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  1. #1
    Gognard Member MikeV's Avatar
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    Angry Re: dumb GUI design decision

    Quote Originally Posted by MikeV View Post
    One consistent error is having it mis-interpret movement orders: for some reason, it picks the last mouse/key RELEASED event it sees. So, if you issue the order, but move your mouse and forget to wait the necessary seconds, it sends your fleet, or army, or agent off in an unintended direction.
    I am really, Really, REALLY beginning to hate the GUI design based on mouse/key RELEASED events ...
    Forums are good for sharing questions, wikis are good for sharing answers:
    Spoiler Alert, click show to read: 
    Check out the Online ETW Data in the Totalwar.org wiki.

  2. #2
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: Post Your ETW Bugs Here!

    This is a bug caused by the march 25th patch. If I want to save my game while playing Russia, the screen suggests that I am Mexico (according to the map and faction flag) or something and there are no previous saved games nor is there a suggested save game like Russia winter 1725. I can only type a name or the name of my saved game and then save it the normal way. After saving and trying again everything is normal. But next turn everything is back to Mexico without regions according to the map. Now the question arises what if Mexico appears as a faction. Do they get all my regions or do I get a CTD?
    Tosa Inu

  3. #3

    Default Re: dumb GUI design decision

    Quote Originally Posted by MikeV View Post
    I am really, Really, REALLY beginning to hate the GUI design based on mouse/key RELEASED events ...
    err, there's probably a better way but... one advantage I've liked is I can abort a 'move here' order by moving the cursor to the sky before releasing the mouse. Been assuming that's why it's based on released event's, there does need to be a way to say 'oops, scratch that'

  4. #4

    Default Re: Post Your ETW Bugs Here!

    after march 25th:

    save game list went blank after about 15 turns, games still saved but don't think i was cautioned about overwriting a previous save ( difficult to check as no save games were listed ). ( seems new with m.25th update )

    if a stack is directly adjacent to a city ( maybe only capitols ) ordering a subset of the stack to enter the city fails, you have to move them further away from the city ( splitting the stack ) then order them in, ( seems new with m.25th update )

    sound plays after alt-tab back to windows and switching focus to another program, pre and post m.25th update

    if region detail window is open, clicking on a different capitol doesn't update region details to show that capitol ( as the equivalent window did in all previous TW games I've played ). Is a big pointless time eater as my country grows.

    Buncha selection, order weirdnesses but am still trying to document them coherently.

    Oh and, big +++ for getting 2 patches out in a month, better than any previous TW I've bought, usually I wait a few months to buy and this makes me happy I bought on release this time. It's what I was hoping for.

  5. #5
    Bland Assassin Member Zatoichi's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I've just had my first CTD after a battle - this didn't happen before the March 25th patch. Annoyingly this was during the AI turn where 4 separate battles are due to occur - it happened after the 2nd of these battles. Gah! I guess I can auto resolve them, but I won these battles against the odds, so the auto resolve will no doubt give the win to the enemy. Gah!

  6. #6
    BrownWings: AirViceMarshall Senior Member Furunculus's Avatar
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    Default Re: Post Your ETW Bugs Here!

    got a fleet of four 2nd rates floating of the coast of Cuba, loading with a 16 stack army just waiting to invade.
    every time i click on the fleet i get a CTD.

    yes, i did get the hotfix last night.
    Furunculus Maneuver: Adopt a highly logical position on a controversial subject where you cannot disagree with the merits of the proposal, only disagree with an opinion based on fundamental values. - Beskar

  7. #7
    Member Member Bornslippy's Avatar
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    Default Re: Post Your ETW Bugs Here!

    a cavalry army just seems to disappear completely when it retreats from (declines) a battle in RTI

  8. #8
    Member Member Bornslippy's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Trying to merge two depleted militia units causes a CTD

  9. #9
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Furunculus View Post
    got a fleet of four 2nd rates floating of the coast of Cuba, loading with a 16 stack army just waiting to invade.
    every time i click on the fleet i get a CTD.
    There's a workaround that problem - send another ship to your troublesome stack and it won't CTD anymore. It works for me. Somebody found it out, thanks, whoever he/she is, I can't find the post.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  10. #10
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I get a ctd when I try to start a 2nd campaign. Anyone else have this bug?

    - Four Horsemen of the Presence

  11. #11
    BrownWings: AirViceMarshall Senior Member Furunculus's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Vlad Tzepes View Post
    There's a workaround that problem - send another ship to your troublesome stack and it won't CTD anymore. It works for me. Somebody found it out, thanks, whoever he/she is, I can't find the post.
    thanks, i'll try it.
    Furunculus Maneuver: Adopt a highly logical position on a controversial subject where you cannot disagree with the merits of the proposal, only disagree with an opinion based on fundamental values. - Beskar

  12. #12
    Member Member anweRU's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Babblearossa View Post
    after march 25th:

    save game list went blank after about 15 turns, games still saved but don't think i was cautioned about overwriting a previous save ( difficult to check as no save games were listed ). ( seems new with m.25th update )
    This happened to me in my brand new British campaign. I ended the first turn, remembered that I forgot to repair a damaged. So when I went to load my save at the start of the 2nd turn, the save game list was empty. I saw the Napoleon & Mexico image described by the previous poster. I exited to Windows and restarted, the list was still empty...
    Last edited by anweRU; 03-26-2009 at 13:00.
    Ancestry: Turkish & Irish. Guess my favorite factions!

  13. #13
    Badger Member foop's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Further information about the save/load bug.

    I, too, have seen the problem with the save game list being empty and a strange monarch and flag. Worse still, if you choose "Load Game" from the "Single Player" menu and this bug is in effect, you will be stuck on the load screen. None of the buttons (including the back button) do anything, and the only way I've found to escape is to kill ETW from the task manager.

    When it's in this state, "Continue Campaign" still works. You can then save the game (you'll have to choose a name because the save list will still be empty). Once it's been saved, a subsequent attempt to load a previous save will work because the save list is repopulated.

  14. #14
    Gognard Member MikeV's Avatar
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    Angry Re: dumb GUI design decision

    Quote Originally Posted by Babblearossa View Post
    err, there's probably a better way but... one advantage I've liked is I can abort a 'move here' order by moving the cursor to the sky before releasing the mouse. Been assuming that's why it's based on released event's, there does need to be a way to say 'oops, scratch that'
    The Backspace key will stop it moving, if you're fast enough. There needs to be an Undo move keybinding, for a UI this broken.
    Forums are good for sharing questions, wikis are good for sharing answers:
    Spoiler Alert, click show to read: 
    Check out the Online ETW Data in the Totalwar.org wiki.

  15. #15

    Default Re: Post Your ETW Bugs Here!

    Ships that get too close to the map bundries get stuck

  16. #16
    ex Lord Member Melvish's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Game always crash after a naval engagement (if i auto-calc it is all ok)
    If i turn off the sound in ETW config panel all ok.

    Moving an army to a town that already has a garrison then disbanding a unit without reselecting the town crash the game. (it display only the army recently moved and do not add the garrison in the displayed list)
    Merging worn out unit can crash the game sometimes.
    Last edited by Melvish; 03-27-2009 at 14:43.
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  17. #17
    Rip, Slip, Brush, Ahh Member crazyviking03's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Melvish View Post
    Game always crash after a naval engagement (if i auto-calc it is all ok)
    If i turn off the sound in ETW config panel all ok.

    Moving an army to a town that already has a garrison then disbanding a unit without reselecting the town crash the game. (it display only the army recently moved and do not add the garrison in the displayed list)
    Merging worn out unit can crash the game sometimes.
    I am getting this issue with naval battles as well. So, simply turning off sounds will remedy this?
    What if it is actualy you who are crazy, and I am realy not crazy?... No, you're right... I am crazy.

    lol


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