Understood.
Let me ask you though - because I was looking around in the folders early this morning: I couldn't even accidently change unit stats now because of this right?
In other words - There are no unit stats to change without using a special program?
Just to clarify, because I want to know how this all works while it's still early.
I got on the M2 train too late and had no clue about modding, etc.
Last edited by ArtillerySmoke; 03-10-2009 at 02:23.
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
~
![]()
![]()
I LOVE DEMOS
![]()
![]()
~
. --
-----
-----
--
. By your powers combined I am!
. -----------
-----------
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
I cant be on long, as Im at work. Shhhh....
Basically there is limited textpad editing you can do straight into the .pack files, but the size must remain the exact same. Add a single character and the game will not load.
You need to unpack, then use a hex editor for most of the files (even then you have no idea what you are looking at most of the time) but there are a few text files for scripts.
gotta go!
Thanks for sneaking on
Yeah this looks far more complicated than in the past. I was just worried that I might have (it was a really late night) accidently edited some files when I was looking around. It doesn't even sound like it's possible that I could have.
I'm by no means a modder, but I'd like to start getting into it lightly...so just trying to learn as much as I can about it as Empire is so new.
There is a new tool out, modder created, that lets you view, add and remove things from the .pack files without having to extract them which would save you the trouble of having to unpack everything. In regards to the unit stats etc, I haven't gone near them, I think they are past my modding potential, I've just been playing with the textures.
Last edited by Mailman653; 03-10-2009 at 06:39.
Bookmarks