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Thread: Getting rid of the giant trees

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  1. #1

    Default Re: AW: Getting rid of the giant trees

    i was asking because in the first post it says i need to change the shortcut, and start eb via that one so i wasn't sure :)

    EDIT: oh i think i get it, so i make the shortcut you posted in the first post, start and generate map.rwm, then quit and i can start with trivial script again?

    oh and i am also using the eb1.2 mini mod pack with RS textures which changes the map, is it compatible with that one? ( i noticed it changes only the aerial map files, so i guess it should be compatible)

    sorry for all the questions, just dont want to mess something up :)
    Last edited by Mediteran; 03-21-2009 at 12:47.

  2. #2
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Re: AW: Getting rid of the giant trees

    Quote Originally Posted by Mediteran View Post
    EDIT: oh i think i get it, so i make the shortcut you posted in the first post, start and generate map.rwm, then quit and i can start with trivial script again?
    Exactly. I altered point #8 of the user's guide to explicitly pointing that out.

    Quote Originally Posted by Mediteran View Post
    oh and i am also using the eb1.2 mini mod pack with RS textures which changes the map, is it compatible with that one? ( i noticed it changes only the aerial map files, so i guess it should be compatible)
    I have no idea since I don't use them. I would be highly surprised if it was incompatible though. My little modification does nothing but changing the distribution of vegetation around the world. It doesn't add anything new.
    Last edited by Centurio Nixalsverdrus; 03-21-2009 at 21:29.

  3. #3

    Default Re: Getting rid of the giant trees

    thanks, i installed and everything seems to be working fine

  4. #4

    Default Re: Getting rid of the giant trees

    Superb work ! Fighting battles where you cannot get anything but a "ground level" view, is a) very annoying and b) tactically impossible...

    Great fix:)

  5. #5

    Default Re: Getting rid of the giant trees

    Centurio, your dload link no longer works...Pls reup...

  6. #6
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Getting rid of the giant trees

    Thanks for the hint, fixed this - seems that the download link expire after 30 days without download.

    Obviously too many people are content with the giant trees. ;)

    I also updated the picture "after". Alternatively you can save it and convert it into .tga.
    Last edited by Centurio Nixalsverdrus; 06-08-2009 at 18:57.

  7. #7

    Default Re: Getting rid of the giant trees

    Question. Would this be compatible with the RS campaign map textures?

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