Results 1 to 24 of 24

Thread: How to recreate the Battle of Termopylae?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: How to recreate the Battle of Termopylae?

    It is impossible to make immpassible battlemap terrain in RTW. Units can walk up any slope, even sheer cliffs. Thermopylae is possible in M2TW since there is immpassible battlemap terrain. People have already made maps for Thermopylae on M2TW, there was even a thread advertising one over at the TWC EBII forum a month or two back.


  2. #2
    Member Member Africanvs's Avatar
    Join Date
    May 2008
    Location
    Conroe, Texas
    Posts
    266

    Default Re: How to recreate the Battle of Termopylae?

    Awesome, one more reason to look forward to EB II!
    "Insipientis est dicere, Non putarvm."

    "It is the part of a fool to say, I should not have thought."
    -Pvblivs Cornelivs Scipio Africanvs


    Lives: Pvblivs Cornelivs Scipio (A Romani AAR)
    Lives: Alkyoneus Argeades (A Makedonian AAR)


  3. #3
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: How to recreate the Battle of Termopylae?

    In lude of a good map, just use a river map. River Jordan is nice since it has 2 fords if you want to put some Phocians at the pass.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  4. #4
    Marzbân-î Jundîshâpûr Member The Persian Cataphract's Avatar
    Join Date
    Dec 2005
    Posts
    3,170

    Default Re: How to recreate the Battle of Termopylae?

    I hate to be the party-pooper, but there is no way to accurately portray the Persian army with the EB unit rosters provided by Pahlava, Hayasdan and Pontos for several reasons: It's not enough, and this is verified by surveying the array of foot units which attended the battle order at Thermopylae, in Herodotus' narration. This would include several hoplite-types, armoured sickle-men, Phrygians, Lycians... The list practically goes on and on.

    The lack of a proper unit to accurately represent the Achaemenid Immortals in campaign apparel and equipment is by itself stopping the prospects of even a "barebones" rendition of the battle and known regiments recorded in combat. Medeans on the other hand could be represented by the Parthian Spearmen and Iranian archer-spearmen. Mountaineers trying to circumvent the pass could be represented by Iranian axemen. Persian heavy-archers and Cardaces hoplites could in combination pass for the platoon-like baivarabam of foot Immortals... The problem is that the Persian heavy-archers are not fit for any type of combat, while the Cardaces are practically hoplites. Uniforms carried by the mentioned troops are anachronistic to the relevant era and time.

    In fact the only three units which would still adhere to Medean uniform would be the aforementioned Parthian spearmen, Iranian archer-spearmen and the Iranian axemen. The Immortals themselves would have required two different units, a larger bodyguard which carried spears with silver-ware "apples" as counter-weights, while a distinguished ceremonial unit dressed in a particularly lavish manner would utilize spears with golden counter-weights. The mod Rise of Persia (RoP) does an excellent job portraying the warrior's hierarchy in the Achaemenid military apparatus.

    And this excludes any cavalry which would have joined the expedition, so... At what point does one intend to capture the battle? The very start, before there was a proper clash? Or to restrict this to purely "Herodotian" parameters? Or to just recreate history as it unfolded proper?

    In any case, EB is not really optimal for this particular battle, notwithstanding that the Spartans in EB are vastly different from the Spartans of the Classical era, especially in attire.


    "Fortunate is every man who in purity and truth recognizes valiance and prevents it from becoming bravado" - Âriôbarzanes of the Sûrên-Pahlavân

  5. #5
    Guest desert's Avatar
    Join Date
    May 2008
    Location
    The greatest polis built by men.
    Posts
    1,120

    Default Re: How to recreate the Battle of Termopylae?

    Building on what TPC said, remember that none of the EB hoplites carry bronze armor (except maybe the Spartans, I can't remember though), and that leads to them getting slaughtered way too quickly by "Persian" infantry.

    Put a unit of Hoplitai on a bridge and eventually a few units of Pantodapoi will overwhelm it. And that's not to say what will happen if they get into the flanks...
    Last edited by desert; 04-07-2009 at 01:04.

  6. #6
    iudex thervingiorum Member athanaric's Avatar
    Join Date
    Jan 2009
    Location
    Lusitania
    Posts
    1,114

    Default Re: How to recreate the Battle of Termopylae?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    It is impossible to make immpassible battlemap terrain in RTW. Units can walk up any slope, even sheer cliffs.
    Aha. That explains why my Lonchophoroi Hippeis started climbing the walls of the Imperial Palace (or whatever it was) in Roma.




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

  7. #7
    Member Member Calypze's Avatar
    Join Date
    Feb 2007
    Location
    Stockholm, Sweden
    Posts
    86

    Default Re: How to recreate the Battle of Termopylae?

    Thanks for the replies everyone.

    Unfortunately, it seems like both AI, the map and RTW battle rules make it an impossible endeavor.

  8. #8
    Member Member seienchin's Avatar
    Join Date
    Feb 2009
    Posts
    588
    Blog Entries
    2

    Default Re: How to recreate the Battle of Termopylae?

    There is impossible terain in RTW. first of all there is water, then there are big trees and then there are some stone formations impossible to climb and of course building like houses etc.
    To recreate a Thermopylae like Battlefield you just have to combine things, but of course it seems impossibel to make it historical correct.

  9. #9

    Default AW: Re: How to recreate the Battle of Termopylae?

    How to recreate the Battle of Termopylae?

    Throw yourself from a cliff's edge.

  10. #10
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: How to recreate the Battle of Termopylae?

    After several times read these posts, I've allready tried that, and well, most of the time, without chevrons... the Lakedaimons and their ally would be easily slaughtered from a cowardly persian general that ordered his troops to wait and attack them with massive missile volleys (the Alex AI actually did it!!!)...

    To made the spartans as a battle turning unit, I wolud give the 2 (or maybe 3) Hitpoints for them...

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  11. #11
    Member Member seienchin's Avatar
    Join Date
    Feb 2009
    Posts
    588
    Blog Entries
    2

    Default Re: How to recreate the Battle of Termopylae?

    Quote Originally Posted by Cute Wolf View Post
    After several times read these posts, I've allready tried that, and well, most of the time, without chevrons... the Lakedaimons and their ally would be easily slaughtered from a cowardly persian general that ordered his troops to wait and attack them with massive missile volleys (the Alex AI actually did it!!!)...

    To made the spartans as a battle turning unit, I wolud give the 2 (or maybe 3) Hitpoints for them...
    I noticed that Live points dont count against arrows. (Thats why in Lotr TW Sauron with 7 Live points easily gets slaughtered by archers ^^) You rather should give the m more shield defense.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO