I played several campains with 1.1 rome.exe and then moved to Alex and played 3 campains there and I noticed some differences. Some of them are also explained in the official threat;
1 The ai shifts troops and family members with ships around, but it is not their priority!!!(When KH was reduced to one city they led their faction leader with 2000men alone on chalkis(Which belonged to me) for 30 years.
2 naval invasions occurs if the enemy has no chance to atack you via land.
3 The battle AI tries to outflank you with their light skirmisher cavallery(quite succesfull), but still atacks you head on with their heavy cavallery.
4The ai places all their infantry in front of their phalangites, which makes it incredibly hard to atack.
5. The ai does every thing to be not outflanked by you which is good on one hand, but incredibly anoying on the other, because the Ai sometimes breaks it formation and just to prevent 20 akonkistai to outflank them.
6. The Ai still doesnt atack with all its infantry at the same time.
7. Single AI units tend to act more stupid than in rome.exe. They tend to just stand around if surrounded. Maybe because the AI tries to not be outflanked...
8. Most Factions tend to expand slow and peacefully, but they try everything to conquer certain cities.
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