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Thread: The Settlement [Concluded]

  1. #1951
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Settlement (IN PLAY)

    Oh, drat. I may have to clock this one up as my worst performance yet. A detective whose only contribution was to kill off the doctor.


  2. #1952
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The Settlement (IN PLAY)

    Problem is that Seamus was investigated several times and each time found to be innocent, meaning he was impervious to investigation. As such, he could just play as if he was town without worrying about detective results or being lynched (due to being part of a pro town effort and ATPG's partner)
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  3. #1953
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: The Settlement (IN PLAY)

    I imagine you (TinCow) were the one who had to investigate Seamus, since you seemed to detect religious types.
    Last edited by Yoyoma1910; 04-06-2009 at 21:23.

    My kingdom for a .

  4. #1954

    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by TinCow View Post
    Oh, drat. I may have to clock this one up as my worst performance yet. A detective whose only contribution was to kill off the doctor.


    I wonder what reenk's explanation for that is...


    I have to say, the only thing I had against seamus this game was that I thought a mason was a prime target for a hidden mafia role. That's the kind of thing you love to do as a host. I think I would have advocated his lynch if it had gotten down to 3 left--LW and psychonaut seemed innocent. But that triple lynch...

    I discounted seamus as a major suspect on the basis of his response to pizza guy when pizza accused him of not being trustworthy (after I'd implied via pm that seamus was in my cult). Seemed very genuine.

  5. #1955
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by TinCow View Post
    Oh, drat. I may have to clock this one up as my worst performance yet. A detective whose only contribution was to kill off the doctor.
    Sig worthy
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  6. #1956
    This comment is witty! Senior Member LittleGrizzly's Avatar
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    Default Re: The Settlement (IN PLAY)

    Gah! i did mention seamus a few times as a possible suspect... making the comparison with TC's role from midgaard saga II
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  7. #1957
    Senior Member Senior Member Reenk Roink's Avatar
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    Default Re: The Settlement (IN PLAY)

    TinCow had the most... interesting role in terms of game mechanics...

  8. #1958
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The Settlement (IN PLAY)

    Btw Sasaki, how did your role really work anyway considering that you would make people well who seemed ill when you visit them? I didn't see any ill-making roles.
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  9. #1959
    Senior Member Senior Member Reenk Roink's Avatar
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    Default Re: The Settlement (IN PLAY)

    Seamus is away on vacation btw. Should be back at the 8th.

  10. #1960

    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by Reenk Roink View Post
    TinCow had the most... interesting role in terms of game mechanics...
    Tell me about it...

    Quote Originally Posted by FactionHeir View Post
    Btw Sasaki, how did your role really work anyway considering that you would make people well who seemed ill when you visit them? I didn't see any ill-making roles.

    Quote Originally Posted by Reenk Roink in response to follow up question
    Should a settler be attacked on the night you want t visit him, he will probably not die.
    I don't really know the details. I protected GH and yoyoma the two nights I was alive, but nothing happened to them. And then yoyo repaid me by accusing me of being guilty


    Quote Originally Posted by Reenk Roink
    Seamus is away on vacation btw. Should be back at the 8th.
    Now that is just perfect...
    Last edited by Sasaki Kojiro; 04-06-2009 at 21:31.

  11. #1961
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The Settlement (IN PLAY)

    Ah so that's why you came back late when I checked you up.
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  12. #1962
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by Reenk Roink View Post
    Seamus is away on vacation btw. Should be back at the 8th.
    Lurker victory ftw
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  13. #1963
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post
    Tell me about it...
    I'd apologize, but it wouldn't be honest. I got a guilty result, so I worked for your death. Without any knowledge of my own flawed results, it was the right thing to do.

    My role PM:

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Reenk Roink
    Hello TinCow, thanks for playing

    Superstitious rabble: The gods are true.

    You: O RLY?

    Superstitious rabble: Our traditional stories show the best way of life.

    You: LOL R U SRS?

    Superstitious rabble: You are an *******.

    You: This is why I have young nobles following me around writing my sayings for wisdom, right?

    A common day of spreading enlightenment
    You are The Psyensil

    Background:

    Everything is accessible to mankind. Or at least to certain men. Or at least to a certain man. You.

    Nobody knows (or cares) where you born or to who, but yet you still write that you are the most important man on the world due to the fact that you have acquired wisdom and thrown of the chains of superstition and ignorance. Now if only the others would see it that way...

    You were a pretty normal child growing up, dirty, stinky, and always annoyingly asking Why? Why? Why? The only difference is that you didn't outgrow this habit but rather embraced it in your adulthood and styled it as a method of polemic. With this valuable method, you were able to win any argument.

    However, proving others wrong became unsatisfying after a while (not to mention socially isolating and even physically dangerous at times), and you began to turn your method inwards after both your arms were broken by an brothel owner and prostitution apologist who you humiliated after you convincingly argued: "Even if you contend that ******* are ****, then I would contest that this is most certainly a social mistake, as intrinsically this is not so and it is of those things you profess, and so you should not pretend to the contrary when the truth is that ******* ain't ****” (although he claimed that the beating was due to the fact that you did not pay for his venue's services).

    With this new attitude of introspection, your most important ideas sprouted. You began to not only criticize existing notions, but promote alternatives to fill their place. Your alternative was that of a worldview that would be based on sound reasoning and empirical evidence. You began to investigate every phenomena (theoretical, natural, social) using your methodology and provide explanations for them within its parameters.

    An enlightened paradigm emerged, and it (along with your new found commitment to personal hygiene) began to draw to you a great number of followers, usually young nobles fed up with the traditional restrictions that suffocated their free thinking. Obviously, it also drew the ire from the conservative elements in both the religious and political spheres, where you were charged with blasphemy (as you believed men created the gods rather than vice versa) and promoting rebellion to the old order (as the entire framework on which the priest kings ruled was challenged by you).

    You fled from court to court of different priest kings, only to find you quickly overstayed your welcome. You were evicted on many pretenses bastardized from your actual teachings. Especially prevalent were the accusations that you were a foreigner who wanted to erase the memory of the gods to replace them with a new set of foreign gods and that you were a a wicked sorcerer who possessed a deep understanding of nature such that you could use its powers.

    So you found yourself having to leave the mainland as the majority of the people were not ready for the enlightenment that you preached. Perhaps a new settlement away from the shackles of the old ways would be a better setting in which the seeds of your teachings could germinate. While you have a lot of money from your generous patrons over the years, some of your poor personal hygiene habits have resurfaced and you are too busy immersed in the vast oceans of thought to look after your personal grooming or dress.


    Battle Rating:

    4 - Although you are physically weak, you have invented many contraptions which serve to terrify the uneducated masses (although to an enlightened man like yourself they simply exhibit the normal properties of the physical world). You thus have a huge psychological advantage, as people are wary to cross what they perceive as a demon sorcerer.

    Abilities:

    Investigation: Every night period, you may attempt an investigation on one settler. This will involve breaking into his tent or house to get a glimpse of what he is up to beyond the public appearances. You will collect all sorts of empirical observations and then subject them to rigorous analysis to formulate sound conclusions. You are confident that your results will produce solid evidence which you then can take to the town to catch the usurpers, thus solidifying your position in society and paving a way for a general acceptance of your worldview.

    Victory Conditions:

    Outlast the usurpers (settler victory)

    Public Role:

    For imaginative play and easy cleanup, the broom is the perfect toy!

    The merchant's slogan that convinced you to buy the broom
    You are a Sweeper

    Background:

    You used to be a down-trodden beggar until the gods smiled upon you one fateful day. A grumpy old man just came up to you and handed you a masterwork suit of armor. It was constructed from the finest materials and so richly adorned that it would be the envy of the greatest kings in the land.

    So many potential opportunities opened themselves up for you that day. You could become a great warrior! You could use the suit of armor to buy a great manor with a lot of land and many slaves! You could walk the streets decked out in the armor and have all the ladies of high lineage and low morals flock to you!

    All of those scenarios seem to pale with the one that immediately confronted you. A most savory merchant seeing you with the armor, offered you a bargain you could not resist. He pulled out a broom, an object so versatile that it boggled your mind. You could make an entire career with it as a sweeper! You could use it as a weapon! You could use it to make a scarecrow! That was just the tip of the iceberg too, the possibilities of what you could do with the broom were endless, so you quickly made the trade.

    When you heard about the expedition to new lands to found new settlements, you saw a great opportunity for adventure with your broom! Brand new streets to sweep and a lot of time to think...


    Battle Rating:

    1 - You have never had any military training and the only weapon you have is your broom. You may place a great deal of confidence in it but a fact's a fact: you are an easy pushover in a fight.

    Victory Conditions:

    Outlast the usurpers (settler victory)


    My custom-made fake that I had to toss out after CA and Yoyoma both found out exactly who I was by Night 2:
    Spoiler Alert, click show to read: 
    Quote Originally Posted by Reenk Roink
    Hello TinCow, thanks for playing

    The Mobb: Conform!

    You: Eh?

    The Mobb: Everyone must be the same!

    You: I'm a special snowflake!

    The Mobb: You are an *******. Get the thumbscrews!

    You: Leave me alone.

    An ordinary day being unordinary
    You are The Solitarian

    Background:

    No man is an island. Except you.

    You were a pretty normal child growing up, dirty, stinky, and always annoyingly independent. When other children wanted to play outside, you wanted to play inside. They laughed at you and called you names. They made a game out of poking you in the ear with a stick. In your adulthood you grew into a loner who was happy being by himself. With all your spare time, you began to build bizarre and wondrous machines. They were your friends and they never poked you in the ear.

    However, others did not like your behavior. They did not understand your social isolation and creation of strange bit of moving metal. Pitchfork and torch sales increased over time, and eventually you were forced to pack up your iron friends and seek out a new kingdom in which to live in blissful isolation. But no matter where you went, you remained an outcast. Sometimes people blamed you for a plague that ravaged their farms. Other times priest kings ravaged the peoples farms and blamed you for it (which was really rather silly, since they all saw Bitwit IV do it himself).

    You fled from kingdom to kingdom, only to find the popular crowd quickly finding an excuse to scapegoat you for something. Many pretenses were used especially those focused on your machines. Especially prevalent were the accusations that you were a warlock who wanted to create a metal army to abduct all of the girls from the village or that you were a witch dressed up like a warlock who wanted to create a metal army to abduct all the girls from the village.

    So you found yourself having to leave the mainland as the majority of the people were mean and just wouldn't leave you alone. Perhaps a new settlement away from everyone else would be a better setting in which you could live in peace and build the only true friends you had ever known. Due to your disregard for societal conversions, some of your poor personal hygiene habits have resurfaced and you are too busy working metal and creating gears to look after your personal grooming or dress.


    Battle Rating:

    4 - Although you are physically weak, you have invented many contraptions which serve to terrify the conformist masses. You thus have a huge psychological advantage, as people are wary to cross what they perceive as a demon sorcerer.

    Abilities:

    Scavenging: Every night period, you must attempt to steal supplies from one settler. This will involve breaking into his tent or house to get your grubby hands on some of his stuff. You are a talented inventor and can build your friends out of nearly anything, but sticks and dirt are not enough. You need the things that are produced by industry to make your friends come to life.

    Victory Conditions:

    Survive until the end of the game
    Last edited by TinCow; 04-06-2009 at 21:37.


  14. #1964
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post

    I don't really know the details. I protected GH and yoyoma the two nights I was alive, but nothing happened to them. And then yoyo repaid me by accusing me of being guilty


    Oh... was that you? How was I to know?
    Quote Originally Posted by Reenk Roink
    As you begin to make preparations for your night vigil to receive divine knowledge concerning the true nature of the man named TinCow from the all seeing sky god, you hear a knock on your door. A man dressed head to toe in very bright white robes quickly advises you to make sure you sleep at least eight hours a night and takes his leave.

    Ignoring his advice in order to receive knowledge, you begin the night vigil and are soon inspired:

    Spoiler Alert, click show to read: 
    Superstitious rabble: The gods are true.

    You: O RLY?

    Superstitious rabble: Our traditional stories show the best way of life.

    You: LOL R U SRS?

    Superstitious rabble: You are an *******.

    You: This is why I have young nobles following me around writing my sayings for wisdom, right?

    A common day of spreading enlightenment
    You are The Psyensil

    Background:

    Everything is accessible to mankind. Or at least to certain men. Or at least to a certain man. You.

    Nobody knows (or cares) where you born or to who, but yet you still write that you are the most important man on the world due to the fact that you have acquired wisdom and thrown of the chains of superstition and ignorance. Now if only the others would see it that way...

    You were a pretty normal child growing up, dirty, stinky, and always annoyingly asking Why? Why? Why? The only difference is that you didn't outgrow this habit but rather embraced it in your adulthood and styled it as a method of polemic. With this valuable method, you were able to win any argument.

    However, proving others wrong became unsatisfying after a while (not to mention socially isolating and even physically dangerous at times), and you began to turn your method inwards after both your arms were broken by an brothel owner and prostitution apologist who you humiliated after you convincingly argued: "Even if you contend that ******* are ****, then I would contest that this is most certainly a social mistake, as intrinsically this is not so and it is of those things you profess, and so you should not pretend to the contrary when the truth is that ******* ain't ****” (although he claimed that the beating was due to the fact that you did not pay for his venue's services).

    With this new attitude of introspection, your most important ideas sprouted. You began to not only criticize existing notions, but promote alternatives to fill their place. Your alternative was that of a worldview that would be based on sound reasoning and empirical evidence. You began to investigate every phenomena (theoretical, natural, social) using your methodology and provide explanations for them within its parameters.

    An enlightened paradigm emerged, and it (along with your new found commitment to personal hygiene) began to draw to you a great number of followers, usually young nobles fed up with the traditional restrictions that suffocated their free thinking. Obviously, it also drew the ire from the conservative elements in both the religious and political spheres, where you were charged with blasphemy (as you believed men created the gods rather than vice versa) and promoting rebellion to the old order (as the entire framework on which the priest kings ruled was challenged by you).

    You fled from court to court of different priest kings, only to find you quickly overstayed your welcome. You were evicted on many pretenses bastardized from your actual teachings. Especially prevalent were the accusations that you were a foreigner who wanted to erase the memory of the gods to replace them with a new set of foreign gods and that you were a a wicked sorcerer who possessed a deep understanding of nature such that you could use its powers.

    So you found yourself having to leave the mainland as the majority of the people were not ready for the enlightenment that you preached. Perhaps a new settlement away from the shackles of the old ways would be a better setting in which the seeds of your teachings could germinate. While you have a lot of money from your generous patrons over the years, some of your poor personal hygiene habits have resurfaced and you are too busy immersed in the vast oceans of thought to look after your personal grooming or dress.


    Battle Rating:

    4 - Although you are physically weak, you have invented many contraptions which serve to terrify the uneducated masses (although to an enlightened man like yourself they simply exhibit the normal properties of the physical world). You thus have a huge psychological advantage, as people are wary to cross what they perceive as a demon sorcerer.

    Abilities:

    Investigation: Every night period, you may attempt an investigation on one settler. This will involve breaking into his tent or house to get a glimpse of what he is up to beyond the public appearances. You will collect all sorts of empirical observations and then subject them to rigorous analysis to formulate sound conclusions. You are confident that your results will produce solid evidence which you then can take to the town to catch the usurpers, thus solidifying your position in society and paving a way for a general acceptance of your worldview.

    Victory Conditions:

    Outlast the usurpers (settler victory)

    Public Role:

    For imaginative play and easy cleanup, the broom is the perfect toy!

    The merchant's slogan that convinced you to buy the broom
    You are a Sweeper

    Background:

    You used to be a down-trodden beggar until the gods smiled upon you one fateful day. A grumpy old man just came up to you and handed you a masterwork suit of armor. It was constructed from the finest materials and so richly adorned that it would be the envy of the greatest kings in the land.

    So many potential opportunities opened themselves up for you that day. You could become a great warrior! You could use the suit of armor to buy a great manor with a lot of land and many slaves! You could walk the streets decked out in the armor and have all the ladies of high lineage and low morals flock to you!

    All of those scenarios seem to pale with the one that immediately confronted you. A most savory merchant seeing you with the armor, offered you a bargain you could not resist. He pulled out a broom, an object so versatile that it boggled your mind. You could make an entire career with it as a sweeper! You could use it as a weapon! You could use it to make a scarecrow! That was just the tip of the iceberg too, the possibilities of what you could do with the broom were endless, so you quickly made the trade.

    When you heard about the expedition to new lands to found new settlements, you saw a great opportunity for adventure with your broom! Brand new streets to sweep and a lot of time to think...


    Battle Rating:

    1 - You have never had any military training and the only weapon you have is your broom. You may place a great deal of confidence in it but a fact's a fact: you are an easy pushover in a fight.

    Victory Conditions:

    Outlast the usurpers (settler victory)


    After praising OsiOsi grateful for the knowledge, you are about to doze off when you hear more knocking at your door. Opening it again, you find only a golden staff. Grasping it, you feel a surge of divine power rush through your blood.

    Note: Your battle rating has increased by one (it is now 2).

    My kingdom for a .

  15. #1965

    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by TinCow View Post
    So, were you actually pro-town? That guilty result I got on you was real, and I couldn't find any hint of possible errors when investigating priests in my role PM.
    Ah, given reenk's philosophical views it makes sense that you would get a guilty on me. You might have taken this to be an almost guarantee that your results weren't completely accurate:

    You will collect all sorts of empirical observations and then subject them to rigorous analysis to formulate sound conclusions. You are confident that your results will produce solid evidence which you then can take to the town to catch the usurpers, thus solidifying your position in society and paving a way for a general acceptance of your worldview.
    Quote Originally Posted by TinCow View Post
    I'd apologize, but it wouldn't be honest. I got a guilty result, so I worked for your death. Without any knowledge of my own flawed results, it was the right thing to do.
    No worries, I claimed to be a cultist for most of the game anyway

    A man dressed head to toe in very bright white robes quickly advises you to make sure you sleep at least eight hours a night and takes his leave.
    Hahahaha!
    Last edited by Sasaki Kojiro; 04-06-2009 at 21:44.

  16. #1966
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Settlement (IN PLAY)

    Quote Originally Posted by Sasaki Kojiro View Post
    Ah, given reenk's philosophical views it makes sense that you would get a guilty on me. You might have taken this to be an almost guarantee that your results weren't completely accurate:
    I don't know anything about Reenk's philosophical views. I thought seriously about whether my results would be flawed, but it did say "solid evidence" and I had no side victory conditions. In any case, I had no way to differentiate between 'real' guilty results and 'false' guilty results. It's a good thing that Yoyoma investigated me quickly. I probably would have gotten a guilty result on him as well.

    Link to our short-lived QT:
    http://www.quicktopic.com/43/H/KLRjQ8UkNupp
    Last edited by TinCow; 04-06-2009 at 22:06.


  17. #1967
    Senior Member Senior Member Reenk Roink's Avatar
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    Default Re: The Settlement (IN PLAY)

    Until all roles are posted with all intricacies revealed, pay close attention to the color of your role name.

  18. #1968

    Default Re: The Settlement (IN PLAY)

    hmm, yoyoma and I are light blue...the priest role is purple...regular townies are olive...faction heir was orange...don't remember the others.
    -edit-
    TinCow green. Psychonaut green. LittleGrizzly light blue.

    Cracked the code, if your color was light blue it meant you were awesome.


    Purple==good man
    olive--regular man
    light blue--pure pro town (awesome guys)
    red==vode
    green==???
    Orange==sort of bad
    Last edited by Sasaki Kojiro; 04-06-2009 at 22:14.

  19. #1969
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Settlement (IN PLAY)

    Vode were red.


  20. #1970
    Senior Member Senior Member Reenk Roink's Avatar
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    Default Re: The Settlement (IN PLAY)

    purple: good men (normal settler)
    olive: men (normal settler)
    cyan: loyalist (pro town roles)
    lime: idiosyncratic (self motivated story that falls in line with town goals – “pro town lite”)
    dark orange: nefarious (self motivated story that is in opposition to town goals though non usurper)
    red: usurper (mafia)
    Last edited by Reenk Roink; 04-06-2009 at 22:26.

  21. #1971
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: The Settlement (IN PLAY)

    I'm bad except I could semi-investigate and was on the town's side, though had to eliminate a townie to win?
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  22. #1972
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: The Settlement (IN PLAY)

    'Tis most a pity that such misfortune should befall us.
    Yet, I must, at the least offer my congrats to Seamus.


    Spoiler Alert, click show to read: 
    FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDOM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  23. #1973
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: The Settlement (IN PLAY)

    Well done town. :) Thank you.
    BLARGH!

  24. #1974
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: The Settlement (IN PLAY)

    Well, at least I accused and suspected Seamus early on.
    What else is a dead guy to do when the investigators can't detect him?

    Congratulations, Seamus; I hope all my effort as your "mason" partner came in handy.
    #Winstontoostrong
    #Montytoostronger

  25. #1975
    Pew Pew Pew expert Member taka's Avatar
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    Default Re: The Settlement (IN PLAY)

    Excellent game, Grats to seamus! and thanks Reenk for hosting! just missed the 2k mark though

    we now know what to do - lurk the end!
    Quote Originally Posted by Reenk Roink View Post
    Act all cool and stuff, only taka knows about your true noobness.
    Tainted Evil, Reenk's synopsis

    Quote Originally Posted by Sasaki Kojiro View Post
    taka points his finger at iskander and says "pew pew pew". He then points his finger at atheotes and repeats the odd gesture "pew pew pew". The other gunfighters look at him oddly.
    Gunfight at the O.K Corral

  26. #1976

    Default Re: The Settlement (IN PLAY)

    Shame that your game had to end in such an anti-climatic way. Otherwise excellent game, probably one of the best in the immersion factor/writeups that I have played. I hope you host another one.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  27. #1977
    Bastion of Sanity Member Captain Blackadder's Avatar
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    Default Re: The Settlement (IN PLAY)

    Good game by all. Reenk is there any reason why I had a role that was used as a fake one by quite a few people?


    Coming Soon to a Gameroom Near You

  28. #1978
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: The Settlement (Concluded)

    Can't say much. I was killed too early
    I still had fun in the pre game so that makes it up.

    Thank you for hosting Reenk

    Good game fellows


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

  29. #1979
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: The Settlement (Concluded)

    Hahahahaha!

    I must say, town really made this one hard for us. We were in a very bad position having lost 3 team members and the ability to night kill so early in the game; I never thought we were going to make it, but good ol' Seamus pulled it off.

    Congrats, Seamus

    And a respectful nod to the town, you guys really made us sweat

    Real role pm + real cover pm:

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Reenk Roink
    Hello Andres, thanks for playing

    Andres flees... to rule from afar!

    You
    You are Vode's Dagger

    Background:

    You just were a thief. A good one, but just a thief. Then these weird but scary men recruited you with promises of power and wealth beyond your wildest imagination.

    You pretended to agree while adeptly pickpocketing the one wearing the high highfalutin robes (the burly man with the scary face was too intimidating) and you nearly got away with it, but you swear some invisible force started telling him about what you were doing.

    The burly man was about to cleave you in half but the robed man stopped him and smiled at you. He said you had proven your worth to be part of their plans. He then produced for you a large bag of gold from thin air, telling you that it was just the tip of the iceberg for what plans they had.

    Could there be any better friends and colleagues?


    Battle Rating:

    4 - You are a weak small fan who nevertheless is very dangerous in a fight due your speed and stealth abilities. Larger, stronger, and better trained men would do well to watch out for your

    Abilities:

    Kill: Every night period, you may attempt to kill one settler. This involves entering his tent or house and stabbing him to death. You are much better at escaping with your own life if you fail to take your target than most.

    Victory Conditions:

    Outlast the settlers (usurper victory)

    Public Role:

    Much of the information contained in this message is not necessarily true and not available in all locations and valid for a limited time only.

    Terms and conditions
    You are a Merchant

    Background:

    You have made your living by selling your products to other people who either do not need them or would be better off buying other products.

    However, life for a merchant is tough in the big city with all the competition, which leads to drama, then politics, then violence. Because of this you got together with a few of your merchant acquaintances to decide what to do next.

    Common sense eventually dictated that you all go find new settlements to live in. This way there would be less competition leading to more demand leading to more profit. You all agreed to follow this plan; all but one.

    One among you decided instead to write a book about this plan and submit it to the local priest king. The priest king was so impressed by this plan’s applicability that he elevated the author to the chief administrative office and declared that he had invented a new science called Economics.

    Somewhat jealous at your acquaintance’s newfound success, you nevertheless are optimistic at testing the unsaturated markets of the new settlements.


    Battle Rating:

    1 – Not only do you have no military training no equipment, but you have not done much in the way of physical exertion and are as soft as the silk sheet you sell. Good thing your trade requires you to convince people, because the only way you’ll come out alive from a fight is by having the other guy not fight you.

    Victory Conditions:

    Outlast the usurpers (settler victory)
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  30. #1980
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: The Settlement (Concluded)

    Brilliant game! Brilliant game!

    I have half a write up done (Covering up to the point I converted Yoyoma) and I'll post that after Reenk so that you can get another perspective... mainly on stuff done behind the scenes.

    In the meantime here is my full (And real) role PM:
    Quote Originally Posted by Reenk Roink
    Hello CountArach, thanks for playing

    I shared a bottle of wine with him once and woke up with a terrible pain in my loins...

    Kefy the goddess of the earth on you
    You are Pisuf

    Background:

    The god of the arts, you are the patron of the things which some misguided fools, both divine and mortal, call low. You inspire man to create the most exquisite works of pornographic poetry and pottery from his deepest and most basic instincts.

    You are a free spirit and some call you a troublemaker, including that hard*** OsiOsi, lord of the sky and king of the gods. He didn't give a damn when you bedded his wife Remi along with three mortal woman in his chambers. Yet when you farted during the assembly and then blamed it on him he banished you from the Divine Forest and forced you into a mortal form...

    As you walked among the mortals you made your presence felt in many ways. You were the one who started the great Civil War by first going to each different priest king and making many interleaving treaties. Then you triggered the war by disguising yourself as one priest king and sleeping with another’s wife. You singlehandedly ended years of famine in one city by introducing a thousand talents of gold into the economy and you brought the end of another city by stealing the money from them. You rounded up all the disenfranchised people in a city and had them overthrow the priest king only to personally lead an army to reinstate the priest king when the new rulers become corrupt with power.

    Your actions have been labeled as many things by the mortals, but you are a god, far above the standards of men, and so it bothers you little that you have been accused of indulgent caprice.

    OsiOsi has given you a redemption quest which you have ignored for far too long. You are to find and kill an impious man who dishonors the gods. He is called The Psyensil and OsiOsi gave word that he was heading with a group to found a new settlement. You have jumped along with this group. Given the situation, your mission taking a backseat to the opportunities for fun you will have.


    Battle Rating:

    10 - Although your status as an god has been stripped from you, you still are the most powerful mortal being on the world. Standing over nine feet tall in this mortal form, you are more fearsome in war than the greatest heroes of legend ever were. Your knowledge far surpasses the greatest sages of this world and you have an incredible command of magic. You will indeed seem like a god to these mortals.

    Abilities:

    Investigation: Every night period, you may attempt an investigation on one settler. This will involve making a request to OsiOsi who will then send you down the exact knowledge on that settler.

    Resistances: Due to your unique status, you will be unaffected in many ways from the world around you. However, you do not know the limits of your resistances and they may change depending on the path you choose.

    Kill: Every night period, you may attempt to kill one settler. You will have many methods at your disposal to perform this deed

    Note: You may only perform one action each night (you cannot both investigate and kill on the same night).

    Victory Conditions:

    Your victory conditions depend wholly on what course you decide to follow. You can ally yourself with the settlers or you can ally yourself with the usurpers or you can give aid to neither and go your own way. However, a necessary condition for your victory regardless of which course you undertake is that you must outlast The Psyensil.

    Note: Send me your choice at any point during the game while you are still alive. You cannot change your choice.

    Public Role:

    Can I get it with chicken?

    A customer when buying a bowl
    You are a Potter

    Background:

    Why did you become a potter? You often think about this question when your mind is idle on the wheel.

    The most widely held theory is that you are descended from a tribe which incorporated pottery into a central position of their hunting rituals. Your tribe believed that if the hunter cannot see the prey then the prey cannot see the hunter and so one man of the tribe ingeniously instructed the hunters to put clay bowls over their heads so as to increase productivity during a famine.

    Other theories have recently been advanced, more based on actual reality, such as the theory that you have inherited your profession supported by the fact that your father and your father’s father were potters, but so far these have not gained popularity from academics or the general public at large.

    Whatever the reason, every new settlement needs a potter to make sure that the history and culture of a people is remembered when the potsherds are dug up thousands of years later (as well as the less important reason for providing vessels for various uses).


    Battle Rating:

    1 - You continue the traditions of your tribe by putting a pot over your head when you go into battle. Unfortunately, baked clay is not that effective at protecting against blows and also a pot over the eyes impedes vision.

    Victory Conditions:

    Outlast the usurpers (settler victory)
    And the addendum...
    Quote Originally Posted by Reenk Roink
    OsiOsi is pleased that you will not take sides in the conflicts of mortals. He will thus be more lenient with you. Before this, were you to fail in your mission and expose yourself to death, the sky god would have whisked you away from earth and imprison you in the darkest reaches of the Divine Forest. Now, he is willing to give you a second chance to accomplish your mission.

    Abilities:

    Note: You keep your existing abilities. These are just additions and updates.

    Conversion: One night period, you may attempt to convert a settler to follow you cult alone. This will abrogate any existing victory conditions he has and he will share your victory conditions. He will keep whatever abilities and battle ratings he had prior to his conversion. This ability can only be used once.

    Note: The Psyensil cannot be converted.

    Resistances: Should you get lynched, you will continue on in the game unaffected. However, this ability is used up after one lynch and should you be lynched again, it will be the normal case.

    Note: You may only perform one action each night (you either convert, investigate, or kill on each night).

    Victory Conditions:

    Outlast the Psyensil
    Outlast the settlers
    Outlast the usurpers
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

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