So don't use the newest drivers!

    I agree with your side-issue observation: the points at which the CTDs are mostly happening seem unlikely to be graphics driver related. But I'm no graphics guru (an apprentice guruette at most).

  17. #137
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Thanks for the info. I am going to d/l those 181.22 drivers and save them for the new card.
    "Après moi le déluge"

  18. #138
    Member Member Stuie's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Fridgebadger View Post
    MOUSE SCROLLING (not lag...)
    Oh, and while I'm here, last time I played, for no apparent reason, mouse scrolling in the campaign map stopped working altogether; I could only move the map with WASD. It's been working fine in other sessions...
    This happens to me whenever I resume a game from a save during an AI turn - that is, the AI attacks my stack, I save the game and quit to Windows. When I load the save, the battle is played out and when my turn starts, I have lost the ability to scroll the map with the mouse.

    Most annoying.

  19. #139
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I had a CTD when moving units around in the deployment phase of a battle, was playing as the British against the Spanish who were sallying out from Brussels, with the aid of their French reinforcements. This is the first CTD I've had.

    EDIT: Now loading the save games just before the battle give the same CTD.
    Last edited by Rhyfelwyr; 03-09-2009 at 23:20.
    At the end of the day politics is just trash compared to the Gospel.

  20. #140

    Default Re: Post Your ETW Bugs Here!

    I had always turnbased CTDs, hope they can be fixed by CA. When i set the grafiksettings on low the game is frezzing. It must be a RAM Issue. I hope anybody can understand what i write, english is not my best language.

  21. #141

    Default Re: Post Your ETW Bugs Here!

    I am not sure if its posted already but here goes.

    In Montreal enemy attacks me to break the siege and gets reinforcements from the other side of the river. I defeat the main army that attacks from the fort but the reinforcements do nothing and stay at the edge of the map.I cannot end the battle without routing all enemy troops on the battlefield so i try to get my cavalry to cross the only bridge to get to the reinforcements on the other side.For some reason the cavalry cannot cross that bridge and every time i click on the other side the game slows down almost to a full stop.I can only get my cavalry as far as the bridge itself but i cant get the whole unit back from the bridge, some horses then seem to be stuck.Same with infantry, i can only get them as far as the bridge itself and when i retreat them back they all just drown in the river.The enemy unit on the other side seems to be in a continuous loop of orders that the AI is trying to give and so it keeps standing there forcing me to close the battle and suffer a defeat.So to make this story short, i think the bridge is bugged, units are unable to cross it from either side.

    Also plz fix Quebec map, it takes ages for units to get onto dry land, i know units are slowed down because of the terrain but this is a useless and timeconsuming feature that nobody wants and really takes away immersion from the game for me.I cannot believe that its intended to be that slow so imo its a bug.I also cannot grasp why the AI doesent deploy troops onto dry land closer to the fort.

    Troops placed on the walls of forts always face the wrong direction, i cannot seem to place them facing over the wall in battle deployment.

  22. #142

    Default Re: Post Your ETW Bugs Here!

    Some more bugs/issues:

    Cannons move through walls on battle maps: I ordered my artillery to move, expecting them to take a dogleg round a wall, and to my surprise they moved straight through it - the troops climbed over, cannons moved through like they weren't there.

    Notifications appear twice: The beginning of turn notifications for agent recruitment, new ancillary etc. can appear twice. If you read them, then fight a battle, they reappear after the battle. Not a big problem, but can be confusing!

    Blank general card: I fought a battle where my generals unit card was completely blank. Again, not a huge problem, but a bug ne'ertheless.

    AI defending a siege: I was attacking a Buccaneer (sp?) region capital in the Windward Isles. A few of their units were garrisoned in buildings (and remained there while my artillery pounded them, destroying 90% of their strength), but one was just standing around in a random area just outside the city limits. I walked a unit of line infantry up and opened fire: the buccaneers stood there completely unresponsive facing the wrong way, until they'd lost so many men they routed...


    PS. Any idea where TW keeps screenshots?



    Diplomacy issues:

    Playing as GB on VH campaign mode...

    State gifts too effective:
    I was hostile with France (obviously), and so gave them a 2500 state gift. Immediately they went to friendly; on the mouse-over list of diplomatic stats, the gift appeared as +100. This seems excessive; the French are the Brits' biggest enemies and giving them the smallest state gift turned them into friends overnight. Not sure if the effect wears off quickly, but it seems a little too easy to make sworn enemies into friends.

    Power/wealth descriptions change too quickly:
    I've noticed that other nations, as well as my own, can go from 'terrifying' power to 'meagre' and vice versa in the space of a turn or two. Certainly in my case, that's a case of recruiting about 6 units. Not sure how the power ratings are calculated but they seem a bit sensitive, and therefore not particularly helpful

  23. #143
    Member Member IRONxMortlock's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Ardri View Post
    If you put a trade ship and military ship on the trade spot then split the navy by removing the military ship it breaks the trade route and causes your merchant ship to be stuck on the trade spot unable to move without producing any goods. I had to restart a United Provinces campaign when I figured this one out, luckily it was only 1706.
    I can confirm this bug. It occured playing as the Dutch in the Madagascan zone. Not fun.
    and New Zealand.

  24. #144
    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Some off the top of my head.

    - Achievements don't always count for completed campaigns (happened twice now for strategic genius >_<)
    - Sometimes defeated duelists run a bloody marathon across the map in retreat. One time I was Sweden, had a ship sitting on the straight between denmark and sweden, fought a duel in the village beside their capital, and their defeated duelist ran the entire way around the Baltic sea, taking like 2 minutes.
    - I was under siege, so I reinforced from behind. When the battle started, the enemy was deployed in front of an empty fort, the army that was IN the fort during siege deployed on the far side of the map, letting the enemy walk into my fort.

    - in mp, invisible people joining games.

  25. #145

    Default Re: Post Your ETW Bugs Here!

    I did not see this one reported yet. In multiplayer (could be singleplayer as well, not sure) you can unlimber your arty once. Then, when you try to limber it again it gets bugged (100% score so far for me) and will auto unlimber again, even with fire at will off, which could explain it. After some ferocious clicking I sometimes get them limbered up and moved in time, sometimes they get shot....

    Seems like a bug....
    Rebirth of Kenchikuka?

  26. #146
    Member Member sassbarman's Avatar
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    Default Re: Post Your ETW Bugs Here!

    this is not a bug but didn't know where else to put this, but the radar map in battles needs more than two magnifications,there needs to be atleast one more graduation in the zooming like in rome and med2. the first setting is fine for seeing the initial unit positions but as the enemy advances and you hit zoom it only shows about 3/4 of your line and not much else making it difficult to maintain your battle orientation.

  27. #147

    Default Re: Post Your ETW Bugs Here!

    Just had an interesting one. Attacking Malta with a moderate force, deployed my one platoon of musketmen into a ruin. Decided that descression was the better part of being wiped out, decided to withdraw. The colonial malitia didn't withdraw and wouldn't exit the building at all. managed to wipe out most of the attacking cavalry and ran out of ammo, Still outnumbered wanted to melee attack. STILL wouldn't leave the building. Had to wait for the timer to expire (gratefully left it at a 1 hour battle) at the end of the battle I had a victory announced. Either this is an amazing achievement considering I had 38 troops and the enemy had over 200 left or it is a bug. (The troops stuck in the building must be a bug though)

  28. #148
    Senior Member Senior Member Jambo's Avatar
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    Default Re: Post Your ETW Bugs Here!

    BUG:

    Splitting a fleet on a trade node results in the fleet remaining on the node being stuck, unable to move and unable to generate trade anymore. :(
    =MizuDoc Otomo=

  29. #149
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Jambo View Post
    BUG:

    Splitting a fleet on a trade node results in the fleet remaining on the node being stuck, unable to move and unable to generate trade anymore. :(
    Hah, just happened to you too? Thank the patch for it.

    New Patch - New Bug

    When you move a ship out of the trade spot fleet, the entire fleet becomes "void" and invalid.

    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  30. #150

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by TiberiusBeskar View Post
    Hah, just happened to you too? Thank the patch for it.

    New Patch - New Bug

    When you move a ship out of the trade spot fleet, the entire fleet becomes "void" and invalid.
    This bug was in release. If you move a ship off the trade spot, you must move the entire fleet at once, otherwise the spot and all vessels on it are unactionable. You can then split the fleet and put some back on it.

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